
A short puzzle game where you decipher a fictional language, mix potions, and treat patients. Enjoy the thrill of understanding and the small stories that unfold from each cure.
Modeled estimate, not a reported figure. How we estimate →
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About
You are an apothecary.
Prescribe the right medicine according to the conditions of the patients who visit you.
In your workshop, you only have a manual written in a fictional language.
You must decipher the fictional language to concoct and prescribe the medicine.
Test the effects directly on patients to confirm them. Even if you fail, you can retry on another run.
Aim for the perfect treatment—or perhaps the perfect mistake in prescribing?
Casual fictional language deciphering
Compact volume for easy play
Multiple endings
Decipher the fictional language in the manual
Form hypotheses in various ways, test them, and confirm the correct translations
Enter translations yourself word by word. The same words will be auto-filled
Mix and prescribe medicines
Each day, patients will visit. Mix and prescribe medicines according to their conditions.
Hints for mixing and prescribing methods are in the manual. Translate carefully.
Sometimes you’ll need to make predictions to mix and prescribe. Then verify the correctness of your translation.
There is also a dark side: testing medicines on patients to check their effects.
Multiple playthroughs
Translation progress and discovered medicines carry over between runs
Even if you fail in your first run, carry over your knowledge and challenge the next one
Please check the Community Hub article titled “Streaming Guidelines for The Apothecary of Trubiz” for more details.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Japanese, English, Simplified Chinese
Engagement
Hours played at review time, across 46 reviews with recorded playtime.
Reviews
Themes across 46 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
カジュアルな異言語解読ゲーム。実績全解除まで2時間もかからないくらいの軽さ!上司もお客さんもゆる〜い感じでおだやか。 最初はわけもわからず色んな薬を手当たり次第に投与してお客さんのお腹をたぷたぷにして時には病状を悪化させることになりますが、周回前提なのでセーフ。最悪「その日をやり直す」があるのでよりセーフ!!! ところで皆さんはこういう解読ゲーム、どうやって進めてますか?知りたい……。 わたしは「たぶん薬の名前」「たぶん病状名」「動詞っぽい」みたいなあたりをつけ、ABC……や123……と割り振って予測を立てています。とはいえ結局7〜10ページしか見なくなっちゃいました・*・:≡( ε:)
薄味
メッセージがゆるい語り口調で気軽に全エンディングを見ることが出来ました。 言語翻訳の時に急につじつまが合う言葉になると一気に理解が進み、推理が楽しくなります。 一つ分かりにくかったことは放置と加熱の薬の調合方法がほぼノーヒントで推理だけだと少し難しかったです。
300円の分量にしては、よかったと思います。実績をすべて解除するまで込みで楽しめると思います。
[h3] 言語読解入門ゲーム [/h3] 手軽さ◎難易度◎価格◎
Fun little discovery game, despite mild translation issues it is good enough to be fun for a few hours. One small suggestion to the devs: reword the ending achievement of "make everyone worse" into "help no one and make everyone worse".
thank you so much there there are being more and more games like this. i'm starved for games like this, so getting to see another creation for people who love decoding fictional languages was more than a gift. the game is short, sweet, and doesn't have anything unnecessary or off-putting in it. i caught strong '7 days to end with you' vibes, which is a huge plus, because that's exactly what's missing for conlang nerds like me, lol. i really hope to see even more projects like this in the future. thank you so much.!
1.5 hours of puzzles with a vaguely-linguistic theme to complete, about 3 hours to 100% (mildly spoiled because there are some bits of UI that are obscure and even after "solving" the book there are some bits of the central mechanic that I find obscure). Pleasant theming, doesn't get in its own way.
不可解な言語(古代語)を読み解いていきながら、薬師としてお仕事をするゲームです。 シンプルかつ謎解きのような要素、そして2週目から「こうするのか!」と気付いて進めていくワクワク感がとてもよかったです! 初見でわからなく悩む時間も楽しいので、頭を使うことが好きな方はきっと気に入ると思います。 ここをこうするとこれがこうなるのか…!という気付きを得られた時の頭がすっきりする感覚がたまりません。 個人的にはおすすめできるゲームです。
Se avessero specificato sin da subito che era un must fare piu' run per avere la soluzione e determinate malattie, diciamo che mi avrebbero risparmiato non poco tempo e nervosismo. Purtroppo l'ho preso come un gioco di logica assoluto, un puzzle di sorta di cui mi aspettavo ci fossero tutti i pezzi e stesse a me e al mio spirito di deduzione arrivare a incastrarli per trovare una logica. Quindi, mi sono intestardito sul "Se mi mettono X malattia al Giorno 2, vuol dire che posso curarla. Devo avere i mezzi, no? Per forza. Devo solo fare trial and error per capire quali sono e come fare..." Oh well, guess I was wrong. Vari giorni dopo ti viene data una pagina da tradurre su come craftare la cura per la malattia del giorno 2. Qualche giorno dopo ancora, in una nota di caricamento, si legge: "Ho la sensazione sia necessario fare piu' run perche' la conoscenza che si trasporta anche quando re-inizi puo' tornarti utile" Ind a chell sfaccimm e ... Ahem. Anyways. Dicevamo? Ah, giusto. ... Per 3 euro ci sta anche come giochino, ma prendetelo come un brain off e spamma pozioni alla come viene. Non si viene premiati a prenderlo come un puzzle perche' ripeto, vi mancano i pezzi sin da subito per risolvere alcune cose. Non siete scemi voi, e' il gioco che vi spinge a rigiocarlo.
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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