
In a tech-dead future, you play as Rosette, repairing broken tech by solving circuit puzzles to uncover the lost power of 80s technology. She is thrilled about this discovery - until she faces accusations of witchcraft. Will friendship triumph, or force her to choose between power and acceptance?
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
Trends
Steam followers (game-group members) tracked daily from when we started recording.
Showing the last 90 days (the review-based charts: the last 4 monthly points). Full history and CSV export come with a free account.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| approximately $232.9K | 1.6K | 92% | $14.99 | |
| approximately $20.3K | 356 | 77% | $4.79 | |
| approximately $37.5K | 527 | 83% | $4.99 | |
| approximately $21.8K | 65 | 86% | $14.99 | |
| approximately $20.5K | 199 | 99% | $4.99 |