
The Forgotten City is a narrative-driven time loop adventure in ancient Rome. Discover the ruins of an ancient underground city, travel 2000 years into the past, and unravel the mystery of who destroyed it by cleverly exploiting the power to wind back time. The fate of the city is in your hands.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 3.43/day in the week to Aug 27 → 7.14/day in the week after.
About

Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox, PlayStation, GOG, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $24.99 | 13.7Kreviews | 96% | — | $6.2M |
| $29.99 | 5.2Kratings | 94% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 980 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
4/5
I was recommended this game by Google Gemini, so it's fair to say my expectations weren't high but wow, I absolutely loved it. The story is fantastic, and the way the game looks and plays is equally impressive, even in 2026. If I had to complain, it would only be that the game is relatively short; I used no guides and reached 100% completion in around 15 hours. With a guide, players could likely finish the entire game in a couple of hours, which leads to my next point: price. It was roughly 20x more expensive on Steam than on various key websites, so just make sure you’re getting a fair price for such a short experience. Everything aside, it’s a fantastic game and I feel privileged to have played it. 9/10.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Every market we collect.
Reviews, worldwide (the counter carries no country): 623.75/day in the week to Jul 15 → 6/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, German, French, Spanish - Spain, Simplified Chinese, Russian, Japanese, Korean*languages with full audio support
| $29.99 |
| 3.9Kratings |
| 92% |
| — |
| not modelled |
| $24.99 | 228ratings | 88% | — | not modelled |
| $24.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 980 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I honestly have some mixed feelings looking back on my time in the forgotten city. I got this game as an Outer Wilds fan who wanted to play more games like that. This game's story I can't talk much about. It is one where it is best to go in blind. I will tell you that it is based in Roman culture & Mythology. As a huge myth fan, I really, really like what they have done here. One issue that many won't have is I was able to use myth knowledge to pick up on a hard to find reference a bit into the game, and guessed most of the plot after. I will say the plot is really well written (with some very cool philosophy to think about) , myth accurate as far as I noticed. Gameplay took me a while to get into if I'm being honest. It is Elder Scrolls inspired I believe. I didn't really like the way the game played at the start with how characters would talk. Over time though as I got invested in the story, the mechanics I was able to adjust to. Overall the game took me a bit to get into with decent gameplay but a very thought provoking story and satisfying experience.
很厉害,几乎没有卡点,引导做的也很好,很值得一玩
A first-person adventure game, heavily story-based, with an FPS section thrown in. The gist of it is time-looping: loop until you learn and figure things out. It’s a clever way to build a plot. The story isn’t amazing, but it feels grounded in everyday people’s issues, even though things get wild quite often. It took me around 20 hours to explore everything I could find and experiment a bit with the available possibilities. There are 3 possible outcomes, 2 of which include two or more additional ending variations, although the game only accounts for 4 ending achievements. Disabling hints from the Options menu enhances the “unfolding mystery” experience, but also renders one plot element meaningless. The music heavily reminded me of The Talos Principle (nice, ambient, religious-like tracks). The graphics look great in terms of scenery and environments, but the animations felt artificial. Voice acting was fine—until it tried to sync with the characters’ lip movements and facial expressions, in my opinion. However, the invisible walls were what I found most annoying, followed closely by the 4-5 different bugs I had to deal with.
Very clever, well written, well acted, and a shining example of what creativity and talent can achieve on a limited budget. As someone who got their degree in classical history and literature I was right at home with this. The setting and characters are memorable, and progressing during each loop is immensely satisfying. The plot is not without its holes, and some logical fudging occurs, but this doesn't detract from the overall progression of the narrative and the fulfilling sense of solving problems leading to an eventual conclusion that ties up everything with a neat bow. I look forward to Modern Storyteller's next project; the industry needs more game born of passion and creativity like this.
Do not learn or preview anything about this game. Do not google an answer to any question just PLAY THE WHOLE THING THIS GAME IS AMAZING AND WILL ABSOLUTELY SHOCK YOUR BONES
Well done puzzle adventure game. I really liked it.
This is a great game, but you have to enjoy dialogue and puzzle-solving. Watching all these narrative threads and mechanics weave into a cohesive, engaging experience is a real accomplishment. 9/10
The Forgotten City to imponujące osiągnięcie – powstała jako samodzielna gra z moda do Skyrima, co samo w sobie budzi szacunek dla twórców, a historia wciąga od pierwszych chwil, prowadząc przez zagadki i wybory z kilkoma zakończeniami, które dodają replayability. Setting jest dość ciekawy, z nutką tajemnicy i starożytnego uroku, który dobrze wspiera narrację. Niestety, gameplay nie porywa – jest poprawny, ale brakuje mu tej iskry, która czyni eksplorację naprawdę ekscytującą. Mimo to, warto na to rzucić okiem za sprawą fabuły. [b]Ocena:[/b] 6/10
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.5M | 4.5K | 93% | $19.99 | |
| $782 | 5 | 60% | $7.99 | |
| — | 0 | — | — | |
| — | 138 | 92% | $20.99 | |
| $1.5K | 29 | 45% | $3.99 | |
| — | 129 | 84% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $6.2M | 9.8K | 86% | $19.99 | |
| $6.2M | 12.4K | 85% | $14.99 | |
| $6.2M | 18.8K | 85% | $9.99 | |
| $6.2M | 12.9K | 95% | $19.99 | |
| $6.2M | 7.8K | 75% | $29.99 | |
| $6.2M | 6.5K | 85% | $39.99 |