
The Con Simulator is a simulation game for players who are dreaming about organizing their own comic con! (。・ω・)ノ゙
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese
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[b]你的所作所为对于“梦想”一词而言仿佛是一种侮辱。[/b] ———— ———— 相信你做游戏也“不是为了钱”,“也不过30块”而已,看到这个差评“认真你就输了”。
三年了,你知道我怎么熬过来的吗,你不上架我都快忘了这游戏了,三年了我终于能差评了
你直接把以后在A的众筹一次性搞死,你让a以后的独立制作人怎么过( ^ω^) 趁现在赶紧舔舔鼠鼠吧,怪异狗的下场怎么样不用我多说了8( ^ω^) 没事要恰饭的嘛,出事认真你就输了?( ^ω^) 你说你要恰饭谁说你们不能恰饭? 总结起来就一句话:吃相太丑忍不了!( ^ω^) 真尼玛妙蛙种子吃着妙脆角来到米奇妙妙屋,妙到家了( ^ω^) 才2W3,根本没什么用.认真你就输了( ^ω^)
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Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Hours played at review time, across 28 reviews with recorded playtime.
我觉得真不行,无论从游戏本体还是制作人
先说说游戏 画面简陋,AI蠢逼,漫展模拟就是游客进去在大厅中间一直呆着不动根据你的摆设扣分,到一定时间再从出口出去,为了延长游戏寿命(因为实在是太无聊了,摆好摊位和工作人员就不用管了)出了一个抽卡的系统,然后大概玩5到7把可以再抽一次,顺便还可以用升级吞噬更多的抽卡货币来继续延长游戏寿命。另外大谷很聪明的在主菜单联通了喵特的漫展售票,估计也能收点钱,不知道有没有A站众筹多啊? 然后就是关于这个游戏诞生的故事,大概情况大家都知道,一个二五仔的故事,去给叔叔舔了多久啊?这玩意搁浅了三年居然还能再出来?你知道我这三年怎么过的吗?我等了三年就为了给你一个差评!我认真!我输了!行了吧? 2022年初,大谷制作的漫展模拟器上架了!他将继续扮演白眼狼二五仔,他会用睿小将的艺术形象努力创造一个负能量的形象,AB两开花,弘扬睿站文化,希望大家吐口痰再走。
在搞好各种烦人的bug和更新更多游戏内容之前不建议购买 另:游客这血条有点薄的太离谱了
为了吐着口痰,它已经在我的愿望单里面待了几年了。 he~~~tui!
没有了解过A站的事情,所以只说游戏本体给我的体验。 从2018年等到现在,面对如此质量的游戏我很失望。 首先游戏较为无聊,内容也少(个人感觉仅比6块的黄油有游戏性一点),放置完摊位布置完就没事情可干了,除了放放技能,给我的感觉更像手游。 其次新手教程不完善,AI差评原因不明,导致实际游玩时游客评分根本高不起来。 这游戏如果是在前几年国人玩家在steam上对国产游戏包容的环境下我还能打个好评,但是现在,不行。 至少在更新更多内容前,不推荐! 建议5折再考虑入手
bug有点多,那个放置热点、应援团的按键一直按不到,还一直闪。 内容感觉就是市面上各种经营模拟类,特别是像秋秋空间那几个的换皮。 总的来说不值30,不如去玩秋秋空间
As a lover of sim/management games, this one is very basic and unfinished. You simply buy a bunch of booths and employees for your convention, then open the doors and watch NPCs flood in. The NPCs wander around aimlessly and then leave when they run out of stamina. No matter what I did, my NPCs always left tired, bored and hungry, regardless of how many facilities I bought or how I arranged them. People were crowding around my stalls but just not interacting with them - the game just doesn't work. I was completely unable to get good scores on any level, and there's just no point in playing if it feels like nothing you do actually effects anything...
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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