
Freeze time, outsmart your enemies and reverse the annihilation of your home in The Ambassador: Fractured timelines, a twin-stick fantasy shooter.
Modeled estimate, not a reported figure. How we estimate →
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About
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Dutch, Japanese, Portuguese - Brazil, Russian, Simplified Chinese
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
The Ambassador: Fractured Timelines is overall mediocre and lacks variety in game play. It's a good enough game for a single run if you get it in a bundle or dirt cheap but it does very little to stand out. The time freeze mechanic and throwing weapons as bullets are its strongest parts but it plays out a lot duller than the trailer suggests since the unfavorable field of view turns the twin-stick shooter it into a dragging avoid'em up. I couldn't force myself to play it a second time, but it's not exactly my flavor either. 2/5
Joguinho Legal Até.
Давайте просто сойдемся на том, что существуют другие отзывы на эту игру, они вам и помогут. Я же оставлю вас наедине с игрой.
玩法比较有趣的一款游戏,音乐也不错,尤其是最后一场boss战的音乐,听着还挺好听,忍不住多听了亿会(绝对不是因为打不过[滑稽])。 ------------------------------------------------------------------------------------------------------------------------------- 关于最后一把武器——我在完成了“the lord of time”成就的同时达成了全成就,随后自动获得了最后一把武器。但之前翻评论区的时候见过一名大佬说他是在完成血腥圆笼相关成就后获得的最后一把武器,所以我个人认为最后一把武器的获得条件其实是达成全成就。
I threw my sledgehammer at an enemy. It missed, and went in the lake, too far to retrieve. That was enough for me.
2/10
Meh, this game sucks, end of story.
Not as hard as Gungeon, not as frustrating as Isaac, a decent twin stick shooter.
A neat game for sure, though I can't recommend it due to some frustrating and glaring flaws, particularly 1. the ability to click out of game while unpaused and engaged in gameplay and 2. Enemies shooting from off-screen. These 2 flaws make this game FEEL so unfair
It's a good game overall. I think 15 dollars is a bit much for the playtime, so you might want to wait until it's on sale, but the gameplay is good and I think the artstyle is charming. I do wish in the later levels it showed an arrow for the remaining enemies though, later levels are a big bigger and it takes a moment to search for any stragglers.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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