
Deckline is an atmospheric war-horror card game. Out of ammo and encircled, you play one last game of Durak to distract from the inevitable. Experience the grit and dread of modern combat through the lens of a board game.
Modeled estimate, not a reported figure. How we estimate →
About
Your command has abandoned you. With all resources depleted and no hope of rescue, you and your squad gather for one last game of Durak. With death closing in, you shuffle the deck, clinging to the memories of laughter and camaraderie. Now, it’s all that remains.
Unlimited replayability powered by the global leaderboard and built-in score system.
Immersive design with chilling visual aesthetics and soundscapes that evoke dread.
A raw depiction of the war zone and the gritty essence of 1990s Eastern Europe.
Dynamic, randomized gameplay mechanics that constantly reshape playstyle.
An unconventional horror game capturing the despair and doom of war based on real-life stories.

Each player gets 6 cards from a 36-card deck.
One suit is selected to be the strongest (called trump suit), and placed below the deck.
Players take turns attacking each other with their cards.
The first player to attack is chosen randomly.
Players draw cards from the deck to refill their hand to 6 cards after each turn. If they already have 6+, no cards are drawn.
The attacker starts by placing any card or multiple cards of the same rank on the table.
The defender can beat a card with a higher card of the same suit or a trump card.
Trump cards can only be beaten by a higher trump card.
If the defender beats all cards placed by the attacker, roles switch, and the attacker becomes the defender.
If the defender can't beat all cards, they pick up all the cards, and the attacker keeps attacking.
The game continues in this pattern until players run out of cards.
The first player to get rid of all their cards wins!

Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Japanese*, Korean*, Polish*, Portuguese - Brazil*, Russian*, Simplified Chinese*, Spanish - Latin America*, Ukrainian**languages with full audio support
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Pretty neat! My first exposure to Durak, which turns out to be a handy little pick-up game. As for the video game here itself (Deckline), it's a neat window dressing. I can't help as I'm typing this notice how far we have become as society when the horrors experienced by our elders in the trenches are now just a simulated, digital accompaniment to a card game played by youths in their leisure.
Yeah, flickering + screen shake = too much to handle and OFC no option to turn this off.
Deckline was a game with a chance to great, but sadly it feels like a rushed mess 1. its missing MANY FETURES, diologe, more background sound, (SERIOUSLY IT REPEATS SO MUCH), a shuffeled deck (its the same each time) and it doesent even have a menu to check rules with a card game!! 2. it not fair, since of there being only one layout of card its allways unfairly in the oppents favor leaving the player at a unfun disadvantage, 3. if you get lucky you can beat this 5.00 GAME in like 20m overall, its not half baked, its not in the oven at all ):
Relaxing, immersive, and surprisingly addictive. A fun card game with a dark chilling atmosphere.
If you like basic card games you’ll probably enjoy this. If not, it might feel too simple.
Deckline has a cool concept it actually clicks once you get into it. There is a nice ballace between thinking ahead and adapting on the fly. Runs feel quick but still meaningfull. With more depth and polish this could get really addictive
nothing groundbreaking here, just a solid little card game that does its job.
Kind of repetitive after a while, but I kept playing anyway so that says something.
It's fine. Not great, not bad. Just asmall game that can befun in the right mood.
not a huge game content-wise, but for the price it feels fair. You kinda know what you’re getting.
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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