
Liam is going on an adventure! What could go wrong? Other than... You know, needing to save the world.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
Trends
Steam followers (game-group members) tracked daily from when we started recording.
Showing the last 90 days (the review-based charts: the last 4 monthly points). Full history and CSV export come with a free account.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Related
Related
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| approximately $147 | 4 | 100% | $1.99 | |
| approximately $1.2M | 4.8K | 70% | $12.99 | |
| approximately $183.3K | 209 | 93% | $24.99 | |
| approximately $107.5K | 498 | 78% | $5.99 | |
| approximately $49.9K | 256 | 93% | $7.99 | |
| approximately $18.1K | 137 | 99% | $5.99 |