
The Culling Of The Cows is a side-scrolling shooter / tower defence game. You will take the role of Sammy, a soliloquizing schizophrenic farmer with a self prophesied mission to lay waste to the disease spreading over his farm.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Флэш шлак. Не покупать
Game of the Year snub
Cows, guns, Nazi UFO, need I say more?
Муууу!
La verdad es un juego algo entretenido por un corto periodo de tiempo, si buscas pasar un rato pequeño distraído con algo diferente, es una buena opción.
[b]TL;DR[/b] A trashy, grinning wave-shooter where zombie cows and aliens get turned into fertilizer. Aggressive play sings, buckshots thunder, Divine Interventions (hello, Nuke) absolutely cook. Grind is the grind—but that’s the gig. [b]Verdict:[/b] [u]RECOMMENDED[/u]. [b]Setup[/b] [list] [*] Platform: Windows (Steam), Controller [*] Resolution: 1080p (native) [*] Playtime: 3+ hours (mid-game), 60% achievements [*] Difficulty: “Normal” but focus matters; aggressive style favored [*] Purchase: Self-bought [/list] [b]Why it slaps (and splatters)[/b] [list] [*] [b]Farmer fury loop:[/b] Load buckshot, mutter a prayer, and paste incoming beef from safe range. Feels dirty-good when you chain clean waves. [*] [b]Divine Interventions:[/b] The Nuke is a holy hog squeal of relief. Timing one right turns panic into puree. [*] [b]Tone:[/b] Grim, snarky, and proudly lowbrow. Zombie cattle, alien nonsense—the jokes are hit-or-miss, but the hits land with a wet smack. [*] [b]Music & flow:[/b] Fits the churn; you’ll nod along while you mulch. [/list] [b]Mud on the boots[/b] [list] [*] [b]Wave grind:[/b] Yep—repetition. You’re here to shovel; the game hands you a bigger shovel. [*] [b]Humor tolerance:[/b] Trashy by design. If you clutch pearls, this trough ain’t for you. [/list] [b]Performance & Tech[/b] [list] [*] Stability: Rock-solid—no bugs, no crashes. [*] Load times: Practically none. [*] Controller: Snappy; aggressive play is fully viable. [/list] [b]Length & Value[/b] [list] [*] Clear-completion estimate: ~10–15 hours (depends on upgrades/skill). [*] Price/Value: Solid. Snack-priced slaughter with staying power if the loop hooks you. [*][b] Best for:[/b] Wave-shooter sickos, trash-humor enjoyers, and anyone who doesn’t mind asking the heavens for a bigger boom. [/list] [b]Ratings (Wereboar cut)[/b] [list] [*] Gunfeel: 8/10 (buckshot therapy) [*] Loop/Pacing: 8/10 (round, momentum-friendly) [*] Humor/Theme: 7/10 (uneven, occasionally perfect) [*] Boss/Setpiece spice: 6/10 (mostly wave craft) [*] Performance: 9/10 (stable as a granite trough) [*] Value-for-time: 8/10 [/list] [b]Final Snort[/b] A grimy, grindy bovine cull with just enough holy explosives to keep the slurry flowing. Not subtle, not fancy—just loud, mean, and weirdly cozy once you find the rhythm. [i]Transparency: Self-bought. No paid ties. Hooves muddy, conscience clear.[/i]
i wouldnt recommend it, its nit that good and very short. Shooting is bugged half the time and after a few levels it just gets boring cuz its always the same. I completed the games in less then 1u30 min so its a pretty short game.
2/10
好玩
Мы играем в игру про выживание, но с ролевым элементом и элементами PvP. Вроде бы классика жанра, но оказывается что авторы решили пойти по пути усложнения слишком сильно. Сначала нужно выбрать персонажа и его навыки, потом тусоваться в гильдии, набирать предметы и снаряжение... И только после этого можно finally начать выживать на острове вместе с другими игроками. К сожалению, игра не поддерживает русский язык, так что для меня половина интерфейса остается нерасшифрованным. А еще есть проблема с балансом - слишком много хилеров и слишком мало убийц. Сначала я думал, что это нормально, но оказывается что в игре всего 4 вида оружия, которые можно улучшить, а основное преимущество хилеров заключается в том, что они могут вылечить своих друзей. Игровой процесс, с одной стороны, неплох: я люблю бегать по острову и убивать монстров для опыта. А с другой стороны - это же тот же остров 20 раз подряд. Понятно, что авторы не могли сделать игру слишком большой, но почему-то они решили повторить одни и те же локации 20 раз и даже на разных уровнях сложности. Субъективное мнение: мне это все не нужно - игра скучна и слишком утомительная. Не моё.
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Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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