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About
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 46 reviews with recorded playtime.
Reviews
Themes across 46 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
"The Flying Dutchman" ist ein Wimmelbildspiel. Wobei Wimmelbildspiel eigentlich schon übertrieben formuliert ist. Mechanisch hat es entfernt mit dem Genre zu tun. Qualitativ unterbietet es das in der Regel schon schwache Genre um Längen. Im Kern gibt es auf einer Karte ein paar wenige Locations, sechs an der Zahl. Dahinter verbirgt sich jeweils ein Screen auf der es ein paar jeweils zufällig ausgewählte Objekte zu finden gilt. Schaffen wir das, gibts ein kleines Minispiel, in dem wir zum Beispiel Fotoabschnitte korrekt anordnen müssen. Das wäre schon lau, aber noch akzeptabel. Aber ein Wimmelbildspiel nur in sehr geringer Auflösung und dann noch mit unscharfen und verwaschenen Texturen herauszubringen, ist so ziemlich die dümmste Idee, die man haben kann. Im Vollbild ist alles ein einziger Brei, kaum etwas ist ernsthaft zu erkennen. Im winzigen Fenster, das der Originalauflösung entspricht, kann man allein schon wegen der Größe kaum etwas erkennen. Obendrauf gibt es noch ein Zeitlimit für jeden Screen. Schafft man es nicht, darf man von vorne anfangen. Also nicht vom Beginn des Screens, sondern ganz von vorne, vom Anfang des Elends, vom Beginn des Spieles. Noch dazu ist es technisch idiotisch. So müssen wir zum Beispiel, wenn wir etwas angeklickt haben, ersteinmal eine Animation abwarten, bis wir wieder etwas Neues anklicken können. Das macht alles überhaupt keinen Spaß und hat keinerlei Qualität. Es ist einfach nur ein Häufchen Müll. [h1]Wertung:[/h1] 1/10 Atmosphäre 1/10 Story 1/10 Grafik 2/10 Sound 1/10 Spielmechanik 0/10 Balancing 1/10 Spielspass [h1]Fazit:[/h1] Der unfähige Holländer. [h1][b]1/10 Gesamtwertung
This game is irritating.hintbutton charged to slow, because you play with time,some hidden objects are blended in the background so you littarely don't see them without a hint and the locations are boring.The same over and over again.I can't speak for others but for me personnely, i couldn't reccomend this game.
Let's see..... A light bulb is apparently spelled 'Bulp', a Gargoyle is spelled 'Gorgoile' and juice is a glass of beer to them. Not to mention a few others. End result there's a lot of misspellings and the games graphics are too bright and muddy for the items to be seen. Final result: This Game Sucks!!
There's something wrong here: some of the screenshots on the Steam store do not actually appear in the game. Considering how awful this game is, I am suspecting foul play. What I got was a very, very bad pure hidden-object game (no mini-games, no point-and-click adventure). It's very short (under 1 hour) and very repetitive. There are only a handful of scenes that you play multiple times. They are blurry and bad. Comically, even the text is blurry, such that it's hard to know what object you're supposed to find. And there are glaring spelling mistakes! Every time you click an object there is a 3 second wait before you can click the next one. During those 3 seconds you might get the urge to throw your computer out the window. Also, please don't say "bird" when there are three birds on screen, thanks. That's, like, rule #1 of hidden-object games. I had more fun writing this review than playing the game.
I feel kind of stupid now... I read all the negative reviews, but ignored them. This is probably the worst Hidden Object game I have played to date, and I have played quite a few. The graphics are so blurry, it is almost impossible to find what you are looking for. Even when I have used hints, it is impossible to see some of the objects, and that is when I actually gave up the game. It seems the designers of this very lousy game did not even know the name of the items they put in the game. I was supposed to find a duck somewhere, and then when I finally turned to the hint-button, it marked the SWAN! Ok, "The ugly duckling", I know about that, but I highly doubt that was the intention here. Avoid this game, it is not even worth the trouble of downloading it for free. Just stay away. Move along, nothing to see here!
I love HOGs but this is very very terrible. Don't waste your money. Even not worth on sale!
I'm gonna support all the others that have reviewed this thing: DO NOT BUY THIS GAME!!! The pictures are WAAAAYYY to grainy to see anything at all in, and whoever made this game is probably riding the short bus to work. First of all, there are FREE spellcheckers online, USE THEM. Second, there is a HUGE difference between a duck and a ♥♥♥♥♥♥♥ swan. It shouldn't be too hard to find out which is which. You guys failed on this one, shame on you for releasing a game on this magnitude of ♥♥♥♥♥.
This game is amazing with a very engaging story (that i didn't pay attention to), revolutionary gameplay (i especialy like clicking on badly photoshoped images), i recommend this game to anyone. ALL HAIL FLYING DUTCHMAN!!!!!!!!!
I couldn't even get it to play on my desktop. For some reason, it does not detect that I have Java. For such a game, it cannot achieve even the most basic of tasks. That being, actually being able to play it.
Tags: Aventure - WC - Hidden Object Additional Tags: Delete Local Content & Remove from Library TLDR: Requires manual install of Java by end user which the competition nearly never requires. I didnt play. Java is a security risk and a relic from a more primitive internet. This game does not warrant to go to such lengths. Consensus around the reviewers is that the objects to find are obscured by heavy pixelization, within heavily pixelated backgrounds. To make matters worse the game features some poorly photoshopped stock images that do not always really match the descriptions. Those are all valid reasons to reject this game due to heavy saturation of the genre on its own and with Java thrown in it makes the decision all that easier.
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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