
A pirate on the sea of dreams navigates on a quest to save Verdefolhas, the fairy queen, from the terrible Buffoon, who seeks to create a chimerical empire in the oniric lands. However, in order to complete his mission, CAPITANO NAVARRO will need to face the challenges found in this psychedelic world!
Modeled estimate, not a reported figure. How we estimate →
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About
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 45 reviews with recorded playtime.
Reviews
Themes across 45 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Народ, выручайте, девушка сказала если тут будет 150 пальцев вверх и 15 наград то она купит мне ящик пива!
I played this game for almost an hour, there should be a LOT more friction to the character, a LOT more gravity to the character and the goblins should stay on the ground, I managed to get to the fairy level and ran out of time trying to find the last fairy which I found by a tree near the end but upon hitting her with my character I bounced off and had to keep trying and ran out of time, I did not save because I thought it would at least checkpoint me at the beginning of the second chapter... it DIDN'T. Combat should have at least some indication of damage, like them at the very least flashing red. Camera controls should not be as loose on turning. Why is there left and right controls when they barely nudge the character? The terrain makes the Platforming levels garbage. Why is there a maze level and what does it have in relation to the story? Where is the story? The music track loops badly and sounds like it's being played from a gramophone that has been crushed between an unstoppable force and an immovable object. There were missing textures in the first chapter's boulder scene and the boulder,s textures were not aligned properly and look horrible. The spikes in one level were 2D and do not rotate to camera view but instead follow the map rotation. Those were some of the things that annoyed me. Overall this game although I got a random steam key for this game no matter what happens this game wasn't even worth the points to get it and in my own personal opinion it should not have been released until it was working fully, or at the very least working at least so you can get through the game without going all the way back to the beginning. I feel like instead of being rewarded for using the service that I got the key from I would have rather been sent a -1000000 Vbucks from Fortnite that had already expired seven years before the game had started development. My rating= negative INFINITY out of 10. If this game gets an update that fixes all the issues that have been commented on by me and other reviewers it might get a second chance but right now I feel this game was just a cashgrab and come on you played the game to make the trailer for the game you literally documented some of the problems in that video.
The Adventures of Capitano Navarro to brazylijska gra Don Emídio Navarro Games. Gra przedstawia Kapitana Navarro w fantastycznych krainach snów w misji ratowania królowej wróżek Verdefolhas. Miejsce akcji pozostawia wiele możliwości na wizualnie stymulującą przygodę platformową. Niestety cały potencjał jest marnowany z powodu niezdarnego prowadzenia postaci w otoczeniu. Frustracja i powtarzające się próby pokonywania prostych skoków to to, co wyniesiesz z tej gry. Nawet gdyby mechanika gry była bardziej responsywna, projekt poziomów jest okropny, ponieważ większość map to niedawnokątne areny z bezdennymi dołami rozsianymi po całej powierzchni. Szkoda, że oryginalna grafika, ładnie prezentowana w kilku przerywnikach między epizodami, i oryginalna muzyka zaginęły w tym, co powinno być wewnętrzną wersją testową. Ta gra nigdy nie powinna zostać udostępniona publicznie jako gra do kupienia. Nawet gdyby gra była darmowa, pozostawiłaby później gorzki posmak. Unikaj tego tytułu. Zrób sobie przysługę i usuń go ze swojej listy życzeń.
Confusing , animation doesnt match hit , bosses are go to specific spot and wait for them to get closer , you can enter previous levels by mistake. After devil find the gate you will probably have easier time jumping onto fence or following it around the whole level. When entering Time stop level or idk how it was called i just rushed it to one of the portals , if you enter the wrong you will have to load if you did save on highest level. The pearless sea? - collect 6 treasures and try to enter the portal from all sides. Just dont forget to save anytime you enter a new level.
Jeu qui n'a pas été du tout testé, car de un la sensibilité à la manette n'est pas du tout réglé si vous voulez changer l'angle de caméra préparé vous à prendre un sac pour vomir. De plus les animations et saut du personnage sont aléatoire et sont incompréhensible. Les niveaux se répète sans savoir pourquoi... De plus la direction artistique est bizarre et la musique es toujours la même une mélodie avec un son très saturé et qui donne mal à la tête comme les décors du jeu.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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