
Travel by train through a dying world. Look after your passengers, keep your train operational, and make sure you can always reach the next station. Make your way through swarms of infected at each station. Explore mysterious and abandoned stations looking for supplies and survivors.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.86/day in the week to Sep 14 → 1/day in the week after.
About

Genres
Sums Steam only; Xbox, PlayStation, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $3.74−75% | 9.5Kreviews | 87% | — | $760K |
| $14.99 | 1.7Kratings | 80% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 851 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
任何时期,任何世界观,无论何种情况,人类终将自己玩死自己,dlc自私的小恶跟这帮救世主的黑心烂肺相比是多么的无足轻重,真就应了那句窃钩诛窃国侯。更不要说真的救世主没死在天灾中却死在了自己人的手里,更变为了书中引人发困的一个词。 牛批,牛批,牛批。
Amazing game, absolute masterpiece. The dlc is amazing, the story is amazing
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Reviews, worldwide (the counter carries no country): 0.67/day in the week to Aug 5 → 2.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Russian, Italian, German, Spanish - Spain, Polish, Portuguese - Portugal, Portuguese - Brazil, French, Simplified Chinese
| $14.99 |
| 878ratings |
| 86% |
| — |
| not modelled |
| $4.99−75% | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 853 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Атмосфера в игре неплохая. Мир получился мрачным и необычным, и именно это, пожалуй, цепляет сильнее всего. Хорошо передано ощущение умирающего мира, по которому ты идёшь, так что в плане настроения игра действительно удалась. Однако геймплей быстро надоедает. К середине он начинает казаться однообразным, а интерес постепенно пропадает, потому что механики почти не развиваются. С сюжетом тоже не всё гладко. Лор подают кусками, многое не объясняют, и детали приходится додумывать самому. Концовка просто завершает путь героя, но не даёт ответов на важные вопросы, из-за чего остаётся чувство недосказанности. Если подвести итог, главным достоинством игры стали визуальный стиль и общее настроение. Как игра, она ощущается немного пустой, но в ней есть своё очарование. Несмотря на проблемы с геймплеем и сюжетом, я бы всё равно порекомендовал её тем, кто ценит необычную атмосферу. Видно, что у проекта был потенциал, но в некоторых аспектах его не дожали.
Ждёшь симулятор машиниста который будет кататься по всем маршрутам которые есть, подбирать людей и апгрейдить поезд. Получаешь философский зомбиапокалипсис с отсылкой на Стругацких. Очевидно минусов я не нашла, хех.
好玩,有点难度但不多
重击蓄力跟他妈抽奖一样 游戏核心机制都BUG一堆
战斗时有死角不能打垂直下方的怪。没有背包,即使不太需要。内容少,和15RMB不匹配。以为有很多关其实就20来关。不知道钥匙在哪,捡到的钥匙一个都用不到。差评。。。。。。。。。。。。。。。。。!!!!!!!!!!!!!!!!!!!!!!
那我不管,拿了霰弹枪我就是小黑怪的爹。吃我一记曼巴铁肘(╯▔皿▔)╯。 I DON'T CARE,WHEN THOSE ZOMBIES FACED WITH MY SHOTGUN THEY'D BETTER TURN AROUND,OTHERWISE TO EAT MY KOBE'S ELBOW STRIKE.
设定类似《我是传奇》,外星人的生化武器袭击导致人类分化为进化后的新人类、残存的旧人类以及丧失理智的变异怪物,而我们扮演的司机则伴随列车见证了旧人类最后挣扎的时光。游戏的世界观构建不错,尽管是像素画风可细节丰富,代入感很强。 玩法上就没太多可说的,非战斗关卡跑腿唠嗑,战斗关卡则是很正统的横版过关射击。比较有意思的是搜索物资以及资源管理,有些像素风潜行者的味儿。
absolutely amazing lttle gem, also amazing is how some thumbs downed it and wrote total essays for their explanations why, this game is epic and sorry if it failed your grand expectations, but sometimes less is more and this game is all about the subtleties and it sticks to that in every detail, it's kinda the point
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 197 | 76% | $2.99 | |
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| $706.7K | 6.6K | 90% | $4.99 | |
| — | 0 | — | — | |
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $760K | 1.4K | 90% | $19.99 | |
| $760K | 4K | 88% | $7.99 | |
| $759.5K | 959 | 77% | $18.99 | |
| $759.5K | 1K | 62% | $19.99 | |
| $760.5K | 1.9K | 78% | $14.99 | |
| $759.3K | 4.6K | 79% | $7.19 |