
The Church in the Darkness is an action/stealth game where you infiltrate a religious cult and the story changes every time you play. It's 1977 and your nephew has moved deep into the South American jungle. Sneak into his commune, find out what's going on, and try to get the best ending you can.
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An action/stealth game where you infiltrate a realistic cult in the 1970s, see if your nephew is safe, and try to get the best ending for everyone.
No one is forced to join a cult. It welcomes you. It understands you. It envelops you until the words become more than truth—they make you whole.
In the late 1970s, the charismatic Isaac and Rebecca Walker lead the Collective Justice Mission. Labeled radicals and feeling persecuted by the US government, they relocate their followers to the one place they believe they can create a socialist utopia: the jungles of South America. There they build Freedom Town. But relatives left behind in the US become worried: what exactly is going on at this compound in the jungle?
You play as Vic, an ex-law enforcement officer who has snuck into Freedom Town to check on their nephew, Alex. Whether you choose stealth or violence, you must infiltrate the commune, find out what’s going on within, and locate your nephew, before it’s too late.
The dynamic story of The Church in the Darkness changes every time you play. It's up to you to explore Freedom Town, figure out the shifting personalities and motivations of the cult leaders, and decide what to do.
What ending will you get? Will you get Alex out, whether he wants to go with you or not? Will you confront the cult leaders? Will you join the cult?
Try to find the best ending you can live with for each scenario by trying different play styles or making different choices.
Multiple ways to play: Avoid detection completely, taking out guards and civilians non-lethally, or kill anyone who gets in your way.
Interview characters from Freedom Town and search for clues. Documents and letters scattered around camp will hint at the true nature of the commune.
Fully voiced game, starring Ellen McLain (best known as GLaDOS in Portal) and John Patrick Lowrie (the Sniper from Team Fortress 2) as the cult leaders, Rebecca and Isaac Walker.
Directed, designed, and written by Richard Rouse III (The Suffering). With guest writing contributions from legendary game writers Chris Avellone, Marc Laidlaw, Steve Meretzky, Brian Moriarty, and Brenda Romero.
How dangerous are the Walkers? How far will you go to uncover the truth and save Alex? Could it all have turned out differently?
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Japanese, Russian, Simplified Chinese*languages with full audio support
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
В целом крутая и непредсказуемая игра, которая понравится любителям нестандартных нарративных решений и сильного сюжета, возможно немного преувеличу – 10/10.
I guess, I expected something better. Unfortunately, this is basically an unpolished stealth game, that for some weird reason has procedurally generated maps. Perhaps it would have made more sense for the devs to focus on creating unique hand crafted levels, instead of uneven areas. Sadly, the gameplay is just too simple to be compelling, and the promised random generation doesn't enhance the experience in a meaningful way.
The idea is intriguing, but the gameplay situation is not good. Unfortunately, the gameplay is limited to a basic hide and seek or slaughter everyone game with very little interaction.
The Church in the Darkness es un juego de sigilo con un planteamiento apasionante al que, por desgracia, no le hubiesen venido mal un par de meses más de desarrollo. El juego tiene un componente procedimental muy interesante, que aleatoriza una serie de parámetros cada vez que empiezas una partida nueva. Las dos o tres primeras veces que experimentas esto, es alucinante. Tu contacto en el poblado cambia, el punto de extracción cambia, las misiones cambian. El problema es que, si bien hay personajes y misiones que permutan, los puntos clave del mapa y la gran mayoría del texto no lo hace. Esto provoca que, a partir de la quinta o sexta partida —el juego aspira a ser muy rejugable, con más de una decena de finales— estés aburrido de los diálogos y tengas más que vistos los tres o cuatro "chokepoints" del mapa. Y es una pena. Es una pena porque, pese a ello, pese a sentirse muy inacabado por momentos, The Church in the Darkness es un juego apasionante.
the church in the darkness is an action-adventure game that was released in 2019 for PC, PS4, & xbox one. published by fellow traveller, a smaller publisher. you play as someone attempting to infiltrate a religious cult that is very reminiscent of the whole 'jonestown' thing from the 1960s. it's very similar to the original metal gear solid in regards to gameplay style, focusing on stealth, albeit extremely basic in depth. the game plays very unpolished, which is extremely disappointing given the scope of this game and how small it is. some tight and responsive gameplay would've made up for some of the other shortcomings the game had. this is not some terrible flop of a game, but it definitely is closer to a 4/10 then like a 7/10, but i wouldn't say it's so bad to warrant a negative rating (which i reserve for stuff that is like 1/10 territory). for how cheap you can buy this, i just can't NOT recommend it.
"The Church in the Darkness" é um jogo de ação e aventura furtiva, desenvolvido pela Paranoid Productions e lançado em 2019. O jogo apresenta um enredo único em que o jogador assume o papel de uma pessoa que tenta resgatar seu sobrinho de uma seita perigosa liderada por um casal carismático. A jogabilidade é baseada em uma abordagem furtiva, onde o jogador deve se infiltrar no complexo da seita sem ser detectado, evitando guardas e câmeras de segurança. O jogo oferece várias opções para lidar com os obstáculos, como esconder-se atrás de objetos, distrair guardas com objetos, entre outras. O aspecto mais notável do jogo é a história envolvente, que é altamente influenciada pelas escolhas do jogador. Existem vários finais diferentes, dependendo das escolhas que o jogador faz durante o jogo. Além disso, o jogo apresenta atuações excepcionais dos dubladores, que ajudam a dar vida aos personagens. No entanto, o jogo pode parecer repetitivo em alguns momentos, pois a maioria das tarefas é a mesma durante todo o jogo. Além disso, a jogabilidade pode parecer um pouco lenta para os jogadores que preferem ação constante. No geral, "The Church in the Darkness" é um jogo intrigante que oferece uma história interessante e um estilo de jogabilidade furtivo único. Embora possa parecer repetitivo em alguns momentos, a história envolvente e as opções de escolha do jogador compensam isso. Nota: 3,5/5
Does not support click to move, only WASD.
Decent enough game if you have the patience. I mean, reeeeeeeally have the patience.
this is not a $20 game. I got it on sale for $2 and would regret having spent any more than that. the reason I keep coming back to this game is, because it's a master class in bad game design
Not too bad as reviews say (if you get it with 90% discount like I did).
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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