
A point-and-click interactive fiction game. Navigate cryptic dreams, hide your insanity from your classmates, and try not to break the school computer.
Modeled estimate, not a reported figure. How we estimate →
About
1998. The members of Franklin High School’s dubious, under-equipped “Computer Club” break from precedent and take on a project: programming a world-simulator. Denise Novak, the ostensible club’s alleged president, anticipates the end result will be nothing special.
A point-and-click, story-driven interactive fiction game. Features an intuitive, contextual menu-driven interface that demands neither pixel-hunting nor parser-guessing. Expect a fair number of laughs and possibly some chills.
Typical playtime: 3-5 hours
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Reviews
Really strong game. Humans can feel inexplicable. Waking from a dream and falling back into another. Imagine looking down on your home town. Let's say, 67P, C-G, from the Kuiper Belt. About 63 million kilometers from earth. Alone, stranded on a comet, gazing into the sky. That's earth, right there. Do you feel awe? Loneliness? Joy? I think, in that situation, I could only feel one thing. The desire, to wipe that planet clean from the sky. This game isn't perfect, I wish it would have explored its ideas further. But no game is perfect. And this one is pretty good.
Awesome game by an awesome dude.
Very cool short story! I enjoyed the mystery, and the general idea is very interesting to me. Would definitely recommend checking out. It definitely feels like a book, in a good way. The writing is solid. Also, it works fine on Linux with Proton for me. Hope to see more from the developer in the future. I would definitely play another one of these.
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Hours played at review time, across 23 reviews with recorded playtime.
Definitely a surprising amount of work went into this both programatically as well as writing wise. 10/10 would recommend. Robert, if you read this, you're undercharging for this gem in story telling.
I can’t express how much I enjoyed playing this game. It’s a very fun story with witty dialogue and characters that feel real. I found myself having to pause quite a few times to let some of the lines really sink in. I can’t wait for more games from Robert!
Short but sweet. A lovely text-based adventure game, and I'm always looking for more games that fit that niche. I hope the dev creates more things like this in the future, because I'd pay inordinate amounts of cash for the chance to play them.
It was a fun experience! Reminded me of an old school point and click adventure, albeit with only text to read and interact with. Less of a choose your own adventure and more of an interactive story. I will admit that since I played the full game over two sessions, I got a bit lost on some finer points of the story and who was who and how they got there, but regardless it was a fun time. Best part about it was playing with the in-game computer, hands down.
This is a delightful, unique kind of text adventure with witty writing, enjoyable character interactions, and a plot that takes you on a ride while wrapping itself up in a satisfying manner. There are little puzzles and fetch quests along the way, written well enough to be fun detours rather than just busywork. Don't expect too much from the presentation - the visuals are very limited, and it has sound effects but no music. But the snappy but effective setting descriptions successfully set a scene and atmosphere and provide the right amount of context to imagine what's happening. I bumped into a couple of bugs, but nothing that made the game unplayable. It was a lot of fun as a story with a lovely little underlying thematic contemplation on the problem of evil and the concept of deities. You will certainly have a good time with it if you enjoy point-and-click adventure games and interactive fiction.
Really interesting take on interactive fiction: if you like storytelling, this is well worth a look.
Still making my way through this one, but so far I LOVE the writing, and the characters' voices in particular, they're all so clear and distinct. Takes talent to write like that. Looking forward to completing this.
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Players by region
Where this game's players are, estimated from review languages.
Related
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| — | 0 | — | — |
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