
The Deep Paths: Labyrinth Of Andokost is a first-person, dungeon crawling RPG.
Modeled estimate, not a reported figure. How we estimate →
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
A fun little dungeon crawler in the spirit of Eye of the Beholder. Nothing revolutionary, nothing groundbreaking, but it's a nice way to spend a weekend. The story is interesting and I love the character art, and the game definitely has its own lighthearted style and charm.
一款网格式的地下城探索游戏 游戏初期都是一些教程外加解谜部分,但游戏本身的引导还是比较弱的 如果对话直接逃过、或者某些提示没有仔细看,会完全不知所以然 游戏本身应该是一款手游,所以操作上用了网格式的移动(地图一格格的,一步一格,只有4个方向) 但PC上玩起来就非常不舒服,需要一些时间来适应 同样使用道具需要先打开道具栏,然后双击选中对应的道具,在点击放到需要的地点(比如铁锹使用在地面的碎石块上、钥匙用在锁上) 一些机关需要点击墙壁上的按钮或者移动火炬等来开启,不过并没有任何提示,需要不停尝试 不过这游戏的战斗部分真的不好,4个人围着砍一只大老鼠,不停出现miss,几十刀上去才打死 打完还需要花费很长时间4个人才能回满血,找到下一个敌人后又是不停点点点攻击,心累
Just bad, do yourself a favor and just play LoG2 again or try one of the many great player mods for it.
If your hard up for a Dungeon Masterish feeling you may like this. Keep these things in mind before buying. No resting. At least no way I have ever found. You need to just sit there and wait for health and mana to come back. Clunky combat and not balanced at all. A bat or rat can very easily wipe the whole party. And if you get more than one at a time or right after each other your screwed.
Ein klassischer Dungeon Crawler mit (fast) allem, was man so aus anderen Vertretern dieses Genres so kennt. Ziemlich simpel gehalten, aber gerade das empfand ich als ganz angenehm. Mir hat es gefallen.
Nearly gave the game away after a couple of hours. As many reviewers have said, the combat seems wildly imbalanced at first. However, the problems would seem to be in the player perspective: if you want to slug things out toe to toe every fight - you'll indeed have a very hard time of it. Otoh, the thing to bear in mind is that the party will slowly heal out of combat. So a far more nuanced combat option certainly will work here: hit and run (then heal and return), backstab, dodge, lure the mobs into traps. Nothing quite like watching a golem repeatedly walking over speared tile boobytraps! Using this approach, I was able to finish a second playthrough without using ANY health potions, while killing every enemy in the game. Another plus: no food to micromanage (a pet hate of mine in crawlers). YMMV, of course. but for me, 8/10 (if LoG is 10).
Can't remap keys and keys are extremely frustrating to use for a left handed player. Just stupid. How hard is it to add key remapping.
watch this game , tryed to play it twice and both times it crashes just after character selection or when you get into the game then my computer flags spyware and reboots to run a scan , this is the only game on steam that i have found that does this
賛否両論のダンジョンクロウルゲー。 レジェンドオブグリムロック的な内容を期待するとどうしても評価が低くなってしまうが、全く違うゲームとしてとらえれば値段相応。いろんなところが洗練されていないが、慣れてしまえばダンジョン探索がちゃんと楽しめる。戦闘不能になっても短時間で復帰するし、空腹の概念が無いなど、難易度低めなので気軽にプレイできる。 たまにはダンジョンクロウルでも、と思った人におすすめ。短めのゲームです。
Game slow, limited enemies, slow when in combat mode and tends to lock up.
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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