
Jump into this free‑to‑play looter‑shooter RPG featuring tactical combat, deep progression, and an exclusive canon storyline, playable solo or with friends.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
Prices
The United States storefront in every case, so this compares stores and not countries.
About





Genres
Stats
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Korean, Portuguese - Brazil, Simplified Chinese, Spanish - Latin America, Traditional Chinese*languages with full audio support
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; App Store publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | Free | 2.5Kreviews | 47% | — | $0 |
| Free | 16.5Kratings | 96% | — | not modelled |
Engagement
Reviews
Themes across 1117 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Из минусов - отсутствие русского (я владею английским, просто было бы плюсом его наличие). Из плюсов - минимум места на пк, много ивентов и вполне такая оптимизация. Дальше рано говорить, так как отыграл мало.
Just another piece of woke ubislop with body types, girlbosses, and weak men.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
The game is hot garbage. Mobile game passing as a PC F2P game. Don't concern yourself with this. Just wait for D1 or D2 to go on sale and play them. Game also suffers from hitches and stuttering and it's frame pacing is all over the joint.
I’ll say right away that I expected absolutely nothing from this mobile P2W game. I was just curious to see the difference between the paid Division games and the free one. Well, apparently the developers decided there was no point in adding proper character customization like in the paid Division games. After all, this one is free, so there’s no need to keep players stuck in character creation for two hours so they can’t refund it afterward. The developers probably made more money from microtransactions than from actual game sales anyway, so I guess they decided to just release this one for free from the start. I’d genuinely like to see the poor bastards who actually spend money on a game where you need to shoot someone in the head with a sniper rifle like five times just to kill them. Although maybe if you use your credit card, enemies die in one shot. Or maybe just from you looking at them. I don’t know, I didn’t test it and I’m not going to. I could play through the entire game like some people in the comments apparently did, wasting 40 hours of my life just so I could write a more detailed review. But I’m not going to do that either, because this game literally does not deserve that much attention. Which is exactly what I expected from this combо: Ubisoft + mobile game + microtransactions. ( Ubisoft = microtransactions )
One of the worst games I have ever played on any platform. The NPC's glitch around constantly while you are shooting them. The gear grind is so atrocious it takes months of grinding to get gear that feels powerful enough to play end game content. Level 1 - 40 (max) were the most fun I had in the game. Once you hit level 40 you are now in hell with players that are unkillable in the DZ. Entire teams cannot kill these players, they are invincible, which shows the utter horrific game design. The Exotic weapons can be bought but still feel like trash. I had Exotic weapons disappear from my inventory. When contacting Ubisoft you get an Indian support team that sends you on an endless cycle with different support staff playing hot potato with your case just passing it back and forth between each other hoping you will just give up (well documented on reddit). I stuck with this game to max level because I had 1.8k hours in Division 1 and it felt nostalgic. This slop though, this is next level slop. The community is also a reflection of the game. Content creators for this game make long drawn out videos just talking non stop with no build guides in written format just blablablablabla. I have never hated a game as much as I hate this game. Ubisoft is terrible.
Every Content has a limit, you can't farm endlessly you need to wait a day to be able to get items from missions and events. Just play Division 2 not this Pay to win mobile slop.
I really like the writing. Being bossed around by Maria-Jose Guadalupe de la Cruz de San Juan, like a dirty peasant, was really nice. The UI and the menus? Fantastical! Glorious! Who wouldn´t want to spent more time in the menu, micromanaging, than playing the game?! That huge and distracting HUD during the missions where you can´t see anything? Perfection! The best part, the cherry on top was Body Type A and Body Type B. I also like to thank Ubisoft for the 13 Achievements, that were not mine, that popped up when I logged in and played for the first time. [MICROTRANSACTIONS 3000-THE VIDEOGAME, by Ubisoft. 10/10]
It was great until I was forced to play PVP in order to complete a mission. It's overrun with cheaters. The Dark Zone is already enough with PvPvE. Forcing PvP in such a toxic era was a horrible idea, and everyone associated with it should be standing in the unemployment line. The fact that two and three of us can fire at a single player, confirm the overwhelming majority of our shots with hitmarkers, empty two magazines each into them, and still get wiped by that one player who barely lost any health or armor at all is the most absurd thing I've ever seen. I can't imagine anyone endorsing this game as long as that's a requirement to achieve anything at all. Not a single reward or mission completion should be attached to it. When I say PvP should be completely optional, I mean literally NOTHING should be attached to it. Not a notice, not a mission, no currencies, not an item; nothing. It should be purely something PvP addicts do for the sheer thrill of showing off their cheats and pretending they're good at the game. THIS ENGINE ISN'T EVEN BUILT FOR PVP! OF COURSE they found exploits already, and then you had the nerve to give them INCENTIVES to cheat! You're reinforcing the bad behavior with rewards! They'll NEVER stop cheating now! Not everything needs PvP to be fun or have staying power. That ideology ruins otherwise good games. Stop it!
ch habe den Battle Pass gekauft, ihn aber nicht erhalten. Danach habe ich versucht, den Ubisoft-Support zu kontaktieren. Die Support-Seite leitet jedoch nur auf eine mobile Hilfeseite weiter, auf der man offenbar kein Ticket erstellen kann. Steam fühlt sich ebenfalls nicht zuständig. Am Ende habe ich also bezahlt, nichts bekommen und keine vernünftige Möglichkeit, Hilfe zu erhalten. Daher meine klare Empfehlung: Finger weg von Ingame-Käufen, solange solche Probleme nicht zuverlässig gelöst werden.
Боже, какое же убогое дерьмо Зачем импортировать на ПК низкопробную игру с телефона?
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.7M | 36.1K | 79% | $2.99 | |
| $7.5K | 5 | 20% | $49.99 | |
| $5.3M | 96.8K | 71% | $2.99 | |
| — | 0 | — | — | |
| — | 2.5K | 74% | — | |
| $17.5M | 114.9K | 78% | $9.99 |