
Continue Jan Scientist's story as he stays behind to unlock the planet's secrets. Build an underground base, assemble a crew of specialised Scientist alters, master Terraformation, invent new technologies, and conduct research that could define a legacy.
Modeled estimate, not a reported figure. How we estimate →
Media

About
This DLC follows the ending where Jan Scientist stays on the planet. Average playtime is estimated at 20 hours.
Jan Scientist can finally pursue his true calling. While other Jans left, he stayed to lead a team of new specialists - assembled by and from himself. Only a scientific crew of perfectly aligned altered Jan Scientists can offer the expertise needed to unravel the Oasis phenomenon.
Studying nature's survival here in space is a life-defining opportunity. However, this goal-oriented plan of the Jan Scientists might not be so apparent to Jan Geologist, Biologist, Chemist, or Physicist.
The Oasis, a lush paradise that shouldn't exist, becomes the mystery you will obsessively try to solve.
Terraforming the nine arenas unlocks it, forcing the landscape to yield answers. But with each seemingly right step on a research path, the planet responds with implacable earthquakes and radiation, hinting at secrets best left undiscovered.
Your biggest hurdle? Years-long planetary cycles of scorching sunrises that force you underground. Setting a functional underground base requires building in varied soils, constructing new components, and researching modules like the Cryosleep Chamber, which buys time to witness your scientific actions' long-term effects.
Still, even in cryo-slumber, increasingly vicious cycles wear down your crew’s readiness to work.
Each planetary cooldown offers a brief window to freely explore a dramatically changed surface.
Terraformed landscape opens new building possibilities, spawns bonus-providing pickables, and lets you evolve your research-essential technology by extracting and refining new planetary resources. Specialised structures further let you transform, combine, and amplify what you gather.
Field Labs introduce new assignments for alters to continue their work while you cryosleep. But will they change once faced with the vulnerability of ageing?
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Japanese, Korean, Polish, Russian, Simplified Chinese, Turkish, Portuguese - Brazil, Ukrainian*languages with full audio support
Engagement
Hours played at review time, across 300 reviews with recorded playtime.
Reviews
Themes across 300 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
我花费了2天时间通关了DLC, 尽可能将所有内容都完整体验了. 总体来说我觉得不及预期, 和本体差距较大, 我不讨论剧情走向问题,我只讨论玩法上的不足. 省流一句话: 这个DLC看起来像是一个本体的demo. 1:操作方面, dlc引入了拉管子的玩法, 但是管子连接机器需要一定的角度, 而装置放下来就不能旋转了, 这块体验真的很垃圾. 2:区域设计, dlc主要是一张分为多个区域组合的大地图,你需要不断的改造区域, 才能"开门"解锁新的区域.我对开门控制流程本身并无额外的想法, 但是堵门设计的不好, 门必须得等你改造完成区域后才有资格开. 而一个区域通常有 "初步探索" -> "采集拉线" -> "改造" -> "下个周期收集小垃圾" 这几个阶段, 只允许改造完成之后再开门完全没道理啊. 最主要的是这个门能不能开, 引导也是一坨,有的门改造前能开, 有的不能,我最初还以为有的只能一侧开,在那绕来绕去门两边跑,一直放不下破门机, 还以为卡bug了. 3. 剧情拉完, 我不讨论剧情本身, 但是剧情体量真的小. 分身只有4个的情况下, 4条分身线做的都很小, 体量小, 剧情也很水.在把分身丢野外之后还能再克隆一个相同分身我是没想到的,我以为这块剧情会很有意思 (比如新旧分身的碰撞,已经过完剧情的分身遇到了没有过剧情的分身产生的碰撞),结果什么都没有. 是的, 这个游戏最重要的分身剧情在DLC中异常地草率. 各个方面被本体剧情吊起来打. 4. 演出不足, 我不评价主线剧情本身, 但是真是草率,还没本体游戏那段在沙尘暴寻找自我的剧情来的长,演出0,最终2个结局cg才几秒啊,真nm一点诚意都没有。而且最终剧情存在的疑点也是0线索. 5. 优化极差, 我这个PC配置我自认为已经可以流畅玩了, 没有100帧也应该稳80帧. 实际上在探索改造之后的区域, 我的游戏帧数(我甚至改成了2K+DLSS性能+帧生成), 帧数才堪堪达到60左右, 我也是一个略懂游戏开发的业余爱好者, 你对你的畸变怪物真的是懒得做1点优化吗? 植被也真的是敢猛猛堆, 真是无敌了. 6. 游戏后期越来越无聊, DLC中有意思的就是前几个周期, 因为有新地图可以探索, 而随之而来的就是我需要等待产量巨低的xun气, 我在后期基本上就是睡觉度日....然后回想前几个周期的游戏内容, 实际上一点都没变, 都是开图探索然后收集拉电线, 我觉得起码每个新区域可以做一些差异化, 但是真的就只是地形变了. 作为支持了豪华版的多重人生和冰2的11bit粉丝, 我觉得, 下次我购买豪华版真的是需要好好掂量一下了.
