
Gateway is an award-winning minimalist point & click puzzle adventure set in a desolate black void. The Gateway Trilogy includes remastered versions of the first two games – plus a never-before-seen third installment.
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About
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Spanish - Spain, Polish, Russian, Swedish, Italian, Turkish, Portuguese - Brazil, Czech, German
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
I'm not in the minority when I say it was disappointing. I came here primarily to play Gateway 3, as most people would, but instead of creative and clever puzzles like in the first two games, I instead encountered a series of repetitive tile puzzles and baffling puzzles which necessitated the use of a walkthrough. If you were a fan of the original 2, don't expect a great 3rd entry. Maybe just buy it on sale. With Gateway 3 : 3/10 Without Gateway 3 : 8/10
This is a puzzle game of moderate difficulty (provided you set the Options to Hard for the third sequence). It has an interesting storyline, simple but pleasant graphics, and enough content to keep most players going for a few hours if you aim to pick up the achievements (some of which are challenging). The interface is great. It only requires mouse to move the character and access inventory, so you can relax while you play. As one of the earlier players I found a few bugs which required restarting the game (and it was not obvious that the puzzles were no longer solvable), but most of these have reportedly been addressed by a patch since then. Also, I think the Funkytown achievement is broken because it relies on using an algorithm that works on an iPhone but doesn't make the right sounds on the phone you have to play it on, and you should be able to solve everything in a game without highly specialized knowledge. In summary, this is a great puzzle game with an interesting story. I give it 8 out of 10.
Wow! They released one of my favorite Flash game series from childhood on Steam and they are remastered too with a new sequel? Great! I have a lot of nostalgia for Gateway 1 and 2. And it's nice they made a third one to wrap up the trilogy. These games aren't anything too special but they are cool little point and click puzzle adventure games. I like the blocky art style and the ambient music. If you played these games during the Flash era you will definitely like this collection! Otherwise they are a nice little distraction for a couple of hours. And in my opinion that's all these games need to be.
Three point & click puzzle games, each longer than the last. The first two parts are almost perfect. The third game is quite different, mostly based on tile puzzles, not classic adventuring. But it's still fun.
Great little puzzle game showing the very obvious style and game mechanics they implimented into The Dream Machine. It is however a little short especially if you have played 1 and 2 before, but if you haven't played any it's a great buy if you enjoyed The Dream Machine
I like many of the people here played the original gateway 1/2 on flash when I was younger. those games definitely left an imprint on me. i think the developer succeeded in creating a fun puzzle game with an interesting story and uniquely unsettling atmosphere. I was looking forward to buying this game, and while its not god awful its definitely disappointing. The puzzles and environments in the first game were varied and compelling. Here they are extremely repetative. Its almost entirely consists of tile puzzles, some of which barely even qualify as puzzles. To make matters worse, it hardly relates at all to the original story. i thought that the second game concluded nicely and was curious to see where the devs would take things from there. well turns out it adds literally nothing except for the ending i guess (?) which was honestly confusing as hell. maybe im just dumb but I really did not understand any of it. the original two games are good but they were already free, so youre paying $10 for a less than one hour game that is mostly bad tile puzzles. One other thing is that in gateway two theres this super obnoxious and grating high pitch noise in some parts of the game. Wtf? its remastered but evidently all they did was make it worse. these devs can do better
its a short and simple puzzle game with not really any story, get it to support the developer of the dream machine.
