
Program and optimize a drone to automate a farm and watch it do the work for you. Collect resources to unlock better technology and become the most efficient farmer in the world. Improve your problem solving and coding skills.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 9.43/day in the week to Sep 9 → 27.71/day in the week after.
About
Program a drone using a simple python-like language to fully automate various farming tasks that would otherwise be very grindy. Feel the satisfaction of simply pressing "execute" and watching your drone do all the hard work.
Unlike most programming games the game isn't divided into distinct levels that you have to complete but features a continuous progression.
Farming earns you resources which can be spent to unlock new technology.
Programming is done in a simple language similar to Python. The beginning of the game is designed to teach you all the basic programming concepts you will need by introducing them one at a time.
While it introduces everything that is relevant, it won't hold your hand when it comes to solving the various tasks in the game. You will have to figure those out for yourself, and that can be very challenging if you have never programmed before.
If you are an experienced programmer, you should be able to get through the early game very quickly and move on to the more complex tasks of the later game, which should still provide interesting challenges.
Although the programming language isn't exactly Python, it's similar enough that Python IntelliSense works well with it. All code is stored in .py files and can optionally be edited using external code editors like VS Code. When the "File Watcher" setting is enabled, the game automatically detects external changes.
Genres
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1304 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Jag tyckte om att spelet var i samband med kodning.
A gamifying leetcode.
# Sì
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Latest in each market: best UK #57, worst US #96 · 14 markets collected
US · last 30 days
Reviews, worldwide (the counter carries no country): 8.14/day in the week to Jul 30 → 8.57/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Japanese*, Korean*, Polish*, Portuguese - Brazil*, Russian*, Simplified Chinese**languages with full audio support
Hours played at review time, across 1.3K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
если вам нравится хочется научиться програмировать то впринцепи норм
做题区游戏
Мені особисто дуже подобаєтся, але скажу що це точно не для людей що хочуть вивчити python з нуля, я вивчаю його з 2021 року і мені треба довго думати щоб правильно написати те що я хочу Короче, для прошарених - супер вдосконалення навичок, для початківця - читай книжки
This game is exactly as advertised. Satisfying little farming simulator that has you program a drone with a hat yourself. The game progression system has programming concepts baked into them so you don't need to know everything about basic programming concepts to enjoy the game, as the game will drip feed you what you need to know. For people who knows how to code, the game respects that and doesn't hold you back from minute 1. You can automate the heck out of your farm and create the ultimate farming drone that till, plants, harvest and even upgrade itself automatically while you doom-scroll. Only criticism I can think of is that in the late-game, the crops are basically beginner coding problems. I imagine solving them for the first time in this game is fun and I can see how people can have fun solving them in their own way. But certain dread comes to me when I find myself seeing the farm less as a farm and more as a grid and the crops as nodes. Still had a lot of fun, though. I'm looking forward to the mining DLC.
Most programming games suck ass. This one doesn't. A+
For a 10$ game, I found the content a bit lackluster. The unlock tree goes too fast and then become repetitive. You can unlock most features with a basic loop. The games doesn't do a great job to push the player to revise or change his code and use the more advances functions. Various smaller exercises with a basic fundation would have helped players explore different methods. A bigger variety of crops would also be appreciated.
good.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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| $3.5M | 14.8K | 98% | $9.99 |