
The Forever Winter is a tactical shooter where you and your squad must loot the dead to survive beneath gargantuan war machines in a dystopian future of AI automata, cybernetically enhanced soldiers, and endless conflict. Millions of deaths later, the war continues with our latest update!
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 6.57/day in the week to Sep 14 → 4.57/day in the week after.
About

Scavenge and fight for your next day alive under the shadow of gargantuan war machines. Enemies in the game can literally tower over the battlefield. To put it another way:

The battlefield is unpredictable thanks to The Forever Winter’s Dynamic Encounter system: enemies have their own goals and agendas, operating in coordinated groups, undertaking full-scale battles — and they’ll intelligently react to your actions. The battlefield you leave won’t be the same one you return to.
Use your wits, stealth, and skilled gunplay to make it out alive. Choose your path in the shadow of the two great superpowers, loot the dead, and make it out alive. While the warring factions may ignore you at first, the more disruptive you become to their goals, the more they'll seek to remove you from the equation.
Ecological collapse compounded by runaway technological advancement brought us here: a dystopian world choked by 40 years of industrial-scale violence between two military superpowers, AI automata, cybernetically enhanced soldiers, human-machine hybrids, and relentless automated warfare. There's two sides to this war, and you're not on either.
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Epic publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 24.9Kreviews | 68% | — | $16.4M |
| $29.99 | — | — | — | $0 |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Engagement
Reviews
Themes across 1123 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
The setting is awesome and the game runs super smooth. The way the characters hold some guns is a little janky, but for me that's not a big deal. Once you get past a few of the starter missions and get a feel for the game it becomes addicting. Definitely worth a try.
For starters, this game is simply amazing. The art, sound design, soundtrack, and lore are some of the best I've experienced in recent years. The gameplay is incredibly addictive... but gawd dayum, it's a buggy mess. Broken features, broken AI, broken quests—it's just one thing after another. Somehow, though, I've never enjoyed a buggy mess this much. Fun Dog has a great little project on its hands, and I'm very excited to see where it goes over the next few years. If I were you, I'd grab it while it's still on sale. I don't think I can fully recommend the game in its current state, but it's honestly worth playing for the atmosphere alone. I'll revisit this review when the game launches.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Korean, Polish, Russian, Simplified Chinese, Ukrainian*languages with full audio support
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Hours played at review time, across 1.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Game is Sick
Yeah.. It's ok-ish
Bon... Musique : Super Gameplay : Intéressant Lore : Super Bug : Horrible Le plus gros point faible de ce jeu, c'est les bugs. IA ridicule, des bugs à foison qui te foirent ta partie, en une session d'une heure, on a été obligé de se suicider 2 fois car le jeu nous bloquait, bugué à un endroit. Ce jeu a du potentiel mais les dev' devraient se focaliser sur le fix des bugs, ça ruine complètement le jeu. MAIS, sans bugs : Le jeu est très appréciable.
Honestly one of the coolest games I have ever played. The atmosphere the Devs have created with their art and the world building is amazing.. Unreal. This game has captured something special I have not seen or felt in any other game before. I play a lot of games.. Also patch after patch with updates focused on player imput..
A primeira coisa que me prendeu nesse jogo foi seu universo, esse jogo é algo maravilho na sua proposta, tem tanta coisa aqui que eu adoro de outros jogos que ele adaptou maravilhosamente, mas ainda está muito cru em alguns aspectos, se tem qualquer coisa nesse jogo que chamou sua atenção eu diria que vale a pena testar. Eu espero de verdade que os desenvolvedores não desistam desse projeto e que eventualmente ele tenha um polimento que ele merece.
i think i need more powerful pc to play this game, buut i really i want it to play multiplayer :) Looks Warhammer with stalker fear and other things . I maybe later.
Много надо исправлять но игра супер!
I have been wanting an extraction game that didn't center around PvP. The aesthetics are amazing as well the future earth dilapidated warzone is sick to see depicted. Game has some jank to it with the movement where you can get stuck on terrain. Needs more tutorials or hints to help players adjust to the games systems.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $16.4M | 44.3K | 95% | $14.99 | |
| $16.5M | 22.2K | 92% | $19.99 | |
| $16.5M | 14.5K | 68% | $39.99 | |
| $16.5M | 15.4K | 97% | $29.99 | |
| $16.5M | 26.9K | 85% | $19.99 | |
| $16.3M | 41.3K | 94% | $14.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $0 | 0 | 55% | Free | |
| $2K | 7 | 43% | $14.99 | |
| $124 |
| 2 |
| 50% |
| $2.99 |
| $0 | 73 | 70% | Free |
| — | 0 | — | — |
| — | 0 | — | — |