
Experience an award-winning, story-driven sci-fi survival game. Help Jan Dolski, the survivor of an ill-fated space expedition, create alternative versions of himself to escape a hostile planet and tackle personal turmoil with his unconventional crew.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 11.71/day in the week to Sep 1 → 18.29/day in the week after.
About
You have crash-landed on a lethal, radiation-soaked planet, and you are running out of time. A scorching sun that burns everything in its path is coming your way. Your only hope of survival is a massive mobile base too complex for one person to operate. You are forced to make a decision no human has ever faced: creating a crew of alternative versions of yourself.
But your solution may just become your biggest problem.
You crashed. You are entirely alone. The sun is a death sentence, and your mobile base must keep moving to outrun it. With no rescue coming, you must find a way to operate it, or you’ll die.
When the planet itself is your enemy, every second spent standing still brings you closer to ash.
To survive, you must move. To move, you need help. Forced to use the base’s advanced quantum technology and the planet’s unique resources, you must create The Alters: alternative versions of yourself. Brought to life by a supercomputer that turned your alternative life choices into reality, they are your only hope. They bring the specific expertise and capable hands you drastically lack, but they also bring their own human baggage.
A crew of ‘yourselves’ is a psychological nightmare. Every Alter arrives with distinct personalities, memories, and regrets. You aren't just managing resources. You are also a relationship manager to yourself, mediating conflicts and confronting your past choices lightyears from home.
As tensions rise, your Alters will clash over how to handle the mission. Keep them sane and keep them together, or your own egos will destroy your only chance of seeing Earth again.
Your rolling base is your lifeline, your factory, and your home. Customize and upgrade it to accommodate your growing crew. Research cutting-edge technologies, manage crucial life-support gear, and manufacture what you need to survive. Turn your base into a self-sustaining powerhouse capable of keeping both your crew fed and your systems humming.
You cannot hide inside the hull forever. To fuel your base and progress your research, you must step out onto the hostile planet's surface. Venture out into unpredictable anomalies and heavy radiation to mine essential resources.
But watch the clock, as every expedition is a high-stakes gamble against the oncoming burning sunrise.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox, PlayStation, GOG, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $34.99 | 15.4Kreviews | 90% | — | $9.1M |
| $34.99 | 6Kratings | 88% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1428 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Worth the money for the work in the first level alone something really special is here
剧情不错,bug不少
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Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Latest in each market: best FR #92, worst RU #99 · 3 markets collected
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Japanese, Korean, Polish, Russian, Simplified Chinese, Turkish, Portuguese - Brazil, Ukrainian*languages with full audio support
| $34.99 |
| 4.2Kratings |
| 93% |
| — |
| not modelled |
| $17.49−50% | 189ratings | 88% | #198 | not modelled |
| $34.99 | — | 95% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.4K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
not recommended
Was für ein nervtötendes Spiel. Es ist eines der anstrengendsten Survival-Games die ich je gespielt habe und ich werde es wahrscheinlich nie wieder spielen. Nach einer ganz interessanten Startphase verfliegt jede Spannung, es ist pure Arbeit und die Alters sind derart nutzlos, ich würde sie gerne selbst umbringen. Selbst wenn sie 9 Stunden Arbeit möglich haben schaffen sie nichts. Wer dumme Arbeitskollegen mag die kaum arbeiten und nur nörgeln, der wird The Alters lieben. Ich hasse es.
有深度,好游戏
碰到了部分bug干扰游戏进程的,还有一点就是每次加载存档就有概率导致游戏崩溃掉驱动一样,非常奇怪,然后就是游戏整体优化确实还是差了一点,但剧情确实夯,玩法这一块虽然也是终末地拉电线,但也是有这不少的新鲜感。 整体游戏还是很不错的,说说缺点吧,确实是幼儿园模拟器,来带娃来了,很多分身都不用怎么管,建议每周目最少带一个心理医生或者警卫,别想着哄好,会浪费你大量时间,就算哄好了也没用,因为剧情杀直接让你前功尽弃全部锁死,剧情杀还是不可避免的,别哄小孩,直接打就完事了,不然你会玩的非常烦非常累 其次这个资源的数值也确实填的不行,尤其是地图,有些地形真的就是故意折磨你浪费你时间的,第三幕有个桥下的时间减速区域就是纯纯搞心态,你把宇航服点满了都不一定摸的到,给的位置太离谱了,你以为你在桥上够得着,实际够不着,你以为你在桥下够得着,实际上你也够不着,要走到正中心才行,资源数值给的太离谱 时间这点确实,玩下来感觉就一直在跑图干活跑图干活哄孩子,一下都不能停,停下来后又非常空闲,非常极端,整作把时间这个概念控的太紧了,时间过的实在是太快了,这是最大的问题,感觉就一直在生死时速一刻不能浪费
На мой взгляд в игре переборщ с визуальными эффектами. Я бы все артефакты света, аномалий и прочего убавил бы на 30% минимум. Меня прям напрягало, иногда прям каша из-за этих эффектов. С музыкой тоже самое, но я хоть приглушить её смог в настройках до 60%. Игра точно неплохая. Я всем её рекомендую. Но для меня лично - экономика похерила всё прохождение. Я не смог со средним уровнем сложности получить соответствующий уровень освоения и достижения ресурсов , что в первом акте, что во втором. В первом, еще хватило энтузиазма перепройти десяток дней, к концу второго - нет. Из-за этого испортилось всё: я растерял ценное отношение к своим альтерам, повторно для галочки слушать их не захотел и всё скатилось в добычу ресурсов. Короче всё разом меня выбесило и возмутило. На мой взгляд у этой игры для первого прохождения не должно быть выбора сложности. Таким образом зритель/игрок мог бы знакомится с произведением как с непрерывным романом, без принуждения к перепрохождению. Я, выбрав среднюю сложность, всё испортил и больше в неё погружаться не хочу.
I was on day 69... scientist already left and i had everything ready for final mission. So I decided to watch last movie with my Alters...it was about developers....In that moment i realized what a masterpeace im playing rn. THANK YOU
Топ
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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