
Continue Jan Scientist's story as he stays behind to unlock the planet's secrets. Build an underground base, assemble a crew of specialised Scientist alters, master Terraformation, invent new technologies, and conduct research that could define a legacy.
Modeled estimate, not a reported figure. How we estimate →
Media

About
This DLC follows the ending where Jan Scientist stays on the planet. Average playtime is estimated at 20 hours.
Jan Scientist can finally pursue his true calling. While other Jans left, he stayed to lead a team of new specialists - assembled by and from himself. Only a scientific crew of perfectly aligned altered Jan Scientists can offer the expertise needed to unravel the Oasis phenomenon.
Studying nature's survival here in space is a life-defining opportunity. However, this goal-oriented plan of the Jan Scientists might not be so apparent to Jan Geologist, Biologist, Chemist, or Physicist.
The Oasis, a lush paradise that shouldn't exist, becomes the mystery you will obsessively try to solve.
Terraforming the nine arenas unlocks it, forcing the landscape to yield answers. But with each seemingly right step on a research path, the planet responds with implacable earthquakes and radiation, hinting at secrets best left undiscovered.
Your biggest hurdle? Years-long planetary cycles of scorching sunrises that force you underground. Setting a functional underground base requires building in varied soils, constructing new components, and researching modules like the Cryosleep Chamber, which buys time to witness your scientific actions' long-term effects.
Still, even in cryo-slumber, increasingly vicious cycles wear down your crew’s readiness to work.
Each planetary cooldown offers a brief window to freely explore a dramatically changed surface.
Terraformed landscape opens new building possibilities, spawns bonus-providing pickables, and lets you evolve your research-essential technology by extracting and refining new planetary resources. Specialised structures further let you transform, combine, and amplify what you gather.
Field Labs introduce new assignments for alters to continue their work while you cryosleep. But will they change once faced with the vulnerability of ageing?
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Japanese, Korean, Polish, Russian, Simplified Chinese, Turkish, Portuguese - Brazil, Ukrainian*languages with full audio support
Engagement
Hours played at review time, across 311 reviews with recorded playtime.
Reviews
Themes across 311 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Haven't finished it but I am in the final stages. Good expansion if you liked base game.
Жизненный цикл Альтера - Родился - Поругался с бывшей - Попытался Роскомнадзонуться 5 веселых дней пребывания на подземной базе Ну типа, не верю
Este DLC me dejo loco, me encanto. Es muy diferente al juego base, mantiene la estructura que conocemos pero va por un camino diferente en todo lo demás. Lo que cuenta y lo que quiere deja para nosotros los jugadores, es una perspectiva muy profunda. No fue un error precomprar este DLC. Joya joyita. [spoiler] Este DLC bebe mucho de Camus, si en el juego base se mencionan ciertos temas que el autor desarrollo, aquí te los tiran en la cara y profundizan. En reseñas previas de juegos he mencionado que tienen pinceladas al Mito de Sísifo, pero este a diferencia de los otros esta 100% basado en los últimos capítulos del libro. Y por esto que amo los videojuegos, son arte, es otra manera de contar historias y compartir pensamientos. Poder digerirlos de otra manera, conocer la misma lucha desde otro lente. Considero que juegos como este son los que inspiran y puede llegar a transmitir las ideas de una obra a un grupo amplio. Este juego para mi es el Sísifo moderno, y me encanta.[/spoiler]
感谢科学家走出的DLC
Хорошей игре хорошее дополнение
Is a good dlc, a dlc that continues the story and at the same time taught me that sometimes when a bunch of scientist come together, explosion will become a daily thing, and even more difficult to communicate then your normal alters. 10/10
J'ai vraiment adoré The Alters et j'attendais le DLC avec une hype de malade... juste pour pouvoir continuer l'aventure... mais là, vous m'avez eu 11 bit studios ! Entre le plot twist dès le début, l'humour, et les nouvelles mécaniques de jeu... je suis officiellement fan. Et l'intégration Twitch par-dessus (je suis en train de streamer le jeu), c'est juste trop cool !! Je ne viens que de terminer le premier cycle, mais j'espère déjà qu'il y aura un autre DLC (la vie de Tabula Rasa sur terre ? :p)
Atmosfer çok başarılı; yalnızlık hissi ve hayatta kalma baskısı çok iyi aktarılmış. Oynanış tarafında ise kaynak yönetimi ve karakterler arası denge kurma mekaniği oldukça tatmin edici. Bazen tempo düşse de bu, oyunun verdiği o ağır ve düşünsel havayı destekliyor.
1.整体故事太依靠周期时间推进,地图和本周期能做的事有点不一致,导致前期反而觉得时间很紧,比如一次周期真的只需要改造一个点就行了吗?这种疑惑 我以为可以快速推动剧情,所以赶在休眠前把能改造的都改造了,结果而言会卡故事进度 2.游戏提示太简单了,比如混合 还有如果你进度太快会放不下最后一个野外实验室,我以为是游戏出bug了还反复进出好几次 这些都没有明显提示。 3.畸变太烦了,一周期重新开始,只要是条路,就给你塞满畸变,就算我把中和器升满也不想去点它了,为什么不能出一个后期直接秒掉畸变的方式呢? 4.还有那个样本,大大败笔,没有明显提示,只有靠的近才有一个白点提示,我第一次玩第一个周期,以为要下个周期才刷新 结果就水面上,再加上最后两个区域藏得还要阴间,一度不想玩下去了 希望优化 5.优化问题 游玩得时候 经常崩溃是常有的事情,尤其是量子计算机建造分身跳过时很大概率卡退,游玩时帧率也不是很高 我的显卡是9070xt 总体算合格的dlc,白板杨那段影片真的看哭我了。
Само по себе дополнение очень интересное. Были добавлены новые механики, визуал и дизайн на высоком уровне. Единственный минус, который отметил для себя, не дойдя даже до середины игры, - часто (даже очень) выборы в диалогах предлагают либо оскорбить очень сильно, либо оскорбить сильно (т.е. выбор без выбора). Этот минус порой вгонял в хороший такой ступор, ведь альтеры сблизились уже, понимают друг друга. Неужели, не нашлось другого ответа или слов? Ну и концовки как бы оставили после себя пустоту, вроде ответы есть, но хотелось бы, чтобы больше раскрыли планету. В общем, двоякое послевкусие.
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Audience
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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