
Welcome to Red Hives, a lovely Midwestern town infested with demons. You're a little spirit stuck in a time loop, your only way to interact with the world is by possessing people and whispering into their ears. Explore timelines, solve mysteries, and please, try to keep your hosts alive...
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 18 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
On the quiet, cold morning of October 26, 2016, exactly at 5:00 A.M., many things happened all at once.
A bloody ritual was concluded.
A young man lost his memory.
A small creature, named Dark Wisp, was born in the vastness of the Void.
The rooftops of Red Hives welcomed the light of a new day.
The last day of the world.
The Demons Told Me to Make This Game is a Time Loop game and a cosmic horror narrative adventure about demons, monsters, evil cults, bloody rituals, and Elder Gods.
You play as Dark Wisp, a disembodied spirit who is unable to interact with the physical world directly, but instead can possess people and speak into their ears, influencing their behavior.
Your hosts have agency and will keep trying to act on their own accord, but you mustn't let them do that. They're dumbasses, and without your help they will imminently perish. Fortunately, you have control over the flow of time, so you can undo their stupidity whenever you want.
Make choices. Experiment. Explore different timelines. Learn what you need and help your hosts survive. After all, they're the ones destined to save the world.

To complete TDTMTMTG, you will have to solve a series of Time Loops.
Loops are broken down into Time Slots to help you experiment with their interconnected events. In each Time Slot, you will possess one host, leaving the rest to their own devices, free to make their impressively bad decisions.
Keeping your hosts alive won't be easy. To weave a timeline of their survival, you will need to see the events from different perspectives and rely on numerous, often cruel experiments. You will make your hosts do despicable things, and you will watch them die, over and over again, gaining knowledge and wisdom with each instance.
Once you have crafted the perfect sequence of events, the loop is completed, and the story moves forward.

Flawed as they are, your hosts are thinking people. You don't have direct control over what they do or say.
Each host has a unique, strong personality. Making them do what needs to be done will require finesse and patience, as well as complete disregard for their well-being.
Be their best friend. Be their worst bully. Cheer for them. Mock them. Take advantage of their deepest fears and anxieties. The hosts may not always listen, but they will always hear you. And even if reasoning with them fails, you can always play a mini-game to hijack their brains.
To solve the time loop, you will have to make your hosts do terrible things that go against their very nature.

Red Hives may look like a small, dying town where nothing ever happens, but don't let the looks deceive you. The history of this place is riddled with terrible tragedies and things way worse than demons lurk in its shadows.
The only ones standing against the darkness are a ragged crew of exorcists. Brave but hopelessly unprepared for what they face. Fortunately, they have you. As you guide them, bending wills and shaping fates, one question lingers: whose side are you really on?

Engagement
Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Одна з найкращих ігор, у які я грав останнім часом. З нетерпінням чекатиму наступних розділів!
Дуже сподобалаася гра. Як додадуть україньску то обов'язково перепройду.
this game has everything: penguins. bees. end-of-days demonic cults. a truly cyberpunk 2077-inspired weapon choice. bodega coffee. the best buffy hellmouth energy. I cannot believe what h.p. lovecraft named his cat, and I cannot wait to see how the story keeps growing.
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Hours played at review time, across 42 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I don't even remember how I came to find this game – by pure chance, most likely. I didn't expect much from it, and it took me a bit of time before I started playing it, and how wrong I was ! The narrative is awesome, and there are so many options that it's addictive to try them all. Plus, the game won't even penalize you for it because its entire mechanics are based on the idea of going back in time – not only to follow the path you want, but also to uncover information you wouldn't have found otherwise. Let's also not forget that something learned by one character can be used by the other ! No, really, I underestimated this game, and I'm ashamed of it, because right now, the only thing I have against it is that there's not enough of it. The game is totally unhinged, in the good way, morbid to the core and truly hilarious. I'm a little sad to see that the game isn't getting much more attention right now, because it really deserves it — can't wait to see what's coming next, in the hope the devs find a way to make it to the end ♥
Hi, I have just finished the 1st loop (the end of the EA version) and the game was quite entertaining overall. The two main characters (Tape and Gum) are really endearing, and trying to protect them from that demonic apocalypse turned out to be quite enjoyable. The spooky atmosphere is tremendous, you never know wether your characters are safe or not, and when you think they are, a terrifying creature always shows up to try to kill one of them (that hoboctopus... T_T) The game is designed around a time loop mechanic that works well. For example, I ended up being stuck in the 5th segment because I had nothing to deal with that reddish swarm of bees. So I went back to get some help in the 2nd segment. Which was no problem at all cause it made me discover a whole part of the story that I would have missed otherwise. Moreover, the "Skip" mechanic allowed me to skip parts I had already played, so I didn't waste any time by going back in previous segments of the loop. Eventually, I would recommend to DELETE/ERASE/EXTERMINATE the "battle of the mind" mechanic that was obviously the only thing I didn't enjoy (actually I utterly despise it) in The Demons TOld Me to Make This Game. I understand its stakes : as a wisp, you need sometimes to force your host to do things they wouldn't do on their own. But why make it a rythm game which turns out to be more demonic that the creatures Gum and Tape had to deal with. To me, it was just a huge waste of time that get my mind out of the story everytime I had to play a battle of the minds. Sincerely, 22
Fun! Great art!
great game looking forward to future updates
Let us find Sean his cat pls! ^^
Great game! Excited to see more!
Disco Elysium but with demons??? It's one of those indie games you buy on a whim and then get shocked at the sheer depth / quality. A very promising start!
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