
You were sent to inspect a collapsed mining site in an abandoned town. What you find leads you deep underground into darkness, and things that should not move. Hide. Listen. Die Gracefully.
Modeled estimate, not a reported figure. How we estimate →
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About
You wake at the edge of a collapsed mine in an abandoned town.
The wind doesn't move, something feels wrong.
You have no choice but to go down.
Voices crawl along the tunnel walls. Black slime seeps through the seams.
You descend to investigate.... and survive.
No weapons.
No defense.
Only what stalks you in the dark... and the sound of your own breath.
Immersive First-Person Horror – Explore claustrophobic mine shafts designed for tension, dread, and environmental storytelling.
Psychological Terror – No jump scare spam. This is slow-burn fear that builds through sound, pacing, and disorientation.
Tools – Use your flashlight, movement, and instincts to avoid death. There is no health bar, only survival and death.
Lore Through Discovery – Find miner notes, and visual clues to piece together a buried truth.
Intelligent, reactive enemies that stalk, listen, and hunt with intent.
Inspired by The Callisto Protocol, SOMA, and The Descent
Mine Of Madness is a solo-developed, story-driven horror descent into what should have stayed buried.
Wishlist now and prepare to go deeper!
Genres
Stats
Languages: English**languages with full audio support
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Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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