
The Blood of Dawnwalker is an open-world dark fantasy action RPG set in 14th-century Europe. You play as Coen, human by day and vampire by night, fighting to save your family in a story shaped by your actions and the secrets you uncover.
Modeled estimate, not a reported figure. How we estimate →
Prices
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Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
About

14th-century Europe. Bloody conflicts sweep the lands, and the Black Death comes for the survivors. It's a moment of weakness - and that's all they needed. Vampires seize their opportunity to walk out of the shadows and claim what they've been denied for centuries: freedom, and the power that comes with it. Other creatures of the night follow their lead. Legends turn into reality, and history as we know it will never be the same.
You play as Coen, a young man turned into a Dawnwalker, forever treading the line between the world of day and the realm of night. Fight for your humanity or embrace the cursed powers to save your family. Whatever your choice, the question stands: is your soul worth the lives of those you love?

Experience and shape the plot the way you want. Embark on the quest to save your family, or swear revenge on your sire and destroy everyone standing in your way. Discover ancient secrets lurking in the valley. Rush in head first or risk taking time to prepare. Go alone or search for friends and forge unlikely alliances.


Experience two different gameplay loops, offering distinct abilities to choose from, mysteries to uncover, and varying ways to achieve your goals. Experiment with different approaches and discover how the world reacts to your actions.

Every action - and inaction - shapes the world around you. Your family’s days are numbered, and every time you take on a quest, time moves forward, compelling you closer to the end. Choose carefully whom to help and whom to leave behind. You will not have time for everyone. The world waits for no one. And neither does the villain.

Defy gravity, become a brutal force of nature, and use your supernatural skills as a vampire. Or raise your sword, and employ powerful magic to take on opponents as a human. Experiment and adapt as your form changes during the day and night; each has its strengths and weaknesses.

Venture through the hand-crafted open world and discover all it has to offer. Roam through the lush forests, the vast plains, the treacherous swamps, the steep mountaintops, and the medieval settlements. Explore forgotten ruins, find remnants of an ancient civilization, and uncover truths that should probably remain hidden.

Experience the beginning of a brand-new saga built with love for the role-playing genre. Immerse yourself in a visually stunning world powered by the next-gen Unreal Engine 5.

Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox, GOG, PlayStation publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $69.99 | 25.5Kreviews | 87% | #31 | $72.4M |
| $69.99 | 2.1Kratings | 88% | Top 100 | not modelled |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1800 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Es una locura, no habia disfrutado tanto un videojuego desde hace años!!
polska gurom
Das Spiel hat generell viel Spaß gemacht. Die Kampfmechanik ist okey und die Vampierform macht natürlich richtig Spaß! Die Story ist gut und spannend verpackt. Auch wenn ich kein Fan von "Zeitdruck" bin, waren die 30 Tage annehmbar. Das Spiel endet danach aber abrupt und es gibt keine Möglichkeit mehr weiterzuspielen. Man muss also neu starten oder einen älteren Spielstand laden, was ich auch tat um die verschiedenen Enden auszuprobieren. Dem Spiel fehlt für meinen Geschmack nun den Wiederspielwert. The Witcher 3 Fans werden natürlich auch mit Dawnwalker ihren Spaß haben!
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Latest in each market: best FR #29, worst CN #100 · 14 markets collected
US · last 30 days
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Czech, Hungarian, Japanese, Korean, Polish*, Portuguese - Brazil, Simplified Chinese +3 more
| $69.99 | 565ratings | 88% | #12 | not modelled |
| $69.99 | 0ratings | 0% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.8K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Top
I was hooked to play this game since the very first cinemtaic trailer, tried to imagine what it'd be like based on the gameplay reveals and bits of news from the devs, but the final result exceeded each and every of my expectations, from the tech side to the game mechanics, writing, acting, sceneries, etc. What a feast, truly
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A bit janky at times, but the story, characters and world make up for it in a big way. If you liked the witcher 3 you will love this game.
The Blood of Dawnwalker to klimatyczny, mroczny świat, ciekawa historia, świetne postacie i genialny klimat wampirów. Gra potrafi naprawdę wciągnąć. Gdybym nie musiał wstać do pracy grałbym do rana :D
O jogo tem uma premissa corajosa: limitar as opções do jogador pelo tempo disponível. Isso cria um estranhamento no começo. Estamos acostumados com RPGs em que podemos simplesmente fazer tudo, então ver o tempo passar e saber que algumas oportunidades podem ficar para trás gera uma certa angústia. Mas, depois que você entra na lógica do jogo, isso se torna uma das melhores coisas de The Blood of Dawnwalker. O tempo cria uma imersão e um senso de urgência que não se encontram em qualquer outro game. Você começa a pensar no que realmente importa, quais problemas quer resolver e quais está disposto a deixar pra trás. No fim, o tempo é mais que suficiente e funciona mais como uma ilusão de limitação do que como uma restrição de verdade. Mesmo assim, o jogo consegue nos colocar diante de decisões difíceis, em que priorizamos nosso objetivo principal e ficamos com aquela “dor” de não resolver uma quest secundária do jeito que gostaríamos. Curiosamente, quando cheguei ao final, minha sensação foi de que o tempo poderia ser ainda mais curto. O ponto mais forte do jogo, porém, está na construção dos personagens, nas atuações e na história. Viver Coen e suas relações com o mundo de Sangora é muito gratificante. As atuações são excelentes na grande maioria das cenas e os personagens conseguem fazer você se importar com o que está acontecendo. A gameplay tem seus momentos bons e seus momentos ruins. Ela muda entre dia e noite, humano e vampiro, e isso é muito legal. Não é apenas uma mudança estética: a forma de jogar muda e as próprias missões podem ter progressão e resultados diferentes dependendo de quando e como você decide fazê-las. O combate direcional é claramente inspirado em KCD, mas aqui é muito mais intuitivo e fluido. O problema está principalmente no sistema de target e na câmera, que nem sempre criam a melhor experiência, especialmente quando existem vários inimigos. Também há uma limitação desnecessária nas skills ativas e poderes que podem ser usados de forma rápida. O jogo exige o uso constante da roda de habilidades para acessar coisas que poderiam tranquilamente ter comandos rápidos. Além disso, a própria quantidade de habilidades ativas disponíveis é limitada. E acho que esse é o maior problema da gameplay: depois de um tempo ela fica repetitiva. Coen evolui como personagem, ganha novas possibilidades e fica mais poderoso, mas o combate não transmite essa mesma sensação de evolução. Você aprende coisas novas, mas continua fazendo praticamente as mesmas coisas durante boa parte do jogo. Vale ressaltar que a gameplay é legal. O combate funciona, a diferença entre humano e vampiro é uma ótima ideia e eu me diverti jogando. Só existe bastante espaço para melhorar e aprofundar esses sistemas numa continuação. Pra quem gosta de RPGs, histórias de vampiros e escolhas difíceis, esse é um excelente jogo. De verdade, parece um spin-off de vampiro de The Witcher, o que não é um problema pra mim. Jogarei a continuação sem a menor sombra de dúvida. Melhorias precisam ser feitas, mas valeu cada minuto do meu tempo.
Whatever people are experiencing, its definitely an optimization issue. I, for the first time, get to say "it works on my machine." I am having zero issues and its at a pretty stable 120fps for me on high settings.
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Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
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