
YOU are the hero in Forest of Doom! Explore the sinister Darkwood Forest in the digital Fighting Fantasy Standalone version of Ian Livingstone's classic RPG gamebook!
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Languages: English, Spanish - Spain, French
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Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
You're going to die, IN THE FOREST OF DOOM. You're going to fry, IN THE FOREST OF DOOM. You're going to cry, IN THE FOREST OF DOOM. Overall Review: Don't help people and don't ever sit down.
Muy buen librojuego la verdad, muy atrapante, incluso a mi madre la atrapo con la historia, solo desearia que mas librojuegos de este estudio tuviesen traduccion al español
If you enjoy reading books and have an adventure at the same time with a great story, lovely drawn graphics then you will enjoy this Fighting Fantasy book, small price for many hours of reading and imagination. You can chose either old school graphics for the pages or enhanced page graphics, also old style adventure font or slightly easier read by choosing a modern font . I have started the adventure and you get sucked into the magic world with a great story. Nice touches like the map updates as a sketch in real time. For me the adventure has just started, I will be playing when I get home from work, sit back, relax and enjoy the story unfold and hope I don't make too many bad choices or the dice play nicely with me to beat the monsters and other unsavoury characters I might stumble upon, LET THE ADVENTURE BEGIN.
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Hours played at review time, across 41 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Background inesistente, personaggio senza passato, storia insignificante. Men che mediocre. Evitatelo.
[h1] Classic Gamebook experience [/h1] This is one of the best Fighting Fantasy Gamebook and it's presented without any fancy add-ins, unlike other games (Starship Traveller or Appointment with FEAR in their standalone versions from the same devs). You flick pages, go from paragraph to paragraph, sometime see excellent art from the Puffin Edition and try to complete the story! What's the story? Just get two parts of a war hammer. It's actually quite complicated as the forest is very big and you can easily miss the parts. It's ok because the forest is very well populated (not at all quiet) and there's tons of fun stuff to do and discover. This is the charm of this gamebook. It can be a bit frustrating and it involves a lot of trial and error but you can beat it easily, especially with the free-read mode which lets you go back easily (unlike having to put your fingers everywhere in the book to know which paragraph you were at the risk of forgetting after a while). There's no added value to playing this game except maybe that you don't want to damage more your cherished old book from 1983 and prefer to read it in digital version. I recommend it to anyone who enjoys Gamebooks, it's a nice way to discover the type of gameplay it proposes. The writing is excellent and you can really feel proud of yourself once you beat it! It's a classic for a reason!
A classic Fighting Fantasy game... book... gamebook. The achievements are a nice addition that makes you wanna go back and check out all the possibilities.
so i got nto my first fight..... i had double the hp of this guy and only one less skll (9 vs 10) and i died because the enemy just kept rolling higher than me... on my first encounter.... i only managed to hit him like twice and the rest of the time he just kept me because of rng and killed me. what i thought would have been a fun game and adventure with skillful fights turned out to be nothing more than a dice-rolling simulator that you have literally no way to prepare for because you can't even really control your own stats or distribution aside from literally starting the game over and rerolling your 3 stats. FYI you want really high skill because this determines who wins the "roll the dice to see who gets hit" aspect of the game.
Not the best book but accurately preserved. The book itself is fairly middle of the road, a mc guffin hunt with an excuse plot and a bunch of unconnected encounters. Its at least one of the few books that can be completed with minimun stats, but sucsses involves trial and error. This isn't one of the best, don't buy this over Citadel of Chaos or something but you could do worse. As for the adaption? Its... alright. I dont like how theres only one music track that plays over and over again until you mute it or how slow the dice rolls in the repetive fights. The ui is otherwise pretty good once you find where you click to acsses you sheet, and it looks decent enough. One change I dont like is it takes away all your occured gear and treasure when you reach the end of the forest and have to circle back, which is not something the paperbook did
[b]TL;DR[/b] – Faithful adaptation of the Fighting Fantasy classic. Nostalgic, short, and one-shot by design. For fans of the books only. [i]Playtime:[/i] 2+ h • [i]Progress:[/i] 38% Achievements • [i]Platform:[/i] PC (Mouse & Keyboard) • [i]Price:[/i] €5 (Full) [b]What’s good[/b] [list] [*]Authentic recreation of the original gamebook experience [*]Great colorized artwork, fitting ambient music [*]Nostalgic return to early adventure design [*]Straightforward interface – no gimmicks [/list] [b]What’s not[/b] [list] [*]Once finished, replay value drops to near zero [*]Essentially a linear “choose your paragraph” system [*]Lacks surprise if you know the book [*]Very limited interactivity beyond text choices [/list] [b]Value[/b] [list] [*]Full: 6/10 – for collectors and book veterans only [*]Sale: 7/10 – solid nostalgia trip for a low price [/list] [b]Ratings (10 = best)[/b] [list] [*]Core Loop: 6 [*]Presentation/Audio: 7 [*]Variety/Depth: 5 [*]Value: 6 [*]Overall: 6/10 — [b]Conditionally Recommended[/b] [/list] [b]Verdict[/b] A respectful digital echo of one of Fighting Fantasy’s stronger entries. It looks nice, sounds right, and does exactly what it promises – nothing more, nothing less. For those who grew up turning numbered pages, it’s a short nostalgic walk. For everyone else, it’s a curiosity that ends once you’ve survived the forest. [b]How to play it[/b] 1. Don’t rush – read it like the original book, enjoy the pacing. 2. Accept death as part of the design; that’s half the fun.
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