
That Time I Rolled Into a SLIME! is a slime vs. humans physics-based, object-absorbing extravaganza. Play solo or with up to 4 friends as an unstoppable force of destruction as you absorb everything in your path, or as a human to use every weapon and vehicle at your disposal.
Modeled estimate, not a reported figure. How we estimate →
Checked against 8 developer-reported gamesmedian error 11%See the anchors →
Trends
Steam followers (game-group members) tracked daily from when we started recording.
Showing the last 90 days (the review-based charts: the last 4 monthly points). Full history and CSV export come with a free account.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Related
Related
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| approximately $669 | 9 | 100% | $3.99 | |
| approximately $3K | 8 | 100% | $14.99 | |
| approximately $781.2K | 2.3K | 76% | $14.99 | |
| approximately $10.2K | 53 | 83% | $14.99 | |
| approximately $778 | 8 | 88% | $4.99 | |
| approximately $457 | 4 | 50% | $4.99 |