
An ARPG where you can traverse ancient dungeons, choose unique adventurers, and fight against a growing darkness. Please keep in mind that this is game is in pre-alpha and is subject to change.
Modeled estimate, not a reported figure. How we estimate →
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About
A curse has been casted on a kingdom, leaving many dead all over the realm, a king gone missing, and other worldly monsters roaming without much resistance.
"The Chimera Chronicles: Usurper" is a multiplayer co-op ARPG set in a world where the player must face down foes of strange origins. There are adventurers of different backgrounds and agendas that are willing to join forces for the sake of defending their world from this new threat.
Here's the following of what you can do and find in The Chimera Chronicles: Usurper:
1. Random generated dungeons (This feature has been removed until further notice)
2. Over 50 weapons (Not all characters share the same weapon type!)
3. Cooking!
4. Variety of skills/abilities
5. 8 different playable characters
6. 3 playable dungeons
7. Trade, chat, or duel other players (This feature has been removed until further notice)
8. Weapon Crafting
**IMPORTANT!**
1. Please be aware that this product is in pre-alpha and will absolutely change based on community feedback - both Discord and Steam.
2. As of now, I have removed multiplayer due to technical issues on my end. This, however, will be worked on during the game's development.
3. If you wish to provide direct feedback, then please be a part of the Discord channel! Though, I will check on the Steam store page from time to time.
4. I am the only person working on this project and I have a lot of ground to cover, and I work full time to provide for my family. If it seems like something is taking too long to get fixed, then now you know ;P
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Reviews
This game is atrocious. This game feels like one giant asset flip. There is no quality here. Upon first spawning into the world, only my characters sword and shield loaded. The town couldn't even load in with only about half the buildings rendering, with all of those only rendering about half the building. I take a few steps and the game crashes. I load up the game again and the game instantly freezes upon spawning. I start the game for a third time and everything loads. Cool. Problem is, there is no tutorial or any sort of info about how to play the game or where to go, so I run around, wasting my time just trying to find where a shop is or where to go to a dungeon. NPC's have an exclamation mark above their heads but don't offer a quest or anything. I finally find the dungeon portal and after holding the F key for an unnecessarily long time to enter, I am finally in. I load in and... nothing loads as usual. It's only a floor and an eternal abyss around me. Enemies spawn in a huge pile right in front of me (about 20) and instantly swarm and attack me and I die. Game crashes. I load it up again and go back into the dungeon and then the world loads. I find an enemy and go to attack it. The fighting is atrocious. There is no weight to your attacks. Blocking forces you to stay completely still which is horrible game design. Enemies don't get staggered or react to your hits at all so you just button mash the enemy with your attack while they do the same in hopes that you kill them first as enemies randomly come from nowhere and attack you, swarming you until you die. This game is hiding behind the early access B.S and it's not even trying to hide it. Many games have come out in EA much more polished than this turd so the game being in EA is just an excuse, a scam, or both. I would say not even the bare minimum went into both developing and testing this game before release. Game plays like a very early alpha build. Save your time and money and do not download this.
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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