
A handcrafted adventure about overcoming fear and doubt. Will you defeat your inner demons or be crippled with regret ?
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Reviews
Themes across 48 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Amazing game, love it and was worth it
The game is rather disappointing and short. The puzzle game mechanics don't work well most of the time because you just have to finish the puzzle with one character, then with the other, as they are identicals. There are lag inputs when you use the discover mechanic. The graphics and animations are extremely poor and lazy. The controls are very robotic and slow, wich doesn't feel great for a platform/puzzle game. The scenario looks very much like Celeste who was released the year before. "Discover multiple endings based on your choices" Actually no, (spoiler) there is only the regular ending and one where you don't want to finish the game for some reason. On the positive side, the musics are really nice and I like the sound choices when character talks.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Hours played at review time, across 48 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
A really fun and nice game that shows you that while giving up is easy its very rewarding to keep trying.
Very cool game! Thank you Noa for your work on this game and on your Youtube channel, I'm getting into game development mainly thanks to you. Now I am going to play Dashing Fire. Some feedback on TDW: +++++: -Very cute and effective art, I'm amazed by how much such simple looking characters can bring to the experience -Perfect soundtrack, huge shout out to Dave Allen for his work, the atmosphere is really complete and breathtaking -Interesting and fun gameplay, sometimes challenging, both gameplaywise and intellectually -Cool and deep message, well executed and implied in the cutscenes and the gameplay -Nice references ;) -----: -Sometimes non 100% clear visually, for example it's sometimes a bit unclear which part of the world hurt the character, there is a level near the end where the white guy is using his fat black counterpart and there is a big white devil tree in the middle. The white guy has to walk on the middle branch of the tree but it looks like the end of this branch will hurt him, while it won't. -The mouse controlling parts could feel a bit better, the control is not always fluid and precise. -Finally, more a remark than a negative feedback, it happens pretty often that the top character "slides" on the bottom one's platform when the latter encounters an obstacle. Thanks again for your work and I'm looking forward to seeing what you'll create next!
Challenging, positive message. good buy!
Wow, this is a really unique game! I loved the art-style and the color palettes and all of the visual effects! The soundtrack was such a pleasure to listen to while playing the game! I enjoyed the platforming a lot, at times it really tickles your brain trying to get some of the techniques under your fingers which it then adds different tech into the mix. The theme is nice about overcoming fear and doubt. Finished the game in just under 2 hours. Can't think of anything negative to say about this game! =) A very unique experience! Anyone who likes different types of platformers should try this one out!
Finally, I got around to playing this game and.... I don't like it.... Some parts were pretty ok but the rest was mostly about changing mechanics every couple of minutes, which was fine but it happened way too often and way too many times for the game to be consistent enough. When I finally got used to the mechanic, it changed again and it doesn't help how short the game is. The dev even tries to make you play longer with the achievement - Strong - where you need to play the WHOLE GAME more than 10 TIMES without dying which is ABSURD! I played it once and I see no reason to get the rest of the achievements because you can't even reload the levels once you finish, so have fun if you missed a collectible.... I won't talk about the art style too much because it's the dev's signature style. One exception is the playable characters since you stare at them for the majority of the game and they are just too simple looking compared to the rest of the game. Also, sometimes it is not that clear what kills you and what doesn't. Other times, there is a blue floor for whatever reason that I thought was ice at first. It is not.... and it feels out of place because only the white character can walk on it even tho it is obviously not the same color. It wouldn't make a difference if it remained white so why make it blue in the first place to remain consistent? And don't get me started on the price! Unreasonably expensive for how short the game is. You can easily beat it under 2 hours, even if you die a lot. Overall, buy it if you are a big fan of Blackthornprod, as he does have some decent videos on his channel. It's a good try for his first commercial game but it missed a mark.... sorry....
Very atmospheric, great Binding of Isaac style artwork. Enjoyed it!
lindo
Not worth for its price.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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