
Jump into this free‑to‑play looter‑shooter RPG featuring tactical combat, deep progression, and an exclusive canon storyline, playable solo or with friends.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
Prices
The United States storefront in every case, so this compares stores and not countries.
About





Genres
Stats
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Korean, Portuguese - Brazil, Simplified Chinese, Spanish - Latin America, Traditional Chinese*languages with full audio support
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; App Store publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | Free | 2.5Kreviews | 47% | — | $0 |
| Free | 16.5Kratings | 96% | — | not modelled |
Engagement
Reviews
Themes across 1108 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
First of all, yes it's a mobile game ported to PC. Second, that's the usual shenanigans nowadays. So, if you know it's a mobile game and would rather don't give a damn about it, leave, uninstall. Move on. I don't need to read your 100 reasons why this game shouldn't be on PC. There are a lot more of mobile to PC on Steam now, get over it. Also, I don't understand why people rather have Heartland than this considering that was a survival extraction shooter with PvPvE coded, pretty much an all out Dark Zone with survival like TLOU's Faction Mode. Marathon exist, Arc Raiders exist, look at their state right now. Make it make sense. As for the game itself. It's rough around the edges but it's free to play The Division AND it's an MMORPG, the one trait that doesn't exist in the mainline The Division games, which are more like Destiny is/was so the streets of New York don't look as dead. The monetization is akin to that of The Division 2 where it has cosmetics and there's no Pay To Win. Istg, the term got so lost in translation that people just abuse the term without understanding the meaning of it. I don't see anything at the cash shop that gives a player an advantage like powerful gears, just materials (that you can farm actually) to quicken things up. People who pay and people who don't will reach the same exact goal eventually, it's about who reaches that finish line first. Get a grip. It's a good but average game that you can forget once you've done everything. It's not going to compete against its two brethren but it's F2P. Give it a try, or don't. No need to be the ID10T on the Internet.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Imagine a version of the first division game, that is more pro-totalitarian, has worse graphics, less interesting gameplay, and terrible action movie writing.
I’m a huge Division fan, so I have mixed feelings about this one. If this is your first Division game, I honestly would NOT recommend it, even if you’re okay with it being a mobile-based game. But for returning fans who, like me, just need some Division breadcrumbs while waiting for Division 3… yeah, it’s worth giving a try. The game itself is decent. The menu is an absolute ♥♥♥♥♥♥♥♥♥♥♥, probably one of the worst I’ve ever seen in any game. NPCs keep repeating the same dialogues, which gets annoying very quickly. The loot feels meh, and the game can be pretty buggy. Sometimes the Escape key doesn’t work to go back, and the pickup/F key randomly stops working too. That said, it’s a free game and it has lots to offer for no price. As a Division fan, I’ll take these little breadcrumbs while waiting for The Division 3.
I don't mind the ported mobile graphics, but having enemies glitch, pop-in, and the game randomly popping me up from cover doesn't make for a fun experience. The first hour of the game is more cut scenes than gameplay which doesn't help as the story is the same if you have played any of the previous games.
Nach wenigen Minuten direkt deinstalliert. Es ist einfach das Mobile-Game auf den PC portiert. Steuerung ist schrecklich und das beste: man kommt noch nicht mal in das Einstellungsmenü um Grafik, etc. einzustellen. Noch nicht mal der "Beenden"-Button funktioniert. Da hilft nur Alt+F4 und deinstallieren.
vE専が無料でどれくらい遊べるのかしばらく触ってみました 過去作を遊んでいる視点で総合するとダメですおすすめできません 良さそうなところ ・ウィークリーで簡単に野良COOPマッチングできて割と楽しい ・過去作で遊んだ懐かしいマップを散歩できる 気になるところ ・毎回 UBI Connect が起動してだるい ・サーバーが弱いのか敵がラグってカクカクしたりワープする ・Div1 Div2 と比べて明らかに劣化した安っぽい射撃戦やグラフィック ・UI まわりのセンスが失われてショボいうえにバグが多すぎる ・UI のコントローラーでの操作性が非常に悪い、UIはキーマウじゃないと厳しい ・コントローラーに振動がない ・ウィークリーにダークゾーンやコンフリクトといったPVPの参加を要求している ・繰り返し単調なお使いミッションを日々繰り返す作業になる ・やってることはいつものDivisionなので飽きるし他作品で良いとなる ・ストーリーが致命的に面白くない
Não liguem para esses comentários negativos. Parece que muita gente não entendeu a proposta do jogo. Ele é, basicamente, um porte da versão mobile para PC, mas os caras querem comparar diretamente com The Division de PC, o que não faz muito sentido. Sobre essa história de ser “pay-to-win”, também é uma questão de entender como o RPG funciona. Assim como em The Division de PC, existem builds e combinações de equipamentos muito mais eficientes. No PvP, inclusive, muita gente usa pouco as armas exóticas porque existem builds melhores utilizando itens dourados. O problema é que tem gente que não entende nada de builds, vê um sistema diferente e já sai negativando o jogo por causa disso. No geral, o jogo é ótimo para passar o tempo, é fácil de se viciar e fica ainda melhor jogando com os amigos. Vale a pena dar uma chance e entender a proposta antes de sair comparando com outro jogo ou chamando de pay-to-win.
Every Content has a limit, you can't farm endlessly you need to wait a day to be able to get items from missions and events. Just play Division 2 not this Pay to win mobile slop.
The game is hot garbage. Mobile game passing as a PC F2P game. Don't concern yourself with this. Just wait for D1 or D2 to go on sale and play them. Game also suffers from hitches and stuttering and it's frame pacing is all over the joint.
I’ll say right away that I expected absolutely nothing from this mobile P2W game. I was just curious to see the difference between the paid Division games and the free one. Well, apparently the developers decided there was no point in adding proper character customization like in the paid Division games. After all, this one is free, so there’s no need to keep players stuck in character creation for two hours so they can’t refund it afterward. The developers probably made more money from microtransactions than from actual game sales anyway, so I guess they decided to just release this one for free from the start. I’d genuinely like to see the poor bastards who actually spend money on a game where you need to shoot someone in the head with a sniper rifle like five times just to kill them. Although maybe if you use your credit card, enemies die in one shot. Or maybe just from you looking at them. I don’t know, I didn’t test it and I’m not going to. I could play through the entire game like some people in the comments apparently did, wasting 40 hours of my life just so I could write a more detailed review. But I’m not going to do that either, because this game literally does not deserve that much attention. Which is exactly what I expected from this combо: Ubisoft + mobile game + microtransactions. ( Ubisoft = microtransactions )
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.7M | 36.1K | 79% | $2.99 | |
| $7.5K | 5 | 20% | $49.99 | |
| $5.3M | 96.8K | 71% | $2.99 | |
| — | 0 | — | — | |
| — | 2.5K | 74% | — | |
| $17.5M | 114.9K | 78% | $9.99 |