
You're a fox in a cyberpunk city full of hostile robots. You must escape while helping another fox and its cub
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Небольшой и довольно интересный квест про лису в мире киберпанка. Там наступили суровые времена и роботы истребили сначала всех людей, а потом взялись за уничтожение животных. Мы будем играть за лису, которой чудом удалось уцелеть. К ней обращается за помощью богиня Инари , просьбой защитить новорожденного лисенка - возможно последнего представителя их вида. Мы отправляемся в опасное путешествие по обломкам старого мира, в поисках безопасного места, где можно спрятать детеныша. Я бы назвал это предком Stray, так как тут похожий сеттинг, но в главной роли лиса. Здесь довольно неплохое окружение и дизайн локаций, временами, очень красивый. Но все впечатления портят технические проблемы. Изначально у нас будет стоять неудобная раскладка и придется поменять настройки управления. У самой лисы перекручена чувствительность и она вертится как вертолет, каждый раз как мы поворачиваем камеру. Местами есть проблемы с оптимизацией. Однако если вы терпеливы и готовы уделить такой невзрачной игре немного своего времени, то сможете увидеть напряженную и трогательную историю про лисицу, которая пытается выжить в суровых условиях. Нам придется решать простые головоломки, сражаться с противниками и притворяться мертвой, чтобы вездесущие роботы не пытались нас убить. Хронометраж 40 минут. Довольно смешанные ощущения после прохождения, но техническая составляющая откровенно хромает.
The End: Inari's Quest is a shining example of why, if you ever see a game on Kickstarter, you should run far, far away from it. The game scraped through the Kickstarter goalpost with a $5000 budget, and man, I don't know what they did with the money. In fairness, the game visuals look fantastic... and that's it. The quality of every other aspect of the game drops sharply, from technical implementation through to a plethora of questionable design choices. Before we get into the specifics, it's important to point out that for me at least, the game is simply unplayable because it crashes to desktop after about 30 seconds worth of gameplay, and there's no save feature either. The game is horribly unpolished and should never have shipped in the state it's in. I suspect (and hope) that the only reason they let this get out was because they felt obliged to do so for the sake of the Kickstarter backers. See why I'm saying that Kickstarted games are a really bad idea? Yeah. Releasing games in such bad shape as The End is a disservice to gamers... it makes gaming worse for everyone. The idea here is basically a thematic ripoff of games like Shelter where you're an animal and you have to look after your baby, in this case, you're controlling a fox from third person perspective and you have to stop your kit from being eaten by rats etc... which is both frustrating and heart wrenching at the same time. I don't play video games to get my heart wrenched. Life will do that to you for free. The frustration comes from really poorly thought out game mechanics like the only way to protect your baby is to carry it, which locks you out of other abilities.. this is more annoying than interesting. The game doesn't have any save game features, despite that being a basic standard for all games of this time. The developer might defend this as an attempt to make the game seem more "difficult" without them having to balance the game or do their job properly with engaging and challenging level design, but it's just as likely they simply couldn't work out how to make a save game feature work. Either way, that's a defect that adds another reason for gamers to avoid this game. The game is very very short and can be finished in about an hour. Developers have at least some responsibility to provide enough content to make a game last more than 2 hours if they're serious about providing something of value to gamers. There's less content here than some free game demos. On the upside, the game does feature customisable controls and resolution, so at least some of the basic, minimum requirements have been met. Unfortunately there's a number of other technical defects and shortcomings which contribute to the game being difficult to recommend to gamers. The customisable controls are critical because the developers seriously didn't know that WASD is the default movement layout on PC. Like... what planet did these guys come from? The controls and game handling are notably very clunky and unsmooth here. It's janky and unsatisfying to play... and any experienced gamer will tell you, the handling, responsiveness and general gameplay feel of the control scheme must be well polished for this kind of game to succeed. Unfortunately, this is something the developer seems to have phoned in, with little to no apparent gameplay testing. They dropped the ball on this one. These technical defects push this game below acceptable standards for any modern PC game. The poor quality of this game is reflected by how many people spent time with it. At the time of this review, SteamDB shows the all-time peak player number was only 5 players. This is a remarkably low number, and now, the only player activity occurs once or twice a month, presumably someone loading it up to see what it is then quickly uninstalling it. Considering there's over 120 million gamers on Steam and well over 100,000 games for gamers to choose from, the overwhelming lack of interest in this low quality game is to be expected. Because the game is broken and unplayable for me, it may also not work for other gamers. This is a solid reason to approach this game with some scepticism. So, should you buy this game? Is this one of the best of the 100,000+ games on Steam? The End: Inari's Quest has the total ripoff price of around $4 USD, it's not worth it given the defects and shortcomings with the product, especially considering the sheer number of completely free, much higher quality games on Steam. This is also competing with over 11,000 free games available on Steam, many of them far better than this paid product.
