
Every move you make counts in this gritty turn-based game! Fight against foes in opposite 3x3 grid boards. Plan ahead of your enemies’ attacks and carefully choose your moves: running out of moves will cost you health, but enemies will always keep coming. How deep can you get into The Dark Cave?
Modeled estimate, not a reported figure. How we estimate →
About
The Dark Cave is a gritty pixel art turn-based roguelike where you fight tense battles in opposite 3x3 grids against wave after wave of enemies.

Movement during battles is limited. You will need to carefully consider each move and anticipating monster movement positions is necessary.
Build a strategy that combines skills and movements to attack and defend yourself from enemies: anticipating the movement and attack patterns of every monster is key to your survival

Select a hero from 3 distinct characters, each with 20+ available skills that can be upgraded multiple times
With 20+ enhancement effects, 20+ potions, and 40+ relics, forge your combat style through combinations

After you finish a layer, the Blacksmith, the Angel and the Black Marketeer will bring you different items to help you on your journey. But sometimes you’ll have to sacrifice something in exchange for their boons…
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, Japanese, Traditional Chinese
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
很不错的肉鸽游戏
Strength 적용, Blacksmith 클릭안됨 등의 자잘한 버그도 많고 결정적으로 전투의 변수가 너무 적음 제자리에 머물 수 없으며 무조건 이동이나 스킬 사용을 해야 턴을 넘길 수 있는데 이동은 자원을 소모하며 스킬은 쿨타임이 있다 스킬 쿨타임을 돌리는 동안 어쩔 수 없이 왔다갔다 이동을 해야 하는 게 불합리했음
感覺像半成品
♥♥♥♥♥♥♥♥ рогалик, но по началу надо пофармить
玩法还可以 但目前内容丰富度一般 (有一个BUG 清完倒数第二波怪物后 在新的一波怪物没刷出来前任意移动一下 然后刷出来最后一波怪物后随意使用一个技能 会直接秒杀所有怪物)
Nice idea with great potential but mediocrely developed.
技能没名字,建议起名
就很單純的計算型遊戲, 還不差,可以玩。
及第点のデッキビルド系ローグライト ライトに遊べる部分は期待通りだったが ゲームの内容は期待値に届いていなかった 遊ぶための手数が多いわりに演出が淡泊でご褒美がなく 次へ次へと続けたくなるような楽しさが無かった。 面白くないわけではないが 敢えて本作を薦めるだけの魅力は感じなかった。
好玩,但内容过少,现版本3个职业都是无脑aoe洗地复读即可通关,没什么变化。上下移动躲技能又花回合数又花移动步数过蠢 顺带建议删除所有带全屏索敌的敌人,尤其是全屏索敌cd+2和缴械+2,前期碰到没法打,你的一切走位都毫无意义
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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