
The Bazaar is a fast-paced multiplayer Roguelike where every run is a new puzzle. Choose from unique heroes, uncover powerful combos, and outwit your opponents in a dynamic, ever-changing marketplace. Play at your own pace while discovering endless ways to win.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
About

Welcome to The Bazaar, a hero-building strategy game set in a vibrant, ever-changing galactic marketplace. Collect exotic tools and weapons and strategically assemble them on your board, then unleash your arsenal against fantastical creatures and rival players! Hundreds of fully-voiced, unique encounters await adventurers looking to find fortune in The Bazaar.
Master the meta or make your own.

Choose from an expanding roster of heroes, each with their own distinct play-style, over 100 unique items, and an ever-growing catalog of content. Equip weapons, skills, tools, potions, dinosaurs, and more to construct the ultimate strategy–then watch it destroy your enemies! With hundreds of items and combinations to discover, every run is a unique puzzle to be solved. Choose wisely!
Plan your adventure on your own time. You'll face real players during their journey, turning encounters into a unique combination of planning and creativity, all without worrying about real-time timers.

Whether you're building your board around one powerful item to crush your opponents in a single blow, or orchestrating elaborate combos, The Bazaar rewards creativity and risk-taking. No two runs are the same, and mastery comes from learning to adapt on the fly.

There’s more to the Bazaar than combat! Each hero has their own journey, and you’ll meet a sprawling cast of memorable characters along the way, from friendly merchants to robot revolutionaries to powerful entities with motives unknown–all fully voiced in a rich and atmospheric environment. The Bazaar is a surreal crossroads of magic, machines, and ancient secrets, a high-tech fantasy world packed with deep lore that you’ll uncover one run at a time.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Engagement
Reviews
Themes across 1515 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
needs to be on mobile so I can play it anywhere
me like number get big pretty pictures i like that clicking on things feels like putt putt and his zoo
更新以后甚至无法启动游戏,气笑了
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, German, Korean, Portuguese - Brazil, Simplified Chinese, Italian, Spanish - Spain, Spanish - Latin America, Turkish*languages with full audio support
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Hours played at review time, across 1.5K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
游戏性不错,不过学习成本太高,每个月一个赛季,新赛季就得把你上个赛季玩的阵容削一半,月中更新再削一半,基本上半个月就得学新玩法,不学的下场就是天天输,挫败感十足。平衡做的也是十分的差,本来一个英雄入门就得很长时间,结果一个赛季刚入门一个英雄,下个赛季立马成下水道,这胜率最低和最高竟然能差出一倍来。
Fix ranked
flim flom flim
[h2][i]The Bazaar[/i] — An exceptionally deep autobattler built around systems that constantly interact in intricate ways [/h2] ✅ Incredibly unique game design — the way all the different components of the game interact with each other in unique and interesting ways is, quite frankly, ingenious ✅ Fantastic character designs, both visually and mechanically — there is so much depth and build variety for most of the characters, which leads to an insane amount of replayability (I have ~400 hours just playing Pyg) ✅ Asynchronous PVP — this is a huge sell for me because 1) I can get up and come back to the PC at any time and 2) the PVP nature of this game means that there is always something new to experience and learn ✅ Gorgeous visual design & fantastic audio — super polished animations, gorgeous art, beautiful backgrounds/boards, and lovely soundtracks ⛔ Frustratingly poor balance patches at times that hardly touch overpowered/unplayable archetypes for weeks to months, inevitably leading to stale metas (I usually just drop the game for a few months whenever I feel the meta is getting unfun or stale) ⛔ Buggy UI/UX — settings can reset a good amount and there are still some issues here and there with the UI/UX, although it has drastically improved since open beta ⛔ Server stability — overall server stability is quite good and is night and day better than it was in open beta, but I still run into hiccups with the servers every now and then [h2]Grade: A-[/h2] [i]The Bazaar[/i] is one of the most thoughtfully designed games I've played. The way all of its systems interact with each other creates an absurd amount of depth, and I'm constantly finding new interactions that I didn't realize were possible. The asynchronous PVP is also a huge part of why I enjoy it so much, since I can play at my own pace and still feel like I'm constantly learning from other players' builds. I've put ~400 hours into Pyg alone, and even after all that time, I still find myself discovering new interactions and builds. That's probably the best way I can describe what makes [i]The Bazaar[/i] so special to me. There's just an insane amount to learn, and the more you understand how the different pieces interact, the more interesting the game becomes. Unfortunately, balance patches can be frustratingly slow to address dominant or unplayable archetypes, which can lead to stale metas, and the occasional UI bugs and server issues are still frustrating when they pop up. These are the main reasons I tend to take breaks from the game, but they're also the only reason I don't have this even higher. The underlying game is just that good. For me, [i]The Bazaar[/i] is one of the most replayable and mechanically interesting games I've played. I can take a break for a few months, come back, and still have a ton of new things to learn and experiment with. That's a pretty rare quality, and it's a big reason why I've put so much time into it.
劳累
Se quiser jogar o jogo vc vai ter que pagar depois por cada personagem então o jogo não tem escalabilidade
ptw
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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