mükemmel fevkalade olacak bir oyunu nasıl bu hale getirebildiniz aklım almıyor , kontroller berbat diyelim ki çözdün heryerden bug akıyor , tilki olarak modern ve gelişmiş dünya da hayatta kalmaya kendimizi korumaya ve ırkımıza yardım etmeye çalışıyoruz çizimler orta ama oyunu mahvetmişler oynamaya çalışınca beni daha iyi anlayacaksınız..
[h3]Join Our Quest for the Ultimate Visuals![/h3] [url=https://store.steampowered.com/curator/45848905-HDR-GAMING/][b]Click Here to Follow Our Steam Curator Page![/b][/url] The game keeps crashing everytime...
4070的笔记本进去只有5针,散热风扇从点开游戏那一刻就已经开始咆哮了。剧情俗套,UI一坨,建模在同价位的还好但是也够辣眼睛了(这是他唯数不多的优…点?)。游戏的开场动画太辣眼睛了,比吃屎还难受。操作手感也堪称没有,我顶着ppt级的画面硬玩了5分钟都没有搞清楚作者到底想表达些什么?脑袋里面到底装了些什么?我只搞清楚一件事,我的智力好像出现了问题.为什么要玩这垃圾游戏?如果只玩5分钟,我是不会去评价这个游戏的剧情得,但是这款游戏剧情像是喝加了盐醋可乐的白开水,俗套的剧情缺字漏字的文本,阅读起来仿佛是一场酷刑。还有游戏的优化能不能做好一点用点心?这款游戏在我玩了4分钟的时候操作完全失灵,我本以为是我的硬件出现了问题,但他没有给我排查问题的权利,反而向我展示了他优化的实力,那就是直接把我的电脑干到蓝屏,重启电脑之后它傲娇到不让我进去探索秘密,就算重新下也不让进。更不用说这游戏的文本对话非常残疾,有时一句话几少字母都是基本发育,像是它在告诉你,不完整的句子才是艺术的真谛.这真让人怀疑作者有没有检查过游戏文本是他的亲兄弟.写到这里,我没有了脾气,但是我还要狠狠的发力。(不行了,喘不上气了)到底是哪个非人类做的这一坨优化稀烂、没有游戏性的大翔。
[h1][b]The End: Inari's Quest[/b][/h1] A ideia do jogo é interessante. Você controla uma raposa em um jogo de exploração, os gráficos são ótimos, o tema e a atmosfera do jogo são perfeitos. Porém o jogo foi terminado? O jogo tem menos de 1 hora de gameplay e praticamente nada para se explorar ou apreciar no jogo. me lembro de comprar o jogo no inicio e esperar algo deslumbrante, mas conforme o tempo foi passando e nada de novo foi aparecendo fiquei na dúvida se foi abandonado ou se se essa era a ideia do desenvolvedor. Sinceramente é uma perda de tempo qualquer valor que se pague nesse jogo é um dinheiro jogado fora. [b]Nota: [u]1/10[/u][/b]
When I bought 'The End: Inari's Quest' for 28 pence in the Plug In Digital sale - I understood the criticisms going into the game, but it looked weird enough to draw me in to whatever the hell this game is. The game is a single player adventure, where you play as a fox in a long overtaken, cyberpunk world. The graphics are nice for a game so cheap, and the environments include subways, tunnels, streets, apartments, corridors and ... Squares?! To see the rest of my review, watch here! : https://youtu.be/wmb3QaVWjbg
