
Archdemon Balor has opened the Gate of Hell into the human realm and hordes of demons and monsters have flooded into your world destroying everything in their path. You must protect those who are still alive and ultimately destroy Balor to close the Gate.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Jul 26 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Sums Steam only; Epic publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $14.99 | 24reviews | 75% | — | $9.3K |
| $14.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Definitely still rough around the edges at the moment. Controls are kind of a mess - when using a controller, there are some commands that still require you to use a keyboard (accessing menus in game). Movement interactions such as climbing ladders or pulling yourself up on ledges only work with the analog stick control, not the D-pad. Character movement in general feels clunk and not smooth. There are a LOT of inputs in this game with additional hot keys assigned to the face buttons when holding down the triggers. At the moment just nothing feels exceptional about the game. Hoping to see it shine up as development continues.
Very cool game. I am pretty sure I got it on sale, but so far I think the full price is very fair. Pros: Outstanding graphics. My 1060 3gb does great on high settings, drops from 60 fps to about average 45 on max settings. Still looks great on medium settings. I wish more side scrolling hack and slash games looked like this...don't get me wrong, I like the pixel aesthetic too and it will always have its place. Movement and attack mechanics feel good. Effects are sharp without being too saturated and distracting. Enemy designs are generally simple but varied and satisfying to beat. So far, has nice pacing. Havent gotten into it much to say anything about the story or boss variety yet. It is still early access, so I am looking forward to seeing what sort of updates are coming. Cons: Not much yet to complain about as I am less than an hour in, but one big thing stands out. You have three basic attack buttons. X is your regular attack. Y is a fast combo attack, and B is a slower but wider combo attack...the X button attack seems useless....Maybe I am missing something here. I never use it. See no reason to. Maybe as I get further into the game, its purpose will become more apparent. But unless that is the case, I would much rather get rid of the vanilla attack button, rotate the other attack buttons one counter clockwise and put a dash or roll move on B. Another con is there doesn't really seem to be much extraneous content yet...like lore or a bestiary, and so far I have not seen an inventory or character attribute screen but maybe its coming... I do wish those things were present, or at least a sign of them, at the beginning.
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Russian, French, Spanish - Spain, Spanish - Latin America*languages with full audio support
Hours played at review time, across 24 reviews with recorded playtime.
i can say it's a good platformer, bit easy tho but overall gameplay enjoyed me. i'll be waiting for the Act2. Game feels almost complete, didn't see any game-killing bug or anything. Only thing bothered me is how big character and the other graphic elements on the screen, it would be nice if the graphics little more smaller. Most of the time i'm going down to sub floors without seeing anything. And this game needs dark-tone music according it's atmosphere. I loved the game supports 32:9 screen ratio btw.
[h1]Calidad inesperada para un indie (Video al final) [/h1] El trailer me gustó mucho y me dió la sensación de ser muy similar en jugabilidad a los clásicos Castlevania. Me ofrecieron una key para probarlo, asi que me tiré de cabeza. Y el resultado me ha sorprendido mucho. [h1]En que consiste?[/h1][list] Básicamente consiste en avanzar nivel tras nivel eliminando a seres demoníacos a la vez que vamos mejorando las habilidades de nuestro personaje. [h1]PROS[/h1][list] [*]Calidad sorprendente para un indie de este rango de precio. [*]Cada nivel tiene por lo menos una zona secreta y al terminal los niveles, se nos da la posibilidad de rejugarlo si no hemos conseguido el "perfect" (todos los enemigos eliminados y todas las zonas secretas encontradas). [*]BARATO! El precio del juego me parece una pasada. No se si será muy largo, pero estoy seguro de que se amortiza enseguida. [*]Graficos sorprendentemente buenos. Es como un Castlevania modernizado que me ha gustado mucho. [*]EL sonido en general (musica y FX) me ha parecido de mucha calidad también. [*]Diseño de niveles muy bueno. [*]Combate desafiante: Al principio me fastidió que no hubiese una acción de rodar o de esquivar hacia atrás. Después vi que el dash, que también se usa para llegar a rincones inalcanzables, se puede usar para atravesar enemigos y atacarles desde atrás. Es un poco "tricky" pero cuando le pillas el truco es guay. [/list] [h1]CONS[/h1] [list] [*] Hecho en falta algunas acciones de combate: Atacar hacia arriba para enemigos voladores, anclar al personaje para poder girar y atacar sin avanzar (para no caernos en una cornisa, por ejemplo) y el rodar o esquivar hacia delante. [*]La barra inferior de ataques y objetos a veces es un poco molesta. Se podria aliviar con una opcion de mirar hacia abajo cuando estamos descendiendo a un nivel inferior, que es cuando la barra realmente molesta [*]El sistema de menu para abrir mapa, inventario y subir de nivel no me ha gustado nada. Se podria poner un menu clasico con el boton select, que no se usa. .[/list] [h1]CONCLUSIONES[/h1] Muy buen juego para fans de Castlevania. Muy buena relación calidad - precio y calidad alta en general para ser un indie. RECOMENDABLE 100% [h1]VIDEO!![/h1] He hecho un Stream con mis primeros pasos [url=https://youtu.be/0iAndA9pjic] AQUI[/url] en el que voy descubriendo el juego poco a poco. Creo que os puede ser de ayuda si os planteais comprar el juego. Si os gusta mi video, [url=https://www.youtube.com/channel/UC0PmKlXopkymAT1A4tLcsIQ?sub_confirmation=1] podéis suscribiros a mi canal haciendo click aqui.[/url] Espero que os haya sido de utilidad. Un saludo!! Miau
A pretty good side scrolling action adventure title with nice Castlevania vibes. Though controls are sometimes a little bit rough, overall the experience is rather pleasant and engaging. It would be a shame to see that game fall into oblivion as we haven't seen any update since the title was released. Hope to have a bit of news from the developers in the future :).
the controls make this game a pain in the ass to play.. theyre not very responsive.
Я ждал эту игру 2 года и вот, наконец, дождался! Это псевдотрёхмерный сайд скороллер с очень приятной атмосферной графикой. Дизайн уровней на высоте! Музыкальное сопровождение создаёт дополнительный мрачный антураж. Управление не сложное и не перегружено, но с достаточным разнообразием действий (несколько ударов, щит, магия). Есть различные характеристики персонажа, которые можно улучшать по ходу игры, что даёт дополнительные возможности в бою. Буду ждать добавления следующих глав.
Wow, this game is excellent, why isn´t it more known or commented ? Early Access and all, the polished Act 1 alone was totally worth of my buying it, and to me deserves and A game score ! (Act 2 & 3 pending). Kudos to the devs !
Eeeets pretty awful.
Nostalgic challenging and fun great combo for any metroidvania game. 9.5/10 https://youtu.be/P1qHEbvTNYM?si=alkdDWEUMnuXfHUr
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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