WARNING: MASSIVE SPOILERS! ...Let's start off with the positives. Despite my review saying "not recommended" I'd say this game is worth buying for the remasterings of Gateway I and II. The changes made to the puzzles are very interesting to see, though I'd say it's a matter of personal taste whether you like them more or less than the old versions. Overall, the first two games are solid, faithful reimaginings of the classics. But then, we come to Gateway III. First, let's talk about the puzzles. The light tile puzzles are enjoyable enough, but with there being so many of them, they start to wear thin after a while. There are some creative ideas, like putting a block under a door to keep it from closing. And I'll admit, the part where you clone yourself caught me pretty off guard. However, most of the game lacks the personality of the previous games, where each puzzle was unique, and some even had you interacting directly with the game's deuteragonist, Laura, and having her help you out, which helped to enrich the story a whole lot, as well as being rather charming and cute. The one other major character in Gateway III doesn't help you at all, and it honestly feels like he has no reason to be there. But now, we get to the real letdown of Gateway III: the story. Or rather, the lack thereof. Considering how story rich Gateway II was, it was fair to expect the third entry to build upon that story and take it to new heights. When I first came across this store page, long before the game's release, I couldn't wait to see how this story of heartbreak and forgiveness would continue. Seeing Laura reunite with Mike, getting more of a backstory on her mother, learning the identity of the protagonist (My personal headcanon was, and still is, that he is Mike himself), and most importantly, more interactions with these characters through puzzles; these were all things I was hoping to see. There was plenty of potential for Gateway III to build upon the amazing story and characters of Gateway II, and expand upon its predecessor's beautiful ending. Unfortunately, what we got instead was an incoherent mess of a story that, at best, does not connect to the previous two games at all, and at worst, completely undermines the emotional impact of its predecessors. Neither Laura nor Mike appear in the game at all, which already hurts the story a lot. Instead of the dialogue-rich, thought-provoking storytelling of Gateway II, we get a bunch of vague nonsense that doesn't even connect to the previous games in a meaningful way. The only readable dialogue is in the game's ending, and even that only serves to further confuse the player. The ending, while incredibly vague and disconnected, seems to suggest that the events of Gateway I and II never actually happened, and worse yet, that Laura doesn't even exist. It's basically an "it was all a dream" type of ending, only even less satisfying because of the vagueness and the multitude of loose ends left unresolved. Overall, while the remasters of Gateway I and II are fine, Gateway III is a crushing disappointment that has no place in the series. As far as I'm concerned, the saga ends with Gateway II, and I'm sticking with my headcanon that the main character is Mike. He and Laura proceeded to live a happy life together, and there was no Sleeper dream reproducing nonsense. The end. UPDATE: As it turns out, Gateway III has a secret ending. I know how to get it, but there is no way I'm going to spend any more of my time on that travesty of a game. I've looked through the files and found the secret ending dialogue, and all I can say is, it doesn't seem to be worth getting at all. It still doesn't connect to Laura and Mike's story in any way, and doesn't even reveal any new plot points. Absolute garbage. What a total letdown this game was. I can't even imagine how Cockroach could have looked at this mess and said "Yeah, that's okay, let's release it." Gateway III needs a complete and total rewrite.
没想到玩个游戏还要做阅读理解: [spoiler]2 (厕所)妈妈警告女孩会吸引男孩 6 (玄关)男孩送女儿回家,妈妈不想让女孩再见男孩 4 (厨房)妈妈不想女孩跟男孩接触,说不知道离开了女孩会怎样 3 (外面)男孩说没想到在那之后还能再见到女孩,女孩跟男孩说妈妈一想到自己要离家就大喊大叫 7 (楼梯)女孩说妈妈有病不能跟男孩交往,男孩说妈妈是骗人的,要女孩跟妈妈摊牌离开家里 9 (厨房)摊牌想要离开家里,妈妈说既然你想知到我会发生什么我就做给你看 8 (门外)妈妈把车开走 5 (马路)妈妈车祸自杀 1 (客厅)车祸后发呆[/spoiler] 没有the dream machine那么精彩,不过也还算不错。
A short little romp (about 3 hours in total) with some quick little interesting puzzles. There's a bit of moon logic to some of the puzzles, and a couple in particular that it's particularly hard to tell when you're doing something correctly or incorrectly, but generally a good quick playthrough at a price that's about right.
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