
Oh no! An evil person has scattered all of the Giraffe's hats, can you help the Giraffe collect them all?
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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Languages: English, French**languages with full audio support
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This is a pretty good game for the price. The gameplay is unique and stays interesting throughout the run of the game, and although not every puzzle is a hit, there are quite a few really good ones that make the game worth getting. The biggest critique I have is that I wish there was an undo system so I didn't have to restart the whole level because I accidentally pressed right one too many times, but the levels are generally short enough that restarting isn't too big of an issue and I was still able to 100% the game pretty quickly.
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Concurrent players on Steam, sampled daily since tracking started.
It's a very cute puzzle game and it's been fun. I've played through 20 levels so far and they're becoming increasingly challenging. The level design is interesting - in several levels, you have to use the giraffe's neck to create new boundaries, which would otherwise not be solvable. I love giraffes. I love this game. My brain loves puzzles. My brain loves this game. Giraffe wearing 10 hats at once?? Everybody should love this game!
As a big fan of giraffes, I love this game and it's really chill and cute game
[h1] Cou cou [/h1] The Giraffe World utilise ses différents mécanismes intelligemment et se réinvente tout au long du jeu, le tout dans une ambiance mignonne et positive. Si vous aimez les jeux de réflexion, c'est du tout bon ! C'est le meilleur jeu mettant en scène une girafe de la planète entière, ne ratez pas ça !
Fiyatına göre oldukça iyi bir oyun. Oynanış benzersizdir ve oyun boyunca ilgi çekici kalır ve her bulmaca başarılı olmasa da, oyunu almaya değer kılan gerçekten iyi birkaç bulmaca vardır. Aldığım en büyük eleştiri, keşke bir geri alma sistemi olsaydı, böylece tüm seviyeyi yeniden başlatmak zorunda kalmazdım çünkü yanlışlıkla sağ tarafa birçok kez bastım, ancak seviyeler genellikle yeniden başlatmanın çok büyük olmayacağı kadar kısadır. bir sorun vardı ve hala oyunu oldukça hızlı bir şekilde %100 tamamlamayı başardım.
[h1]Before I played The Giraffe World, I had a small pp, no friends, no gf, depression, and no life. These things havent changed, but the game is pretty good[/h1]
nice
"The Giraffe World" is basically a kind of "Snake meets Sokoban" puzzle game (although the stretchy giraffe neck you see is more of a visual gimmick). There's a poorly rendered grid with some "hats" and you stretch the giraffe neck around to collect them, pushing some boxes out of the way as needed, etc. Yeah, could have been a Flash game or a browser game or a mobile app, but here it is, challenging your gaming rig. Here's another case where Itch failed. They have like, ONE job... to act as containment to prevent poorly made amateur shovelware from leaking out onto platforms where gamers might see them and lose hope in the gaming industry. But here we are. The participation trophies and hi-5's from the group hug weren't enough and some of the amateur drivel they're supposed to protect us from got out. While I couldn't find this on the mobile app stores, everything about it looks and feels like it's a mobile app designed for mobile phones... for PC gaming enthusiasts, it's not going to give you a cutting edge PC gaming experience. That alone is enough to disqualify this from any recommendation. We don't spend thousands building gaming rigs so that we can pretend they're iPhones and play iPhone games and mobile apps. The graphics aren't great, low quality backdrops with pixelcrap textures. That's understandably a turn off for a lot of gamers, and it's a big contributor to the failure of the game to attract gamers despite having no up-front cost. Gaming is a primarily visual medium, and if developers want to succeed, they must understand that it's not an area for compromise. You deserve better than compromises. This game is fairly dated at 5 years old... and even back then it looked old and busted compared to contemporary, professionally made 3D games of the same period. It looked bad then, it looks worse now. Now on to pricing and value for gamers. There's no initial download price, but the developer was charging $6 USD for this. Price barriers, especially on low quality products, can be a direct cause of failure. It seems like a nice gesture for the game to have no up-front cost anymore, but it also tells us that the game wasn't good enough to succeed as a paid product. This is also a bit of a slap in the face to anyone who showed enough questionable judgement to pay money for this... nobody got refunded. In terms of public reception, this failed. There's over 130 million unique gamers visiting Steam every month. SteamDB showed the game peaked at [b]only 3 concurrent players[/b]... this is a dismal public reception. This was so bad they couldn't even give it away. Given that this free title won't increase your game collector count, is it worth your time to add it to your library? I think you should give this one a miss. Although it's free, your time and storage are valuable resources, and the market is filled with superior options.
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Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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