
The Forever Winter is a tactical shooter where you and your squad must loot the dead to survive beneath gargantuan war machines in a dystopian future of AI automata, cybernetically enhanced soldiers, and endless conflict. Millions of deaths later, the war continues with our latest update!
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 6.57/day in the week to Sep 14 → 4.57/day in the week after.
About

Scavenge and fight for your next day alive under the shadow of gargantuan war machines. Enemies in the game can literally tower over the battlefield. To put it another way:

The battlefield is unpredictable thanks to The Forever Winter’s Dynamic Encounter system: enemies have their own goals and agendas, operating in coordinated groups, undertaking full-scale battles — and they’ll intelligently react to your actions. The battlefield you leave won’t be the same one you return to.
Use your wits, stealth, and skilled gunplay to make it out alive. Choose your path in the shadow of the two great superpowers, loot the dead, and make it out alive. While the warring factions may ignore you at first, the more disruptive you become to their goals, the more they'll seek to remove you from the equation.
Ecological collapse compounded by runaway technological advancement brought us here: a dystopian world choked by 40 years of industrial-scale violence between two military superpowers, AI automata, cybernetically enhanced soldiers, human-machine hybrids, and relentless automated warfare. There's two sides to this war, and you're not on either.
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Epic publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 21.4Kreviews | 69% | — | $16.4M |
| $29.99 | — | — | — | $0 |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Engagement
Reviews
Themes across 1123 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Excellent ambience and setting. Every round I play I can't help but look at the world around me and try to figure out how to learn more about it. The gunplay is solid, but currently headshots aren't as reliable as they should be. Otherwise, very meaty. In a revolutionary move with the opposing AI, when one sees you they don't all immediately focus on you and collectively agree "♥♥♥♥ that guy in particular." You're entering a warzone, and if the 6 story tall mech is firing at the infantry, both will do the sensible thing and ignore the hobo looting scraps. Love that it's entirely playable in single player, and does not harbor a PvP element. Stealth is heavily rewarded, but it's not unreasonable to get found and make some quick corners to run away. Can run on a lower end PC, but will chug in the more intense battles. Able to play on a decent gaming laptop from 2020 and it holds up pretty decently. But it's utterly breathtaking when played on better framerates and resolutions. Full recommend, can't wait to see it's full release.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 22 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,513 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Korean, Polish, Russian, Simplified Chinese, Ukrainian*languages with full audio support
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Hours played at review time, across 1.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Under rated and mad about it.
Cool idea with really good visuals, but co-op issue that has been going for a while already still not resolved. Me or my friend are keep disconnecting while we are in the lobby :c
アートが素晴らしい。これに尽きます。 というかアートがゲームという枠で殴り込んでくる。こんなゲームはなかなかない。 そもそもゲームを購入するのは、ゲームを遊びたいからであり、グラフィックが優れているとか、デザインがいいとか、アートがいいというのは二次的な問題だと思います。 たとえばモンスターハンターやファイナルファンタジーの美麗なグラフィック、ペルソナシリーズのキャッチーさなどは最高峰ではあるとおもうが、根幹のゲームシステムがつまらんなぁと思ったら遊びつづけることはできない。 フロム・ソフトウェアのゲームも、アートの以上なまでの作り込みや狂気的な表現手法に感銘をうけるが、ゲーム自体がちゃんと遊べて面白いものだからやっているところがある。 じゃあこのフォーエバーウィンターくんはどうなんだろうといいますと…。 まあはっきりいってゲーム内容はお粗末なところが多々あります。 クソデカため息は日常茶飯時で、温厚な人でも台パンしたくなるような局面が多発するでしょう。 根本のゴミ漁りや撃ち合いもべつにそこまで楽しくないです。ゲームとしては致命的です。 にもかかわらず。 にもかかわらず、です。50時間遊んでしまいました。 このゲームにはある種の人々を別の地平まで持っていって悪夢を見せるような風景に満ちています。 そこに魅せられてしまうと、抜け出せなくなります。 精神のひだにしっかりとこのゲームのアートが染み込んでしまいます。 このゲームはそういう人のためにあります。 わざわざここまで読んでいる人は、このゲームに好意的な興味を持っているはずです。 買って体験してみてください。 絶対になにか残るはずです。
you're not that guy pal. until you are and then they patch it
