
You are the final boss, the Dark Queen of Mortholme, unrivaled in power. A hero invades and is easily crushed. Yet, they keep returning. A short-form indie game about an unusual bond, perspectives, and the beauty of change.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 3.71/day in the week to Aug 26 → 7.43/day in the week after.
Reviews, worldwide (the counter carries no country): 6.57/day in the week to Jul 25 → 5.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Experience a macabre, short-form, second-person indie, you play as The Dark Queen of Mortholme, the final barrier between the Hero and the end credits.
In this fixed-screen pixel art game, use the Queen's attacks against this hero, slay them, and quell this nuisance once and for all.
But, wait. How is this possible? The Hero keeps coming back.
Depending on your dialogue choices, the story will play out differently. Will you see the Hero's point of view, or continue ruling as the Queen Everlasting?
Unleash Queenly Chaos: Wield the ever-evolving arsenal of the Dark Queen’s most devastating attacks.
A Relentless Foe: Face a persistent Hero in a final showdown to end all final showdowns.
Handcrafted Pixel Art: Painstakingly designed for impeccable game feel.
A Haunting Score: Fall into the tones of the Dark Queen’s domain.
Conquer and Collect: Unlock Steam Achievements as you slay this annoying hero!
A Challenge Worth Finishing: Designed to be beaten in a single, emotional sitting.

Genres
Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $4.99 | 4.1Kreviews | 83% | — | $343.6K |
| $2.99−50% | 24ratings | 76% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 366 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Short but sweet game from the perspective of the boss. It gets surprisingly interesting and the character development is quite detailed and takes some unexpected turns. Very meta at some points.
Un juego muy corto, pero con una idea bastante original. Me gustó mucho el concepto de jugar como el jefe final y ver la historia desde el otro lado, mientras el héroe vuelve una y otra vez después de cada derrota. La ambientación, los personajes y los diálogos están muy bien hechos para lo poco que dura, y el pixel art le queda perfecto. También me gustó cómo el juego juega con la típica lógica de los RPG y hace que el héroe vaya aprendiendo y mejorando después de cada intento. Eso sí, su mayor problema es justamente la duración. Cuando empezás a engancharte con la historia, prácticamente ya terminó. Las decisiones tampoco tienen tanto impacto como esperaba, así que siento que se podría haber aprovechado muchísimo más la idea. Aun así, para lo que cuesta y siendo una experiencia tan corta, creo que vale bastante la pena. Es de esos juegos que terminás rápido, pero que te dejan pensando un rato después.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Italian*, Spanish - Spain*, Portuguese - Brazil*, Russian*, Spanish - Latin America*, Galician*, French*, Portuguese - Portugal*, Turkish*, German*, Japanese* +2 more
Hours played at review time, across 366 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
A cute fun game that explores the futility of being a video game boss. A little sillyness with interesting retro graphics, I have enjoyed several rounds of this game. For a few hours the price of 5 dollars seems right.
6/10 Game, I'd say it's worth $5. The sprite work is absolutely gorgeous, and the characters are nice as well. However, I think it does sort of fall flat gameplay wise? I get that is the entire point of such a game, but it feels Too flat. You need to balance the user experience and your narrative. Nobody's gonna enjoy your story fully if progressing the story feels clunky. Speaking of story, this game does also suffer from honestly not providing enough options that matter. Truth be told, there's little difference in your choices. You will reach an Ending. Hell, the other two endings are from either not caring about choices, or not even making choices. I think this game could've benefitted from having more genuine endings rather than one ending, an easter egg ending and a joke ending... I think there could be more QoL for the game. Such as speeding things up further on repeat runs, or making the controls not feel absurdly clunky and miserable if you want to do swiftish turns. It feels like you and the Hero are apart of separate games with how the move styles and speeds are different. It torches the immersion a tad bit. Not to mention the game suffers with one of its more expected endings... /// Spoilers Below /// The ending where you beat the Hero, is honestly... purely frustrating and unrewarding. You are required to do it for 100%, and yet it feels like a slog. Sometimes the Hero is simply unpredictable or borderline cheating, and you merely get access to three pretty bad moves. All with the limiting factor of not being allowed to enter Phase 2. Granted you get a safety net the first few Phase 2 procs if you don't ever attack, but I think that's not nearly enough to excuse an entire ending being behind what feels like RNG. Even if you use the boring cheese strategy of Move 3 Spam + Mace, it's just... unrewarding. The only purpose to do this is for 100% completion. It would feel more fun if your own skills as a human were more rewarded, as trying to accomplish this without the cheese is almost impossible. It's even WORSE if you fail. Because then you must go through all the steps once more. Some of the dialogue can't be sped-up or skipped for some reason either. It makes for a bitter experience. It's an alright game, especially if you do not care for 100%ing your games. It's got stunning visuals and a nice bittersweet mainline story. But everything else sort of... just sucks. Only really positive thanks to mainline story and visuals.
Too repetitive and short. Not good enough to be worth it IMHO.
Good game, exactly what you'd expect, just wish there was more endings that I'm pretty sure we all want.
Delightful little game.
Great 30-minute experience. Not many games let you play as the final boss, and even less explore the depth of the final boss's place in the world and relationship with Heroes.
Хорошая игра. Жаль, что она ограничилась лишь одной комнатой.
The Dark Queen of Mortholme é um jogo simples, mas que entrega uma experiência diferente das que os outros jogos geralmente oferecem. Através de uma arte bem feita e sob uma perspectiva diferente das que estamos acostumados, pois aqui jogamos como o vilão da história, tendo como objetivo derrotar a heroína que veio por um fim no nosso reinado, podemos observar a interessante evolução e ideais desses dois personagens através dos diálogos apresentados enquanto lutamos, algo que, na minha experiência, eu digo que foi divertido. Considerando o baixo preço do jogo e seu pequeno tempo de duração (eu terminei 100% em 2.4 horas), eu certamente recomendo pra quem quer que esteja interessado adquirir o jogo!
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| $8.8K | 57 | 100% | $5.99 | |
| $1K | 51 | 92% | $0.99 | |
| $168.9K | 838 | 95% | $14.99 | |
| $42.7K | 262 | 97% | $17.99 | |
| $5.2K | 77 | 99% | $4.99 | |
| $4.7K | 30 | 90% | $8.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $343.6K | 814 | 75% | $19.99 | |
| $343.6K | 2K | 82% | $5.99 | |
| $343.7K | 359 | 60% | $34.99 | |
| $343.6K | 1.1K | 95% | $17.99 | |
| $343.5K | 1.2K | 91% | $14.99 | |
| $343.8K | 5.4K | 69% | $3.99 |