
The Door in the Basement is an atmospheric pixelated horror game set in a mysterious subterranean world.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.14/day in the week to Aug 10 → 0.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
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Engagement
Reviews
Themes across 47 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
perfektní
Grainy, atmospheric and some good horror! 3-4 hours play time, great for a jumpscare drinking game
A wild ride that creates a fantastic atmospheric experience! This game has good pacing. The devs do a good job of driving the player forward and making them feel tension. The jump-scares are earned rather than over-utilized. The game is rich in story, especially throughout the environment, and how things subtly change. Visuals and audio are constantly unnerving and built up paranoia well. The game is highly impressive for a two person team! Overall Score: 8/10 Gameplay & In-Depth Review: https://youtu.be/bcXtOtu3wa0
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Hours played at review time, across 47 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Yet another trauma dump walking sim "horror" game. Can be easily finished in under 2 hours. Apparently only one ending, so replay value is nil. The "puzzles" are just find object, bring object to place, continue. Whatever tension you might experience comes from thing chases you until it stops. Good atmosphere and premise, but not worth the price for what is essentially half a game.
just get 4 boxes .. what could go wrong??! really rough graphics. Great old school theme.
2/10 +: krátké, nápad, pár dobrých momentů, grafika, hádanka s vodou -: bez hororu, bezcílné bloudění, nic se neděje https://www.youtube.com/watch?v=Bi1qNlkf_Ng
So much build up, dark creepy lore just to fall flat at the end... I won't give a negative review because it really wasn't bad, it was a good janky horror. Just a shame the ending fell flat.
Pretty decent, but don't pay full price because $11 is definitely a rip off. There's some good content here, but honestly the demo was more scary than the final game. It had better scares and it kept up the tension and pace. The final game has some good scares, but the pace is very slow so you'll go long periods of time with no scares, no enemies, and no puzzles as you just wander around the level. The level design and art style are decent but they aren't enough to carry those long sections where nothing much is happening. Also, the sound design in this game is pretty poor. Silent jump scares aren't very effective (this game has many) and there's very little music. To fill that empty sound void they did the annoying thing where there are ominous sounds that sound like it could be a threat but you eventually realize they're coming from nowhere, so they just become an annoyance that you ignore. There isn't much plot and it's basically all conveyed via notes, but I did like the lore so I'll give them that. Overall, I got it in a horror bundle for like $2 so at that price I'd recommend it, but don't pay much more than that because the value is pretty limited.
The game was made by just two people, so I give kudos for pulling something decent. But that’s just it, decent, because the game falls into that generic horror category. You know the kind; the ones where you run around collecting notes so you understand the story with some jump-scares scattered in between. However it is good at doing so, and it’s not filled with cheap jump-scares, it is a mix of horror made with the creepy/unsettling atmosphere and jump-scares. For the enemies, I won’t give it praise for those. All you will find is: guy with knife and tall guy with claws, that’s all the enemies there are. As for how to counter them.. well it’s easy, just run, your character can outrun them, personally, I never tried to hide (not sure if that works), but the levels are linear enough for you to not get lost, so you can just run from A to B while behind you there will be an enemy. P.S, regarding this, do not stop to read notes while an enemy is around, the game does not pause for you to read, make sure you read notes before encounters. An awkward moment I encountered, it was when I was facing the main villain and he was “I am busy right now, I will get you next.” and you just walk pass him. I don’t think I know another game where the villain it’s chill enough to let you walk by. Other notes: how the game saves; you enter certain rooms where there is an object to let you save in a slot, those rooms are about 10 mints apart. The game barely has any puzzles, and even those are easy, most are just pick up item A and get it to object B. Game has no combat, it is mostly a walking sim. Controls are fluid enough (all it has is movement, running and crouch, no jump, so I guess something simple as those controls are hard to f up). No multiple endings, meaning barely any replay apart for getting 100%. Art, well, you can see it in the screenshots, I like this pixel style and the atmosphere is well done. Takes about 2 hours to finish. To close up, this game is just decent, nothing stands out about it. If you are a fan of such horror game, then this is a solid pick, however those how played other cheap horror titles will be greeted with the same gameplay, story told through notes and very simple puzzles.
I can tell a lot of care and effort went into this game. The PSX-style visuals really sold the atmosphere, and some of the scares genuinely worked — especially the spider segments. The way they crept out of their hiding spots like they were ready to pounce had me on edge the whole time. There’s clear attention to detail and I definitely recognize the time and craft behind it. For me personally, though, it didn’t quite land the way I was hoping by the end. It’s not that the ending was bad, and I wouldn’t call the game bad at all — it just never fully clicked with me. I found myself appreciating what it was doing more than I was feeling pulled into it. That’s entirely my experience, and I can easily see it resonating differently with someone else. Give it a try, from looking at the other reviews Its pretty clear that I am in the minority on this one LOL
Players by region
Where this game's players are, estimated from review languages.
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