
Welcome to Red Hives, a lovely Midwestern town infested with demons. You're a little spirit stuck in a time loop, your only way to interact with the world is by possessing people and whispering into their ears. Explore timelines, solve mysteries, and please, try to keep your hosts alive...
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About
On the quiet, cold morning of October 26, 2016, exactly at 5:00 A.M., many things happened all at once.
A bloody ritual was concluded.
A young man lost his memory.
A small creature, named Dark Wisp, was born in the vastness of the Void.
The rooftops of Red Hives welcomed the light of a new day.
The last day of the world.
The Demons Told Me to Make This Game is a Time Loop game and a cosmic horror narrative adventure about demons, monsters, evil cults, bloody rituals, and Elder Gods.
You play as Dark Wisp, a disembodied spirit who is unable to interact with the physical world directly, but instead can possess people and speak into their ears, influencing their behavior.
Your hosts have agency and will keep trying to act on their own accord, but you mustn't let them do that. They're dumbasses, and without your help they will imminently perish. Fortunately, you have control over the flow of time, so you can undo their stupidity whenever you want.
Make choices. Experiment. Explore different timelines. Learn what you need and help your hosts survive. After all, they're the ones destined to save the world.

To complete TDTMTMTG, you will have to solve a series of Time Loops.
Loops are broken down into Time Slots to help you experiment with their interconnected events. In each Time Slot, you will possess one host, leaving the rest to their own devices, free to make their impressively bad decisions.
Keeping your hosts alive won't be easy. To weave a timeline of their survival, you will need to see the events from different perspectives and rely on numerous, often cruel experiments. You will make your hosts do despicable things, and you will watch them die, over and over again, gaining knowledge and wisdom with each instance.
Once you have crafted the perfect sequence of events, the loop is completed, and the story moves forward.

Flawed as they are, your hosts are thinking people. You don't have direct control over what they do or say.
Each host has a unique, strong personality. Making them do what needs to be done will require finesse and patience, as well as complete disregard for their well-being.
Be their best friend. Be their worst bully. Cheer for them. Mock them. Take advantage of their deepest fears and anxieties. The hosts may not always listen, but they will always hear you. And even if reasoning with them fails, you can always play a mini-game to hijack their brains.
To solve the time loop, you will have to make your hosts do terrible things that go against their very nature.

Red Hives may look like a small, dying town where nothing ever happens, but don't let the looks deceive you. The history of this place is riddled with terrible tragedies and things way worse than demons lurk in its shadows.
The only ones standing against the darkness are a ragged crew of exorcists. Brave but hopelessly unprepared for what they face. Fortunately, they have you. As you guide them, bending wills and shaping fates, one question lingers: whose side are you really on?

Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 41 reviews with recorded playtime.
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
I don't even remember how I came to find this game – by pure chance, most likely. I didn't expect much from it, and it took me a bit of time before I started playing it, and how wrong I was ! The narrative is awesome, and there are so many options that it's addictive to try them all. Plus, the game won't even penalize you for it because its entire mechanics are based on the idea of going back in time – not only to follow the path you want, but also to uncover information you wouldn't have found otherwise. Let's also not forget that something learned by one character can be used by the other ! No, really, I underestimated this game, and I'm ashamed of it, because right now, the only thing I have against it is that there's not enough of it. The game is totally unhinged, in the good way, morbid to the core and truly hilarious. I'm a little sad to see that the game isn't getting much more attention right now, because it really deserves it — can't wait to see what's coming next, in the hope the devs find a way to make it to the end ♥
Got a bit of Disco Elysium for the character voice and Zero escape for the time loop/alternate routes to find out new context and clues so you can go for that perfect run. The worlds interesting and the characters are fun. Looking forward to finishing what's already out and then hopefully more to come.
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cant wait for more loops to be added, game's a fun story so far
Even though im soft locked it is an amazing game, really love how interactive it is and that you play as different charachters who also interact with each other. *SPOILERS* P.S how do i pass the beees????
Great game! Excited to see more!
Can't read H. P. Lovecraft було просто PEAK!
Just finished my first run of Loop 1 and I adore this game a lot. I love paranormal small USA town mystery stories, and this game is right up there with Scarlet Hollow. The characters are all distinct and interesting and the art is gorgeous. There are options to play without the decision mini games but because this is a time loop game, losing still feel productive as you still gather clues, albeit different ones. Can't wait for Loop 2 and I hope it's just as good as Loop 1.
great game looking forward to future updates
Let us find Sean his cat pls! ^^
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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