
Emerge from the Fat-cave once more and help Fatman defeat the Intergalactic Indigestion! A cheap and cheerful continuation to The Adventures of Fatman series, by Mike Doak.
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About

The Adventures of Fatman: Intergalactic Indigestion is the follow up to the original Adventures of Fatman by SOCKO! Entertainment.
Tired of being ordinary? Feel an overwhelming desire to save the world? Tired of wearing your underwear inside your pants? Then rejoin our hero Fatman in this classic adventure game, as he attempts to defeat the new threat to mankind - the evil Taberian race!
Play as Fatman as he joins forces with Zarlog the keeper of the ring, to save not just the city of Shadowlawn - but the entire galaxy. Will Fatman be able to overcome the odds and protect the galactic ring? Only your efforts will decide!
Start a new adventure with the cheese-puff-chomping crime fighter Fatman when an intergalactic invader crash lands in his home city. What happened, why did it crash, and where is the nearest Doughnut World?
Suitable for all ages and first released in 2016 for iOS, this budget point and click adventure by Mike Doak features a new comic-book styled story, original artwork, simple controls and inventory use to help you progress through and cleanse the colonic mystery that awaits you!
Thank you for supporting the developer. Why not play the original "Adventures of Fatman"?
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 21 reviews with recorded playtime.
Reviews
Sorry, but no. I enjoyed the first Fatman game, but this is nothing like it: - It is smaller. Much smaller than the first. - It has no speech. (The first one had) - It is NOT point & click. It is purely drag & drop, which is, well... a drag. - It is not a complete story. At some point you return to the fatcave to get some paperwork for a new member and... game over. Yes, the cost is minimal, but at the same price the first Fatman offers much, much more. It should be given as a free prologue to a series of episodes that will never come. Of course I condemn episodic releases, for that reason exactly: Some (many) of them remain unfinished, and the people who invested time and money to them feel robbed
For a long time, I have only played TF2. I've wanted to play my backlog, but always I'm frozen by choice. Finally, I found a way, I will play them A - Z. So, How does this game hold up? This is the sequel to The Adventures of Fatman, a 2003 point and click adventure that plays in the spirit of the classics. That game was not quite a hidden gem, but still worth playing for $0.99. This game, on the other hand, is a different story. First of all, this is not a point and click adventure, it's a drag and drop adventure pretending to be point and click. It's extraordinarily short (if you know what you're doing, you could finish in under an hour) but at the same time could give the illogical leaps required in the classics a run for their money. With that being the weakest quality of classic point and click adventures, that's not a good quality. The voice acting is gone, and the art style has changed (for better or worse depending on your taste). Truth be told, I would recommend anyone to give this game a pass, even at $0,99.
[i][u]Under the Hood[/u] i5-8600K Coffee Lake 6-Core 3.6 GHz || Ballistix Sport LT DDR4 (2 x16GB) || NVIDIA GeForce GTX 760[/i] [b]Story ~[/b] You are Fatman, Savior of the City and Dispenser of Justice in your hometown of Shadowlawn; it falls on you to set aside your cherished delicacies and do what is necessary to save the city from all manner of villainy. This time around, it is not the dastardly deeds of your long stranding nemesis Toxicman plaguing the city but an unknown threat from the depths of space. Suit up and prepare yourself to investigate intergalactic threats. In the lighthearted fashion of a Saturday morning cartoon or a comic-book issue from the 80s, Intergalactic Indigestion takes you on a silly and charming adventure through the crime dashed night life of Shadowlawn. The entire experience is reminiscent of that era and jokes carry a light, quasi-childlike nature allowing the humour to exist without the need of overcomplexity or pushing it to degrees of over-the-top wackiness. As a parody of the grandeur that is typical of superheroes, Fatman and the threats he faces are treated and handled in whimsical fashion. [b]Graphics, Sound & UI ~[/b] A 2D point-and-click, Intergalactic Indigestion is designed to look like a comic book and this style is craftily pulled off throughout the gameplay experience. Environments are interesting while being simultaneously somewhat minimal with the majority of on-screen objects being interactable in one manner or another. Every ‘panel’ is managed well and free of clutter making it fairly easy to discern what your options are for your current puzzle. Sounds are minimal and well placed with that majority of the audio experience being provided by the games soundtrack which is varied from level to level helps to bring the whole experience together. Sadly, there is no voice acting present but, in some ways, this further pushes the comic book aesthetic; still, it can at times leave something to be desired. [b]Gameplay ~[/b] Simple and sweet, this chapter in the adventure acts as a bite-sized introduction to the Fatman universe. Its brevity causes it to feel like an introductory chapter in a much larger work to come. Controls are intuitive and incredibly simple with a handful of actions each represented by icons on the screen which the player clicks and drags to objects either in the environments or in their expanding inventory. The game leaves the player to their own devices in order to solve the issues that they will come across during their time playing, this allows a degree of creative thinking which could be expanded upon further with puzzles that contain more than one solution. [b]In Conclusion ~[/b] The Adventures of Fatman: Intergalactic Indigestion is a light-hearted and parody driven comic-style adventure game which appears to be the first chapter in a series. Its gameplay is intuitive and takes the player on a brief escapade in the Fatman universe to face down crime and villainy. The player uses their wits to solve modest puzzles on their way to uncover the mysteries of an intergalactic menace looming over Earth. All in all, the game feels like it exists as a pilot to many more chapters to come and sets up a degree of curiosity enticing the player to look further into the world and story it is leading into.
