
An adorable bite-sized adventure from the creators of A Monster’s Expedition - explore the facility, avoid the live electricity, and repair the malfunctioning reactor.
Modeled estimate, not a reported figure. How we estimate →
Media

About
Time is running out and the reactor is on the brink of meltdown. Explore the facility and manipulate the many electrical hazards and locked doors to find a way deeper, towards the source of the problem. Your only tool: a mechanical grabber-arm allowing you to lift and move boxes from afar.
Think hard, because the reactor core could go into meltdown at any moment.
Note: The Electrifying Incident is a small, bite-sized experience - about 30-90 minutes for most players.
A short and adorable new adventure from the team behind A Monster’s Expedition and A Good Snowman is Hard to Build.
Elegant puzzle design with escalating complexity.
30-90 minutes play time, ideal for a single play session.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Dutch, Japanese, Korean, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese
Engagement
Hours played at review time, across 41 reviews with recorded playtime.
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
一款很有意思的类推箱解谜游戏。 游戏主要机制是通过勾爪抓住箱子进行移动,勾爪碰到墙体也会拐弯。 游戏地图不大,流程很短,通关很快,相应的,谜题几乎也只是象征性质,整个游戏应该是为了做这个隐藏结局。 总体来说是一个很简洁干练的游戏,强推。
Very short but still a tasty puzzle treat from one of the GOATs of the Sokoban genre.
整體很有趣的解謎,內容很短,但是隱藏結局超難,神作
This game was played in its entirety on a MacBook Air M1 8gb ram 7c gpu running MacOS Sonoma. There were no bugs (other than one, see below) or crashes throughout my time with the game. All achievements unlocked at their appropriate times. A charming but simple puzzle game. There isn't any story to speak of...you just have to perform tasks because it is the only way forward. I don't know how, or if, this ties into the other Monster Expedition games, but the little character is fun to control and makes some cute noises. The gameplay is pretty simple, though there are some curve balls thrown in. Almost all of the gameplay revolves around moving and placing blocks to allow you to move forwards towards your goal. Making shapes with your hook, and abusing some fairly obvious "flaws" (on purpose) will round out the experience. Amusingly, every screenshot I had ever seen of the game (not on Steam) was of its final location with 12 boxes at that location. So, I figured that was the only way to complete the game. It did get a bit challenging around the halfway point to try and bring every box with me that was possible (and I frequently thought I would be short at the end), but it was doable with some back and forth and trial and error. The excellent undo system helps with this, as it does allow you to rewind all the way back to your very first move in the game. Of course, little did I know that that is the secret ending of the game. Unfortunately, I had to quickly run through the game again to NOT bring the boxes with me (that's much easier!) to score the final "regular ending" achievement. And this also brought me to the only bug in the game. Upon launching it a second time, all of my settings were saved, but not used. By that I mean that the graphics tab had full screen off, and my resolution set, but the game was in full screen and at its original resolution. I had to toggle the options twice to get them to work appropriately. I cannot tell if that was a Mac-specific bug or not. I did not see anyone mentioning it on the Steam discussions. Not a big deal, and other than that this was a very enjoyable two hours!
打真结局才能体会到作者深厚的地图设计功底
fun biteesized puzzle. It was a bit frustrating to complete the final achievement (you will know which one), but definitely worth it. I like the way the developer let you discover the mechanics naturally through gameplay, it makes the act of solving the puzzles even more satisfying:)
挺精致的,地图设计和机制配合的很好,普通结局半小时多就过了,隐藏结局倒是挺费时间的,[spoiler]各种意想不到的方式省箱子卡门[/spoiler],属于那种玩的时候感觉这里有用但不知道怎么用的那种,[spoiler]最后那用门来夹断钳子意外但合理。[/spoiler] 刚去看了一些相关视频,没想到隐藏结局还能多出这么多[spoiler] 12个箱子[/spoiler]果然游戏本身的机制还有很多可开发的地方,但是估计应该难度问题就没有实装进去了
I think the main question would be "is it worth the price?". To that, the answer is yes. For a puzzle game, it's very short. But it's enjoyable, rewards thinking outside the box, and creativity is rewarded. But as mentioned: it clocks in at about an hour, and that includes getting stuck and trying out potential things (meaning: faster if you're smarter than me). If you're okay with this, then it's worth your time.
箱?をアームで移動させて、電流を避けつつ利用しながら扉を開けていく。 アクションは掴む・離すだけだが、アームの長さや形を調節して色んなギミックを解けるのが楽しい。 1回だけ攻略を見たぐらいで、適度に歯ごたえある難易度だと思う。 短時間で終わるが、パズルゲーは飽きる前に終わるこのぐらいが個人的にはちょうどいい。
Doesn't quite hold itself up to A Monster's Expedition - in pure numbers, it's a quarter of the price but certainly less than a quarter of the game, though maybe that's more the original game's incredible value - but it's still a solid puzzle game with some extra bits. I enjoyed the mechanics, and there were some fun discoveries to be had as you explore, but honestly I feel like the game didn't take them far enough. The core mechanic may not quite have as much nuance and surprises as the tree-pushing of the original, but it does feel like the elements that it does have are underused rather than having the extra creativity and surprising puzzles squeezed from them that they could do. This results in a much easier experience than the original. The extra bit of puzzling to get the better ending is quite fun, and is definitely worth appreciating as a lighter and more accessible bonus metapuzzle compared to some other similar games, a bit more of a gateway for the less hardcore puzzler. That said, backtracking being impossible, while I suppose necessary to support the puzzles, leads to a bit of frustration when it comes to achieving this ending, as you essentially have to start the game from the very beginning if you don't succeed in solving it enough. Still pretty great though, and definitely worth the low price tag.
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Related
| Secret Of Magia | $10.7K | 886 | 54% | $0.55 |
| Last Rites | $10.7K | 68 | 57% | $6.99 |
| 出马 | $10.7K | 148 | 72% | $4.49 |
| The Guest II | $10.7K | 63 | 83% | $6.20 |
| 挂机修仙 | $10.7K | 147 | 89% | $2.99 |
| Welcome to Free Will - Complete Edition | $10.7K | 135 | 92% | $4.99 |
Related
| 7 Days to Die | $425.3M | 403.6K | 87% | $44.99 |
| Euro Truck Simulator 2 | $421.6M | 932.3K | 97% | $19.99 |
| Mount & Blade II: Bannerlord | $309.8M | 294K | 88% | $49.99 |
| Palworld | $279.6M | 447.5K | 94% | $20.99 |
| Stardew Valley | $258.9M | 881.6K | 99% | $14.99 |
| The Forest | $254.8M | 678.6K | 96% | $19.99 |