作为一个参与了众筹的玩家来说这是我第四个打差评的游戏(至少是暂时性的) 游戏最大的不完善其实在于他的故事 就我个人来说之前我还挺期待The End的作者能用赛博朋克风格认真讲个属于动物的故事的, 结果发现流程和Demo完全一致…… 以下为开发者在Kickstarter的项目里发表的原话: 【The game is well advanced but I would like to add a new character (I did not want to do so until I resolved coding issues). This character is Inari (a goddess from the Asian folklore), she is the messenger of the gods and talks to the fox. She would help the player in the game and also require the player’s help because she is trapped by technology. 】 但是在现在的版本里你根本感觉不到Inari这个角色的存在感,全程都是自己在瞎晃悠然后凭着以往的游戏直觉决定自己该走到哪个地方。 游戏从众筹结束到上架发行只过了大约半年时间,期间作者花了大半的时间精力去完善人物、场景、模型和音乐, 问题是故事脉络完全不见踪影,你能接触到的流程在一个小时以内就能走完,有的只是一只狐狸在赛博朋克2077中穿梭(误 真的,哪怕你作者各种跳票都好,至少让我们参与了众筹的用户看到一个完整的游戏啊…… 它的结果本来不该是这样,玩起来让人不知所云,只能安慰自己作者只是想让我们去熟悉画风了…… 另外一个槽点就是这个明显处在Early Access阶段的游戏在上架的时候没有写清楚是Early Access…… 让我更加认为这个差评是有必要打的…… 不知道作者之后会在已有内容的基础上进行更新,还是干脆另起炉灶还是怎么样 至少在作者让玩家们看到赛博朋克+Furry这个标新立异的题材能有什么样的前景之前,这个差评将会持续存在。 顺便期待一下明年的《Biomutant》……
This game has serious flaws; if you overlook them it's a fun diversions worth 30 minutes of your time, so definitely only consider on sale! The environment is fantastic looking, that's pretty much the main reason to play it. There are actual puzzles but they are poorly described. The main thing to understand and should have been explained explicitly by the game is that the floor buttons can only be triggered by specific objects (items or NPCs). The other thing to know is hold on to your "cub" until you absolutely have to put him down. It won't happen that often. disclaimer: I paid 21 cents for this. Even at a dollar I think it would be overpriced, let alone list price.
Люблю давати шанс інді-іграм, часто можна знайти щось дуже і дуже цікаве, але це не той випадок. Гра чудово виглядає, кіберсвіт майбутнього добре пропрацюваний в деталях, ліс також дуже гарний, але зрештою нічого цікавого тут немає, геймплей просто відсутній. Лисиця рухається ривками, і одне це робить гру не надто приємною. Гра полягає в захисті лисеняти = тримати його в роті, під час цього не можна атакувати. Водночас треба розгадувати прості, але не надто ціікаві пазли з пошуком певних предметів для просування по сюжету. І ці предмети чомусь аж надто далеко. Само собою, нести лисеня і предмети водночас не можна. Лисеня атакують пацюки, якщо залишати його без уваги і в неправильному місці. Гравця атакують роботи і мешканці майбутнього, які не проти ним поласувати. До ворогів особливих питань немає, але алтар, який мав би відновлювати життя, яких аж три, після сну, не працює. Видно, що проект робився з любов'ю, але, на жаль, він не відчувається завершеним. 4/10
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Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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