
Battle the corporate machine in The Company Man! A 2D action-adventure where you can hit your crazy coworkers with a keyboard and shoot your evil bosses with emails. Survive the struggles of working life and fulfil your lifelong quest to be CEO!
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Japanese*, Korean*, Simplified Chinese*, Traditional Chinese**languages with full audio support
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
動作流暢,劇情有趣,價格實惠 原價就超值,打折更值
Overall pretty disappointing. It comes off as a Mega Man styled action platformer with a big business twist where you going around defeating all of the different department managers and gain their abilities. Its far from it, unfortunately, and just ends up being a pretty one note action game with some very mild platforming thrown in. For starters it is a completely linear game, which isn't bad, however it does make the levels less of a challenge and make the later enemies more of the "bullet sponge" type instead of the skillfull timing and positioning enemies that Mega man is known for. The platforming is basic and really only ends up being jump at the end of the ledges instead of staying on top of what on nearby platforms and moving platforms with different obstacles like fire and stuff to force you to stay on your toes. The bosses are basic patterns that have no changes and just end up with you wailing on them during specific animations in which they hold still instead of you finding different times to get hits off on them during their attacks. The different abilities are all different shot types, shotgun, chain gun, snipe, etc. You will almost never use them unless you want to deal a little extra damage during a point in which you can approach the enemies. Finally, while the story appears to have a message on the surface, it can be summed up as , moving up in a corporation takes a lot of your personal freedom away and even if you rise to the top your still beholden to somebody. Yeah, that's work, corporations tend to pay a bit more and be more straightforward than running your own business or living off of the land. That's why so many people work for them, its a bit simpler and more financially rewarding. I thought for a second there it was gonna go into how the government and big corporations will work hand in hand to increase they're own profits and take away from others, essentially forming government sanctified monopolies but nope, that's it. TL;DR Honestly quite a disappointment, you tolerate bad game play for a non story if you get this, so don't.
Came into this hoping for Yuppie Psycho aesthetics applied to a 2D platformer, but unfortunately: [list] [*] Jumps are hard to gauge [*] No way to duck [*] The bosses mix tells and at least one expects one to fight patiently, not intelligently [/list]
グラフィックはヌルヌル動くし相当良い。最高レベル。 会社をアクションゲームにするアイデアも面白い。 だが、内容がシンプルで探索要素もかなり薄めですぐ飽きる。難易度もかなり低め。 そしてたまにバグって壁にハマったり、倒さなければ次に進めない敵が降りてこなくて進行不可能になることがある。そうなるとそのステージの最初からやり直さなければならなくなりめんどくさい。チェックポイントでセーブできるようになったほうが良いと思う。ゲームを途中でやめることもできないのは今どき不便すぎる。
遊玩時間約4.5小時,我很喜歡這款遊戲融合公司不同部門的創意,每個BOSS難度都不高打幾次就可以過了,手殘也能玩; 但擊敗特效沒有很明顯,回饋感比較低,使用技能硬直很大而且會被中斷; 路上小怪比較少,但路卻很長; 如果要會選單載入遊戲進度會load超級久,關遊戲也要關超級久,還有很多BUG; 可以賺錢的地方很少,打小怪一隻只有1塊,但東西卻賣很貴 我遇到的BUG: 1.自設手把按鈕隔一段時間會重置為原來的按鈕; 2.前幾關手把沒有一個按鈕可以跳下一個對話; 3.後面的關卡手把用不了(不知道是steam問題還是遊戲問題); 4.第一次跟櫃台小姐姐講話,再次觸發對話遊戲會停住(人物還有在動),選單也按不出來,需要關遊戲; 5.成就的“用碎紙機殺死敵人”明明已經有殺到但沒有觸發; 6.有個BOSS的突然有幾次攻擊判定很奇怪,明明我沒碰到他跟他的武器還是有受傷; 難得跑完第一次解鎖到三個speedrun成就,結果偏偏有個小成就卡BUG真的很不爽... 另外打完一關的中BOSS之後,會走跟前面完全一樣的地圖,我不知道是BUG還是真的就長那樣,我本來以為是沒存到檔,走到BOSS房發現是不同的BOSS,傻眼
