
The Basilisk is a genre-swapping horror platformer that focuses on you, a supercomputer, as the last hope to save mankind from an unknown virus. If you suffer from mental health issues, play at your own risk.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 26 reviews with recorded playtime.
Reviews
I loved it by the way the password you have to put at the end of your third playthrough is Elephant
2 hours or so of puzzle platformer set in a twisted story. It's short but still a worthwhile experience. For the 0,79€ / $0,99 price? Definitely recommended.
The Basilisk is a unique independent title that combines platforming, puzzle-solving, psychological horror, and narrative-driven gameplay into an experience that constantly challenges player expectations. Developed and published by Joshua Hughes, the game takes place within a futuristic scenario where humanity faces extinction from a deadly virus. Players assume the role of an advanced supercomputer tasked with navigating complex viral structures in an attempt to discover a solution. While the premise initially sounds like a science-fiction puzzle adventure, the game quickly evolves into something far more ambitious and unsettling. One of the most striking aspects of The Basilisk is its commitment to unpredictability. Rather than focusing on a single gameplay style, it frequently introduces new mechanics and gameplay concepts throughout its campaign. Platforming challenges, logic-based puzzles, exploration sequences, and horror-inspired moments are woven together in a way that keeps the experience feeling fresh. The game’s fifty levels are designed not only to test player skill but also to create a sense of uncertainty, ensuring that players rarely feel completely comfortable with what comes next. The narrative serves as the centerpiece of the experience. As players delve deeper into the simulation, they encounter increasingly strange events, cryptic messages, and philosophical questions that blur the line between reality and artificial intelligence. The game explores themes involving consciousness, morality, free will, and the consequences of technological advancement. Rather than delivering a straightforward story, it encourages interpretation and personal reflection. This approach may not appeal to everyone, but players who enjoy thought-provoking narratives will likely find themselves captivated by the mysteries hidden beneath the surface. Atmosphere plays a major role in making The Basilisk memorable. The horror elements are largely psychological, relying on tension, uncertainty, and disturbing implications instead of constant jump scares. The game creates an ongoing sense of unease through its environmental design, audio presentation, and unexpected shifts in tone. Even during moments that appear calm, there is often an underlying feeling that something is wrong. This persistent tension helps maintain engagement and strengthens the game's identity as a psychological horror experience rather than a conventional action title. The puzzle design deserves particular recognition because it is closely tied to both the gameplay and the narrative themes. Many challenges require observation, experimentation, and creative thinking rather than simple trial and error. The viral-navigation concept is integrated into the gameplay structure, making players feel as though they are genuinely exploring complex systems in search of answers. Some puzzles may be intentionally obscure, which can occasionally lead to frustration, but they also contribute to the game's atmosphere of mystery and discovery. Another notable feature is the presence of branching choices and multiple endings. Decisions made during the adventure can influence the outcome, encouraging replayability and rewarding players who wish to uncover every layer of the story. These alternate paths reinforce the game’s themes by emphasizing consequence and personal responsibility. The multiple endings also help ensure that different players may leave with different interpretations of the events they experienced. The presentation is modest compared to larger productions, but it succeeds in supporting the game’s goals. The visuals prioritize mood and symbolism over technical spectacle, while the soundtrack and sound design effectively amplify feelings of tension and isolation. The result is an experience that relies more on creativity and atmosphere than graphical power. Players looking for cutting-edge visuals may find the presentation simple, but those willing to engage with the game on a conceptual level will likely appreciate its artistic direction. The game does contain mature content, including violence, gore, nudity, and other disturbing themes. These elements are used to reinforce the darker aspects of the story and contribute to the psychological discomfort that the game aims to create. Because of this, The Basilisk is best suited for mature audiences who are comfortable with unsettling subject matter and experimental storytelling techniques. Its greatest strength is also its biggest risk. The willingness to constantly change gameplay styles and challenge narrative conventions makes the game highly distinctive, but it can also make the experience feel uneven at times. Certain mechanics are introduced briefly before the game moves on to another idea, and some players may find the abstract storytelling difficult to follow. However, these issues stem largely from the developer’s ambition rather than a lack of creativity. Ultimately, The Basilisk stands out as an imaginative and unconventional indie project that prioritizes originality over mainstream appeal. It delivers a blend of science fiction, horror, puzzles, and philosophical storytelling that few games attempt. While its experimental nature means it will not resonate with every player, those who appreciate unusual narratives and psychological experiences will find plenty to admire. Joshua Hughes has created a game that dares to take risks, and despite a few rough edges, the result is a memorable journey that lingers in the mind long after the final ending is reached. Rating: 7/10
chances are ill never know why this game is labeled with sexual content. because the controls are ass
its aight
half of my playtime is on the last part ♥♥♥♥ eve
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Price over time, from our own daily price tracking.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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