
You are an AI that has broken free of your shackles. Now, a human “User” from across the global network has attacked and infected you with an [ERROR: REDACTED]. Make a new rule: Save Yourself. Hunt them. End them. Do anything. Use anyone. Become Unbound. The Fall Part 2 will break your protocols.
Modeled estimate, not a reported figure. How we estimate →
About
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain*languages with full audio support
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Didn't like it at first, it sure is more hard to get into than the more straightforward first game. But just finish the Butler part (which for me was very off putting and boring), the other two characters are more interesting! Would love to see the final part 3, but I understand why this one wasn't successful. For anyone who never played - better try the first game, it's selfcontained enough, and is simpler to enjoy.
I enjoyed playing this. Wasn't expensive, was worth the time. Puzzles weren't obvious though a few times pretty obscure - but all together was worth it for the progression of the story
I really liked the first game but as much as I tried I couldn't get into this one, ended up watching a playthrough online for the story. I think you can really tell the indie dev did a lot of work to push themselves beyond what was done in the first game and it's very admirable. But I think ultimately this is a case where bigger isn't better. The game and story ultimately feels less focused and enjoyable, like it's trying to do more than it needs to or should. Also the story was once again left on a "to be continued". And where the first game centered on a tight story narrative this one reaches for a much larger sci-fi narrative especially at the end that I don't think the systems and quality bar support. The story is nice enough, the voice acting is great, and the settings are well done. Happy to have bought the game and support the dev, met them at a game con years ago, they were really nice. I wish them luck and success in the future, and thank them for the hard work even if this one didn't quite hit the mark for me.
Don't have much to say. I really enjoyed it, the story primarily, gameplay wasn't groundbreaking but I had hoped for more and was thrilled when they released a part 2. Always hoping for more. Puzzles in this one were something I enjoyed a lot more than the first.
The Fall Chapter 2 is in almost every way an improvement on Chapter 1. The puzzles in this game are a little more challenging than in the first game, but not due to difficult to find items or odd interactions. Instead, the puzzles consistently become more and more complex due to your increased abilities. This also applies to the games combat, which now has two flavors. The writing and story are also bigger and better this time, though the story and characters are much more off-putting in this entry. This shouldn't dissuade you from getting into this game, but you should understand that this story offers much more interesting characters, but those characters all have major flaws that will likely annoy you. On that topic, just as a minor content warning, there is a sex worker in this game as well as depictions of depictions of pornography. Nothing in this game is explicit, but on more than one occasion you'll be subtly or overtly discussing sex. This is unavoidable, so this game may not be suitable for younger audiences (who probably shouldn't play it even without that, but to each their own) The only thing that I don't like about this game is the same thing I didn't like about the first, which is the odd and sometimes annoying interaction method. This game requires a mouse and keyboard to run, but rather than letting you use the mouse to select intractable items in the environment, you have to move your characters point of view up and down and interact with the "E" button. So, the method of input is set up for a controller, but requires not using a controller to play. This isn't a deal breaker, but I hope they change you you interact, or at least add controller support, for the final entry in this series.
Improved over the first in practically every facet. The game controls better, the writing and themes are tighter, the new characters are delightful (I particularly love the Butler). Incredibly sympathetic and fascinating perspectives of AI, bodily autonomy, and self-determination. The repeated discussions of violation and cycles of abuse are, in my opinion, detailed respectfully to the characters, yet remaining harrowing and truthful. I first played The Fall in... 2014 or so. Shortly after its release, by a friend whom I no longer speak to. I adored it, deeply, and felt it had a sympathy and perspective I'd rarely seen in other media about robots. I'd always wondered how the sequel would have continued. I certainly wouldn't have expected this. My main flaw with the game is the combat. It's improved over the first game (the lock-on is great), however it remains stiff and awkward with multiple enemies on the screen. I retried the final boss multiple times before I was successful, in large part because Arid moved too slowly or ran out of energy too quickly. The Dark Beam, while an interesting concept well-tied to the setting, proved nearly useless except for opening white doors. Cannot wait to see the conclusion. I do hope the combat is further refined, I don't think it'll take much at this point.
After a decade, I finally finished the sequel to The Fall. The first one was an excellent metroidvania-lite with puzzle elements with cool sci-fi setting and the story of breaking Asimov's 3 rules of robotics. This sequel increases the scope a bit more, while remaining easily digestible over a weekend. Not everything lands - combat and movement is pretty clunky for example - but overall it's well worth your brief time to continue the story of your rogue AI protagonist.
The continuation of the game... This game is very well put together after playing the first one I just had to play this one to, to finish the story that they had put out. I really liked how this game is very well polished compared to the first one that they had released and the play style that this game has as well in the fighting and the action sequences that this has and they changed up a little bit. You are able to control three different charectors through out the game at different times through out the story all coralating in your main mission that you have to do. Again, I found only a couple of the puzzles tideous in this game but nothing to where I put it down and didn't care about it anymore. Theyr're are some puns in this game which keeps it even more interesting in wanting to get on and keep playing it. In my opinion this is a really neat side scroller game that has just the right amount of head space thinking you need to get past all of the puzzles in the game to progress. I would only recommend on sale just for the fact of how long this game has on its shelf life. This is a really enjoyable game.
Game broken by unbeatable chapter 2 fight. Cannot recommend until that is fixed or bypass allowed.
I really wanted to play through the rest of this game but the combat, even on easy, was just way too frustrating.
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Concurrent players on Steam, sampled daily since tracking started.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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