[h1] Ода офисного каторжника [/h1] Этот платформер я приглядывал давно, ещё с момента анонса на одной именитой японской платформе с большой "N" в названии. И вот, на зимней распродаже мне наконец удалось ухватить его по приятной для такой короткой игры цене. Первое, что меня зацепило в этой игре, — это сатира на типичную офисную работу в большой корпорации. Будучи сам офисным клерком, я местами просто катался со смеху под стол — разработчики идеально попадали в мои личные переживания и моменты из реальной жизни с их шутками. [h2] Гамание [/h2] Геймплей на первый взгляд кажется простым, но оружие аутентичное местному миру: обычная атака проводится клавиатурой, стрельба электронными письмами вкупе с обычным прыжком и дэшем. Однако в сочетании с продуманным левел-дизайном этот простой набор механик раскрывает свою глубину. Каждый уровень предлагает интересные ситуации, с которыми вам, как игроку, предстоит оперативно справляться. В то же время сразу видно, что левел-дизайн специально заточен под спидран. Даже список достижений намекает: игра короткая и идеально подходит для скоростного прохождения. Лично у меня на прохождение ушло около шести часов, хотя одно из достижений я взял, уложившись в пять. Игра не требует сверхъестественных навыков, но и заставляет двигаться вперёд, не задерживаясь на одном месте. [h2] Боссы-руководители [/h2] Боссы в игре разнообразные, однако всё сводится к правильному выбору времени атаки. Если запомнить паттерны атак и не торопиться, победить можно без особых проблем, не потеряв ни одной полосочки здоровья. Стоит отметить, что при открытии местного аналога дробовика боссы проходят гораздо быстрее (некоторых можно победить за один цикл), если вы выучите их мувсет. Лично для меня самым раздражающим и ярким боссом стала Каломётчица — из-за неё я потерял целый час игрового времени!!! [h1] Подытожим: [/h1] Этот проект стоит вашего внимания, если вы хотите провести вечер за лёгким, но увлекательным платформером с отличным юмором и аутентичной офисной атмосферой. Кто же не захочет виртуально «надрать зад своему боссу»? [h3] ФаНоВо [/h3]
I feel like this game had two different people at the helm, on one hand some of the animations, designs, and gimmicks were really fun and interesting. I think the lawyer and marketing levels were particularly good. On the other hand a lot of the enemies felt sloppy, the sound design and music were particularly lackluster and I feel like the bosses in particular were either exceptionally easy or had one or two attacks that would hit out of nowhere (I'm looking at you Boba). Overall, I felt like the game had a lot of potential but lacked a whole lot of polish. It was also REALLY short, I wasn't particularly trying to go very fast through the game and I blew through it in under 5 hours. For a game with a $16 pricetag I was expecting a little more. I wouldn't call it a bad game, if you're looking for a pretty easy platformer with some interesting level design maybe give it a try. I just can't recommend it unfortunately.
I had a fun time playing this game, its a good little game. a few things you should know, while i enjoyed the game i think the price of 20$ AUD is a little high for the content, i think 10$ would be more appropriate for the amount of content. I had a few issues where the game would freeze at the end of some of the boss fights, and there is no 4k option. but otherwise the platforming is fun, the enemies and bosses are interesting and diverse. I loved the art style and the sounds were good.
The game was mentioned in our local newspaper and sound interesting. So I bought it but the game kept crashing at the introduction stage and couldn't proceed. After number of failed attempts, I had no choice but have to ask for refund. Sad....
this somehow is a little empty , not many enemies not much to explore , not complex boss fights overall it's a very simple and quite easy game , you can beat it under 3 hours no problem i like the art style but I would suggest to wait for it when it's under 10 cash
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Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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