Баги и проблемы с оптимизацией присутствуют. Новые Яны себе не изменяют, ноют все (ну кроме одного, как и в основной игре). Механика с трубами душит, но тут дело больше в самой карте, которая выглядит как муравейник, из-за чего приходится думать головой, и дёргаться от слова "коллизия" В длс больше упор на геймплей, чем на сюжет, это не плохо, но взаимодействие с янами не дотягивает до оригинала. Я понимаю, что это всё же длс, но я так чувствую. ДЛС советую, мне понравилось, концовка интересная. [spoiler] Геолог смешной, хотя после взрыва в МАО, мое терпение лопнуло и я отправил его прочистить голову в полевую лабораторию, первым туда естественно отправил физика. [/spoiler]
Qué maravilla. He disfrutado de todo el nuevo lore con todas las sorpresas que han traído, de cada puzzle a resolver a nivel de gestión y de las nuevas mecánicas en general. Me lo he terminado con todos los logros y me ha llevado unas 24 horas el dlc. Una genialidad para quién ha jugado el base. Hay momentos donde se ponen las cosas algo feas pero siempre hay una salida. ^_^
Wymęczył mnie ten dodatek, ale po ukończeniu czuję satysfakcje, dlatego oceniam pozytywnie. Największe minusy dla mnie to: - Nierówny balans, ciężko na początku, zbyt łatwo od połowy. - Irytująca zabawa rurami. Jednak jako całość, to dobre DLC, z zaskakującym finałem. Podobało mi się :)
Oh mon dieu! Oh mon dieu! Oh mon dieu! Oh mon dieu!....Oh mon dieu! Ce dlc est un cocktail de ce que j'adore! Des variables ! Des concepts métaphysiques! Des variables! Des portraits différents de savants avec pour chacun une vision différente du savoir! Des variables! DES VARIABLEES Oui désolé j'overeact un peu ! Mais premier degrés j'ai surkiffé ce dlc, j'ai adoré les personnages qui l'incarnent, c'était un réel plaisir d'aller jusqu'au bout. Le seul bémol c'est la partie "construction", avec les pipelines et tout...C'était parfois assez laborieux, surtout que plus vous avancez dans l'aventure plus le jeu vous incite a optimiser, ce qui peut vous amener a vous battre contre le moteur du jeu. Mais a part, j'ai surkiffé incarner Jan scientifique, c'était l'alter que je trouvais le plus intéressant dans le jeu de base, je suis super content qu'il ait eu droit a un peu d'amour ! DES VARIABLEEEES \(^o^)/
I've played through about a third or half of this DLC so far (I think), and it has been amazing so far. The new characters are fun, the story feels engaging and the new pipes are fun to play with, tho it can feel tedious to get used to them at the start. The only negative, but a kind of funny one, is that I've encountered multiple grammar errors in the subtitles and dialogue selection. I recommend grabbing it, especially when it offers so much for such a low price.
Super !!!
When not crashing it's very good
Dobre, choć nie tak wybitne jak podstawowa wersja gry. Błędy tez nadal nie naprawione - losowe spadki klatek i lagi, budowanie potrafi sie strasznie zgliczować, a anomalie utknąć w ścianach, blokując mozliwość budowy. Mimo wszystko polecam :)
無限のエネルギーだ!! 計算式確認ヨシ! 前方後方上下左右確認ヨシ!スイッチオン!! ふぁあああああああああヤンbotてんめぇ~~~~!!!!!!!
Related
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Audience
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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