
The Gleam is an escape the room game for the HTC Vive. Solve puzzles, decipher code, and unravel the mysteries of the "gleam" in order to escape from this claustrophobic hell.
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Reviews
Themes across 45 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Played on the HTC vive hmmm. hard to judge, I got it in a bundle with a lot of other vr games and that bundle was already pretty cheap. I don't think it's worth the 3,99 euro's as it is at the time of writing.. even 1 euro would be too much. As a first try for a game it is ok, but very short. It certainly has it's flaws. and you'll propably be done in less than 10 minutes.. Also, even though it's a 'roomscale' experience, it's never a good thing to let people have to crawl to get to a point. You can walk through walls and see the next room.. And as others mentioned, it has some 'scarejumps' which really aren't necessary.. For the price/experience you get I can't recommend it, unless you got it for like 50 cents or less or for free..
Wow, this is the worst game I have ever paid money for. It is so riddled with bugs I couldn't even solve the first puzzle.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Hours played at review time, across 45 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Promising demo, it is exactly the same principle than escape rooms poping everywhere in our capitals. This one is a bit scary for our childrens.
krátké a musela jsem restartovat kvůli bugům
Вай
Did I win or did I lose? I have no idea. It just quit on me and rolled the credits. Very short.
So disappointingly short. Maybe 5 minutes? I didn't really note much of a scare in this game
Very fun game
Aucunement effrayant. À acheter seulement en spécial
dont pay for this
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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