
A short horror experience rendered with a real-time VHS filter (grain, scan lines). Freely explore the spaces of a strange yellow maze. Independently created by a 12-year-old developer using UE5, it immerses you in a purely liminal space atmosphere.
Modeled estimate, not a reported figure. How we estimate →
Media

About
Overview
A solo-developed short horror experience shot on VHS. You wake up in an endless yellow maze. No items, no fights—just a camcorder and LIMINAL SPACE!
Key Features
- VHS Filters: Grain, scanlines and tape distortion The effect.
- LIMINAL SPACE: Contains many LIMINAL SPACE scenarios
- First-Person Immersion: Footsteps echo, lights flicker, walls never end.
- Solo Dev, UE5: Created by a 12-year-old developer using Unreal Engine 5.
Perfect for one-sitting horror fans, liminal-core addicts and anyone who wants to see what a teenager can ship on Steam.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 44 reviews with recorded playtime.
Reviews
Themes across 44 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Да в целом за 42 рубля очень даже прикольная игра про бэкрумс Скримеры: отсутствуют Монстры, способные убить: отсутствуют Страшная ли игра? - Совершенно нет, но она и не пытается пугать Это просто бег по очень большим локациям бэкрумса в поисках лифта. Есть 2 главы, первую я дропнул, а вторую прошел до конца, найдя лифт 5 раз. Локации разные, но часто визуально повторяются (хоть структурно и разные). Если вы фанат просто брождения по большим бэкрумс локациям, то игру рекомендую к покупке. За 42 рубля очень неплохой вариант. Если бы добавили страшных моментов, скримеров и подтянули графику до уровня "backrooms lost tape", то игра была бы мега топчик. Но за 42 рубля грех жаловаться
Short and sweet. Got jumpscared by relaxing music after touching grass.
Relaxing and zen-like wandering with just a touch of eeriness.
Хорошо вышел в магазин закупиться...
Lets be honest, this isn't a game, it's a demo. It's not a bad demo and its perfect for this kid to use in their portfolio if game development is what they want to do; but is it actually a kid? I know that description says a 12 year old made it but you can type whatever you want there. If this kid is 12, they're really mature for 12 based on the updates they've made. Or, hear me out, It's not a kid and just some adult playing people for sympathy money. Moving on from he devs age, this is just a walking-sim. It's not an action-adventure game or even a 3D platformer. There is no jumping. climbing or volting. There are no enemies either. None of that is a bad thing, but if a game is listed as an action-adventure and 3D platformer, I would expect those things. Blame the community for giving the game those tags. People need to do better. I hope they continue developing this demo into a possible game. They can raise the price for that to make more money. Kid's gonna need to go to college, right? This game does the best I've seen so far at capturing the atmosphere and architecture of the Backrooms but it still lacks the diversity in architecture. Watch the movie or even the original shorts by Kane Pixels (Parsons) and you'll see that the architecture changes quickly and is far wackier than any Backrooms game, even this one. I don't know if that's a limitation of the game engines used in these games like Godot, UE4/5 or Unity. To be fair this game does get more interesting in the architecture as you get further but it still isn't enough. It needs to be right away. You can also beat this game very quickly by following the outside wall. It doesn't seem to have multiple paths. Let me just add that the photos for this game don't do it justice to show how wacky it can get, still needs a little more tho.
MIERDÓN MESOPOTAMICO
The visuals in this game are fantastic. It almost looks real in places. I will say that if you stand still some things seem to glow on the edges sometimes. I'm not sure if any of the levels actually have exits as I never found any but there are a couple levels that look really good and are nice to just walk through. No enemies but I don't think it needs it it's really just about the Ambiance
Very good, my only problem is the lighting and filters, a option to increase/decrease lighting and a option to change the VHS filter intensity would be very nice.
I beat this using the method from the 90s Ronald McDonald Halloween VHS tape. Very good graphics and atmosphere. I got scared even without monsters. What else can I say? IDK play it its cheap and fun walking sim.
还可以 但是有些场景太单一 缺怪 可以加上别的空间 比如学校 美术馆 室内花园 但12岁能做到这样也很棒了
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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