
Continue Jan Scientist's story as he stays behind to unlock the planet's secrets. Build an underground base, assemble a crew of specialised Scientist alters, master Terraformation, invent new technologies, and conduct research that could define a legacy.
Modeled estimate, not a reported figure. How we estimate →
Media

About
This DLC follows the ending where Jan Scientist stays on the planet. Average playtime is estimated at 20 hours.
Jan Scientist can finally pursue his true calling. While other Jans left, he stayed to lead a team of new specialists - assembled by and from himself. Only a scientific crew of perfectly aligned altered Jan Scientists can offer the expertise needed to unravel the Oasis phenomenon.
Studying nature's survival here in space is a life-defining opportunity. However, this goal-oriented plan of the Jan Scientists might not be so apparent to Jan Geologist, Biologist, Chemist, or Physicist.
The Oasis, a lush paradise that shouldn't exist, becomes the mystery you will obsessively try to solve.
Terraforming the nine arenas unlocks it, forcing the landscape to yield answers. But with each seemingly right step on a research path, the planet responds with implacable earthquakes and radiation, hinting at secrets best left undiscovered.
Your biggest hurdle? Years-long planetary cycles of scorching sunrises that force you underground. Setting a functional underground base requires building in varied soils, constructing new components, and researching modules like the Cryosleep Chamber, which buys time to witness your scientific actions' long-term effects.
Still, even in cryo-slumber, increasingly vicious cycles wear down your crew’s readiness to work.
Each planetary cooldown offers a brief window to freely explore a dramatically changed surface.
Terraformed landscape opens new building possibilities, spawns bonus-providing pickables, and lets you evolve your research-essential technology by extracting and refining new planetary resources. Specialised structures further let you transform, combine, and amplify what you gather.
Field Labs introduce new assignments for alters to continue their work while you cryosleep. But will they change once faced with the vulnerability of ageing?
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Japanese, Korean, Polish, Russian, Simplified Chinese, Turkish, Portuguese - Brazil, Ukrainian*languages with full audio support
Engagement
Hours played at review time, across 300 reviews with recorded playtime.
Reviews
Themes across 300 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
can be a little but confusing in the later stages but overall a nice addition to an already great game
DLC
Tras haber terminado el DLC puedo afirmar sin lugar a duda que vale completamente la pena jugarlo. Su historia me ha impactado igual o incluso más que la del juego base, pues realmente te mantiene intrigado de qué es lo que va a pasar y si Jan va a poder lograrlo o no. Es una maravilla de expansión que nos permite ver el desarrollo de este alter, que aunque pueda no ser el favorito de algunos (el mío si, más ahora), puedo asegurarles que el desarrollo que tiene durante su viaje y el mensaje que transmite no dejará indiferente a nadie. Recomendado 10/10 🔥
很悲伤,还是有点在强调”人类无法解开所有宇宙谜团“这一观点。 玩的时候我就预期开发者能告诉我绿洲的”秘密“,即使是骗骗我也可以 抛开结局不谈整个过程也是比较坐牢的,数量多到爆炸的畸变,一般的优化(不知道是不是bug,从基地传送到地图有时候会特别卡,只有十帧左右)。拉电线还行,但最好允许电线之间重叠(有些路口太窄了)
Great game
Best expansion / DLC!
본편을 재밌게 했다면 DLC도 즐기실 수 있습니다. 다만 DLC 얼터들의 성격이 본편에 비해 친근감을 가지기 힘들게 되어있네요 ... 짜증을 느낄만한 부분이 많습니다. 본편의 과학자에 애정이 많거나 엔딩 이후 감동적인 성취를 이루는 스토리를 기대한다면 아쉽게 느껴질 수 있을 것 같습니다. 그리고 100% 업적 달성 불가 모태에서 태어난 얼터가 보이지 않고 말을 걸 수 없음 일부 한글 번역 누락 본편 얼터의 음성이 대신 나옴 버그가 있습니다.
Würdiges DLC zum Hauptspiel!
真是没想到有生之年还能玩到顶着dlc名头的续作。
more Jan? cant complain!
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Audience
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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