
The Blood of Dawnwalker is an open-world dark fantasy action RPG set in 14th-century Europe. You play as Coen, human by day and vampire by night, fighting to save your family in a story shaped by your actions and the secrets you uncover.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
About

14th-century Europe. Bloody conflicts sweep the lands, and the Black Death comes for the survivors. It's a moment of weakness - and that's all they needed. Vampires seize their opportunity to walk out of the shadows and claim what they've been denied for centuries: freedom, and the power that comes with it. Other creatures of the night follow their lead. Legends turn into reality, and history as we know it will never be the same.
You play as Coen, a young man turned into a Dawnwalker, forever treading the line between the world of day and the realm of night. Fight for your humanity or embrace the cursed powers to save your family. Whatever your choice, the question stands: is your soul worth the lives of those you love?

Experience and shape the plot the way you want. Embark on the quest to save your family, or swear revenge on your sire and destroy everyone standing in your way. Discover ancient secrets lurking in the valley. Rush in head first or risk taking time to prepare. Go alone or search for friends and forge unlikely alliances.


Experience two different gameplay loops, offering distinct abilities to choose from, mysteries to uncover, and varying ways to achieve your goals. Experiment with different approaches and discover how the world reacts to your actions.

Every action - and inaction - shapes the world around you. Your family’s days are numbered, and every time you take on a quest, time moves forward, compelling you closer to the end. Choose carefully whom to help and whom to leave behind. You will not have time for everyone. The world waits for no one. And neither does the villain.

Defy gravity, become a brutal force of nature, and use your supernatural skills as a vampire. Or raise your sword, and employ powerful magic to take on opponents as a human. Experiment and adapt as your form changes during the day and night; each has its strengths and weaknesses.

Venture through the hand-crafted open world and discover all it has to offer. Roam through the lush forests, the vast plains, the treacherous swamps, the steep mountaintops, and the medieval settlements. Explore forgotten ruins, find remnants of an ancient civilization, and uncover truths that should probably remain hidden.

Experience the beginning of a brand-new saga built with love for the role-playing genre. Immerse yourself in a visually stunning world powered by the next-gen Unreal Engine 5.

Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox, GOG, PlayStation publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $69.99 | 24.3Kreviews | 87% | #14 | $69.2M |
| $69.99 | 1.9Kratings | 88% | Top 100 | not modelled |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1670 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
amazing game so far and with additional patches im sure it will continue to improve
Storywise, the game is great and has a lot of strong points, but the combat—which is the main mechanic—is really clunky, especially when fighting multiple enemies. The combat problem isn't a skill issue; it's a polish issue. During combat, you aren't facing difficult enemies—you're fighting against the camera, the lock-on aim, and the overall ordeal of not being able to choose who you're engaging properly. It's very frustrating, and I can't recommend the game while it still feels like a WIP.
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $69.1M | 95.7K | 86% | $39.99 | |
| $68.9M | 157.6K | 97% | $29.99 | |
| $69.6M | 51.7K | 80% | $39.99 | |
| $68.8M | 62.6K | 83% | $59.99 | |
| $70.2M | 147.7K | 85% | $29.99 | |
| $68.1M | 95.9K | 90% | $39.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| $8.3M | 9.3K | 84% | $49.99 | |
| $3.7M | 7K | 66% | $19.49 | |
| $2.5K | 4 | 100% | $24.99 | |
| — | 0 | — | — | |
| — | 0 | — | — |
Every market we collect.
Latest in each market: best AU #12, worst CN #99 · 14 markets collected
US · last 30 days
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Czech, Hungarian, Japanese, Korean, Polish*, Portuguese - Brazil, Simplified Chinese +3 more
| $69.99 | 536ratings | 88% | #25 | not modelled |
| $69.99 | 0ratings | 0% | #12 | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.7K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Great game.
กลิ่นอาย the witcher 3 ชัดเลยบรรยากาศใช่เลยแค่เปลี่ยนเนื้อหามาเป็นแวมไพร์ ระบบต่อสู้ทำมาดีนึกว่าจะก้อป the wicher 3 แต่ไม่ใช่เลย มีการ parry แล้วก็หลบไปตามลูกศรที่ขึ้นให้กดตรงจังหวะและก็มีสกิลให้กดใช้คล้ายๆอัลติ เนื้อเรื่องถือว่าดีมากสมกับเป็นอดีตทีมงาน CD Projekt Red เก่าที่ทำ the witcher 3 กับ cyberpunk 2077 มาก่อน แต่แอบขัดใจเรื่องนับเวลาถอยหลัง 30 วันที่ต้องจัดการเวลาให้ดีถ้าไปเลื่อยเปื่อยไม่ได้อีกต้องเลือกทำเควสดีๆอ่ะ แต่ก็แอบมีบัคนิดหน่อย npc เดินแปลกนอกนั้นแทบไม่มีถือว่าทำดีนะ แต่เกมนี้แอบกินสเปคอยู่ยังแอบ optimize ไม่ค่อยดีมากนัก โดยรวมแล้วถือว่าเกมดีไม่แป้กเป็นเกมแวมไพร์ที่ดีเลยนี้ผิดหวัง vampire the masquerade bloodlines 2 มาเจอเกมนี้ไปเอาใจและเวลาไปเลย ได้เบียวเป็นแวมไพร์ซะทีได้อดหลับนอนหล่ะกูดูดเวลาชีวิตจริงๆ
N'écouter pas les avis négatif, il ne s'agit que de personne qui ne savent pas comment mettre a jour un pc et qui devrait simplement rester sur console ou retourner jouer a Fortnite. Le jeux est magnifique visuellement et si vous avez fait vos update de pc, il sera très stable. L'histoire a l'air très riche et pationnante. L'ambiance très sombre (encore plus que witchers 3) donne une immersion totale. Je vais donner un avis plus poussée plus tard, pour l'instant jouer et apprécier le jeux d'une équipe incroyable
I don't know what it goes with review bombing these days. The game is amazingly good, I had a really smooth experience optimization-wise. The combat is chef kiss, satisfying and rewarding. the dialogues and the story are super engaging from moment 1. Considering this is the first game from this studio, I give it 10/10 without thinking a lot about it.
When I found out that former Witcher 3 devs made it, I decided I had to have it. The story is really interesting so far and the 30 day timeline to save your family is a unique mechanic. I also really like the fact that you're not hard locked into finding your family and the story will continue if you choose to ignore them. It is absolutely scratching that Witcher itch while we wait for the DLC and fourth game. I haven't had any technical issues so far like some others have. The fighting mechanics don't really bother me at all and it just takes a little time to get used to them.
Game runs perfect on Ultra settings, no stuttering or frame drops. The choices and minor interactions that can be found are incredibly fun and add replay ability. The combat is pretty ♥♥♥♥, forcing a lock on while most encounters are multiple enemies already sucks, especially since without indicators you're stuck omniblocking wasting your stamina until it's your turn to get one perfect block from the guy you are forced to be locked onto, or you get to attack once or twice and run out. Not that the combat is hard I have yet to die on the normal difficulty, however it is not fun and it is sad that it's even attempting to compare itself to the witcher. Not to mention tying directional blocks to the ♥♥♥♥♥♥♥ movement stick, really? You force a ♥♥♥♥♥♥ lock on regardless which makes the ability to move the camera worthless because it will fight you to keep that lock on. Now you can't even move while fighting instead relying on the very stiff and floaty attacks to even cover ground. If you get surrounded expect to take 40 backshots until you either wrangle the lock to the right dude or get lucky and have Coen magically magnetize and flip 180 mid attack which looks like ♥♥♥♥. The stupid QTE's for little nothing ♥♥♥♥ is funny. Forcefeed your mother QTE how interactive and quirky, totally not obnoxious and immersion breaking to have your good looking cutscenes be covered in ugly button prompts where everyone just stares at you awkwardly. I can't wait to put a few hundred hours in, however honestly if the combat doesn't get looked at than I sure as ♥♥♥♥ can't recommend it. Seriously just tie the blocking direction to the right analog so you can at least move during combat.
Jogo com desempenho e gráfico de 2010, e performance para PCs de 2028ª, podia ter ficado mais 1 ano pra polir antes de lançar, otimização está uma merda. Tem muita coisa legal, mas as coisas que são ruins, são ruins pra caralh4. O cara que inventou essa mecânica do tempo simplesmente foi corno e não conseguiu descobrir a tempo o cifre. A movimentação do personagem é ridícula e imprecisa
Been anticipating it for a long time, the setting of medieval dark fantasy with vampires produces a heavy atmosphere that is otherwise lacking in games made for the "modern audience" with HR in the room.
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