
Travel by train through a dying world. Look after your passengers, keep your train operational, and make sure you can always reach the next station. Make your way through swarms of infected at each station. Explore mysterious and abandoned stations looking for supplies and survivors.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.86/day in the week to Sep 14 → 1/day in the week after.
About

Genres
Sums Steam only; Xbox, PlayStation, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $3.74−75% | 9.5Kreviews | 87% | — | $760K |
| $14.99 | 1.7Kratings | 80% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 851 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
过誉到离谱的重复性罐头游戏,玩完只剩失望 完全搞不懂这游戏为什么有那么多好评,全程体验下来只有 “敷衍” 和 “枯燥” 两个词能形容。 总共就十个左右关卡,玩法循环到让人想吐:下火车→沿着唯一固定的路线走路(没有任何分支和探索空间)→捡几张毫无营养的纸条文本看剧情→打几个 AI 呆滞的小怪→到终点捡列车启动密码→回火车重复下一关。更离谱的是全程没有任何 BOSS 战,从头到尾全是换汤不换药的小兵,连个能让人提起劲的战斗高潮都没有,玩到最后都觉得索然无味。 游戏一半时间都耗在无意义的走路和跑图上,沿途除了重复的场景和怪物,没有任何值得停留的内容。战斗系统更是拉胯到不如 4399 小游戏,全程就那两三种攻击方式,怪物种类少还没任何战术可言,唯一的乐趣居然是用为数不多的子弹打小怪,打多了都觉得机械。 列车上的控制系统更是简陋到离谱,无非就是按几个键扳个杠杆,毫无操作感和趣味性,说是打发时间都嫌无聊。剧情被吹得有多神秘多深刻,实际玩下来就有多乏善可陈。全靠零散的纸条拼凑,既没逻辑也没张力,所谓的 “末日隐喻” 和 “人性探讨” 完全没感受到,全程云里雾里最后也没个像样的收尾,纯属故作高深。 整个游戏的核心系统简单到用 scratch 编程都能轻松复刻,不值得入坑
Una de las mejores historias de horror cósmico que he tenido el placer de disfrutar y con momentos terroríficos de una sutileza espeluznante. [spoiler] Civiles 0 Trabajadores del laboratorio 0 Objetos no identificados 12.000 [/spoiler] Un escalofrío por la espalda cuando leí aquello
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $760K | 1.4K | 90% | $19.99 | |
| $760K | 4K | 88% | $7.99 | |
| $759.5K | 959 | 77% | $18.99 | |
| $759.5K | 1K | 62% | $19.99 | |
| $760.5K | 1.9K | 78% | $14.99 | |
| $759.3K | 4.6K | 79% | $7.19 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 197 | 76% | $2.99 | |
| $5.1M | 12.8K | 79% | $14.99 | |
| $706.7K | 6.6K | 90% | $4.99 | |
| — | 0 | — | — | |
| $516.6K | 1.3K | 85% | $9.99 | |
| $63.3K | 1.7K | 72% | $1.79 |
Every market we collect.
Reviews, worldwide (the counter carries no country): 0.67/day in the week to Aug 5 → 2.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Russian, Italian, German, Spanish - Spain, Polish, Portuguese - Portugal, Portuguese - Brazil, French, Simplified Chinese
| $14.99 |
| 878ratings |
| 86% |
| — |
| not modelled |
| $4.99−75% | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 853 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
同年回忆
其实也不是说这个游戏有多好玩,主要是小时候看着别人玩
Не очень удобно слушать диалоги в поезде и читать описания из за таймеров и мини игр. Игра очень атмосферная, геймплей простенький.
I barely make reviews on games but this one i had to. One of the best story games i have hands down ever played. Blast start to finish. PLEASE give it a try
Поездка в один конец, где вагон наполнен тихой тоской. Вы машинист в мире, который медленно умирает. Перевозите последних выживших, собираете обрывки их историй – и понимаете, что спасти уже никого нельзя. Даже если доедешь до конца, финал оставит внутри холод. Игра не про зомби. Она про одиночество в конце света. Сильная игра которую ты обязательно должен попробовать..
Одна из моих самых любимых игр, я обожаю подобный геймплей и стиль графики. Мне нравится что по ходу игры ты можешь изучать сюжет хоть и через записки. Закрыл игру на 100% В целом игра супер, рекомендую !
жду вторую часть (прошло 5 лет)
通关,送给童年的GTV游戏竞技
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.