
The Adventure of Ninomae Ina'nis is a vertical shoot 'em up game where you control Ninomae Ina'nis from Hololive Myth and her companion AO-chan.
Modeled estimate, not a reported figure. How we estimate →
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About
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Japanese*languages with full audio support
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
10/10 for the giggle clips The game is a little rough around the edges, but I applaud it for being different from a Touhoulike. It has stage obstacles, and you can block bullets with AO-chan, so it plays more like a puzzle-shmup than a fast-paced bullet hell game. The difficulty level is probably comparable to Touhou on Normal — it took me around 5 hrs to clear both loops in this game (arcade), which is similar to how long I spent on Touhou HSiFS. That said, story mode is much easier than arcade, and there's a Baby Mode too, so that might bring the difficulty down to Easy. If you're new to shmups, just remember that you're not expected to beat it on your first try. Treat it like a roguelike. It normally takes 5-20 hrs to clear these types of games, even though a single run is only 30 mins. Don't give up! Make Ina proud! [h3]Conclusion[/h3] I'm happy to see a Hololive fan game that's more fun to play than to watch. Who knows, maybe this'll be someone's gateway shmup. P.S. Devs, if you're reading this, you should consider enabling the Run In Background option. This is an obscure detail, but Ina had specifically requested that feature once: https://www.youtube.com/live/8QkWmzfWrPY?t=245s
A cute little shoot'em up with a lot of unexpected extras if you look for them. The only thing that really holds it back is the controls. Watching Ina, enemies, and enemy projectiles all come with the territory but having to watch my mouse is on top of all that is a real problem, but its not one that proper controller support / giving the game twin stick controls couldn't easily fix.
Ina's back makes me rock solid
Cute little bullet hell game, with our favorite priestess.
What A Hoot!
I suck at this type of game but its still fun. It would be great if a high contrast mode would get added, its pretty hard for me to see the "crosshair" and the bullets. If a high contrast mode gets added the game gets a big recommendation from me.
俺のイナの全方位型シューティングゲーム。 式神の城や斑鳩のように破壊不能な障害物が登場する。 弾幕は薄いがキーマウ前提の操作感なので、慣れるまでが大変。 ジョイパッドを使うとバグって動作がおかしくなるので注意。
We Are Hoping for controller support!
man i love ina
W a h .
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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