One of my lowest-rated adventures I have on Steam. Graphics were kind of crappy. Bad interface where you have to drag the verb to the hotspot each and every time, instead of actually pointing and clicking, you know, like in every other adventure of this type... Puzzles were average except a few nonsensical ones. Unfair red herrings. Hitting spacebar ended the game without warning. Mouse clicks to move often didn't register. Short, repetitive musics. Short length at around 1h15. Even if it's very cheap and even if you liked the other Fatman adventure, you're better off saving your time.
The idea is interesting and the art is beautiful. The game is simple. But there is practically no game. I believe it is incomplete. The gameplay is less than 5 minutes. I do not recommend.
The Adventures of Fatman: Intergalactic Indigestion looks deceptively like a charming satirical/comedy point and click adventure... but it's not. And that's misleading. The game is only about 5 minutes long, and is pretty dumbed down even for a point-and-click. It seems a bit like this was intended to be a much longer game that was just abandoned, but dumped on Steam as a cash grab. Where the game might grab and mislead gamers is the cartoony art looks semi-professional and that might reel in some suckers, but thankfully it does seem that Steam reviews have done their job and warned away most gamers from touching this, and rightfully so. Let's get into the problems. From a technical perspective, the game doesn't meet basic minimum requirements that most PC gamers expect as standard. There's no options to change the resolution for the game or customise the graphics settings. There's no way for gamers to ensure this is running at the native resolution of their displays... there's no guarantee this game will look right on any PC as a result of this hamfisted design decision. There's no way for gamers to try improve the low quality graphics. The game only displays in 4:3 pillarboxed aspect ratio. It's possible they developed this using an old CRT they found in a dumpster, or this game has been specifically designed for people gaming on PC's from 1995... either way, this isn't really acceptable in the modern era of PC gaming. Another problem here is that you can't alt+tab out of the game properly, another shortcoming that should have been picked up with even a basic amount of software testing. This is extremely frustrating in the modern era of gaming and it's a shortcoming that gamers are unlikely to accept. Pressing alt+tab causes the game window to disappear, but the audio continues, so you have to just go find the process and kill it. There's no way to re-enter the game if you alt+tab, so you lose any unsaved progress, too... not that there's much content to go through that you would ever need to save the game. Some of the defects in the game can be attributed to the choice of using the GameMaker Studio construction kit/toolset. This is a very poor quality toolset favoured by amateur developers as it's cheap and requires little in the way of development skill, but unfortunately has very limited capabilities. Just as you can't make a silk purse out of a sows ear, you can't make a great video game if you use a terrible engine. GameMaker Studio is most commonly used to make retro pixel shovelware and cash grabs. These technical defects push this game below acceptable standards for any modern PC game. The poor quality of this game is reflected in the general public reception. At the time of this review, SteamDB shows the all-time peak player number was only 2 players. That's right, only 2. This is a remarkably low number, and now, the only player activity occurs once or twice a month, presumably someone loading it up to see what it is then quickly uninstalling it. Considering there's over 120 million gamers on Steam and well over 50,000 games for gamers to choose from, the overwhelming lack of interest in the game is to be expected. Gamers just didn't take this low quality game seriously, and for good reason. The Adventures of Fatman: Intergalactic Indigestion is relatively cheap at $1 USD, but it's not worth it. Given the defects and quality issues with the game, coupled with the unrealistic price, this is impossible to recommend.
Worse than the first one, don't waste the space on your hard drive, even if its free and only weighs 500+megs.
вообщем это не игра. набор концепт артов. нет озвучки.музыка прямиком из первой части. играется хуже. управление хуже. даже удивительно что это продолжение.
i review games on steam after i 100% complete them! check out my reviews to see all the games i have completed! the adventures of fatman: intergalactic indigestion is a sequel to the first fatman game, but this is objectively terrible. if i can finish a game, i usually give a positive review. if i can't finish a game for either technical reasons or, again, it's so awful i quit before i can complete it, i always give it a negative review. this game, however, is the now the second game (overlord: fellowship of evil (2015) was the first) i've given a negative review after actually getting 100% completion. this is way shorter than the first one, there's no voice acting, there's no clear concrete ending, it's just bad all around. i would give this a negative review even if they made this free instead. DO NOT BUY SCREW THIS DEVELOPER
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Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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