para decir esto sin tanto sesgo , me lo he completado,todas las mejoras y misiones y lo único que puedo decir es que es muy lamentable su estado actual,el juego es un BUEN juego, cumple con la inmersión el gameplay es divertido y se siente táctico cuando todo funciona bien, el problema está en la cantidad INFERNAL y DESPROPORCIONADA de bugs,a todos los niveles:con el inventario,con los menus,durante el combate,que si un bug no me deja cambiar el modo de disparo,que si ya no puedo correr,que si me he metido debajo de las físicas del juego,que si me han desaparecido objetos,que me he metido en un sitio infernal con armas exclusivas de apoyo con dos amigos y los ha desconectado antes de cargar,y asi mucjos,muchos mas,por 30 auros NO merece la pena a no ser que tengas a otra persona dispuesta a hacer de betatester contigo
For now I cannot recommend this game, it works so bad, UI and overall gameplay is so annoying, enemies hit you in melee and its insta lock that gets you killed by other enemies. you want to be silent ? nope, screw you because enemies are everywhere and often dont wander around so you can slip through. THE UI IS SO BAD !!!!! Weapon upgrades are tedious to find at the vendors (not impossible but I would welcome some help for beginners), saved presets are so badly done, you lose the weapon with preset and its still in your inventory like if it doesnt know you lost the whole ♥♥♥♥♥♥♥ weapon (and dont make me start on putting attachments on your weapon), switching weapons is also done in a bad way. Forget about enemies losing interest once you are out of their sight, they leach on you like if the BIG ♥♥♥♥♥♥♥ MECH WASNT SHOOTING THEM FROM BEHIND !!!!! You are the main interest of both factions, no matter what the game tells you. The developers are still updating this game but they should have done one ♥♥♥♥♥♥♥ thing that every recent developer SEEMS TO FORGET ABOUT and thats RELEASING YOUR ♥♥♥♥♥♥♥ GAME WHEN ITS FINISHED and not done like a ♥♥♥♥♥♥♥ mobile game. Will the game get better ? Sure, will it take time ? Yes, until you want to pull your eyes out because of BAD AI, BAD MOVEMENT THAT SOMETIMES LETS YOU CLIMB OVER A WALL AND SOMETIMES....♥♥♥♥ YOU (told by the game not me), BAD UI. Also sometimes you have places where your character can obviously land and get out of, only to die to fall damage and lose your stuff, enemies also spawn out of nowhere and kill you instantly because when you take high damage you also get insta lock and get finished by other enemies. THIS GAME IS UNFORGIVING TO YOU IN SO STUPID WAYS, so dont be forgiving to its current state. I could go on and on on whats wrong with this game BUT the developers dont respect your time so I wont give them the respect of making a complete review INSTEAD they SHOULD look at other games like ARC RAIDERS and other games with very good UI and gameplay mechanics that help the player not lose his ♥♥♥♥, you can get your stuff back sure BUT IS IT WORTH IT WHEN THE GAME ♥♥♥♥♥ YOU OVER IN STUFF THAT IS ILLOGICAL ????!!!!! The game is fun if you prefer to torture yourself with bad UI like Dark Souls players torture themselves with bad bonfire placement YOU ARE NOT THE MAIN PROTAGONIST IN THE TRAILERS, YOU ARE MAIN PROTAGONIST IN THE GAME, because the second someone sees you, they drop everything and lock on you
I reinstalled and played for awhile. Honestly I wanted this game to work I do however I believe lack of new content and updates to improve ai and just all around gameplay will ruin it. The core design and art work is absolutely amazing the story/lore if you delve into it is amazing. The scare factors are awesome however ai is still horrible, the zombie cyborgs still just come straight to you 90% of the time. Performance is still meh and this is on a descent system. Also I would love to see an arena or pvp where players could que up and test our gear and get rewards (primarily cosmetic). Some better ways of bleeding the story and lore out would be nice. I would also love to see some life breathed into your home its cool vibe and tbh feels like METRO which is cool and nice just want it to fill like a real place I guess. I think Helicopters need completely removed until the animations and ai is better. Gunplay overall is good. The game is about to hit its 2 year marker and it just feels as though the updates and new content is half cooked.
It is a game I want to love and immerse myself in, still at this time I am not able to, Has such incredible potential. So as long as the devs do not abandon it I will support it. I am rooting for you guys.
A convincing argument against video games being art
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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