
Slay waves of monsters with your mouse, collect coins, buy permanent upgrades, and grow stronger round after round in a compact incremental action game.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Sep 5 → 0.14/day in the week after.
Reviews, worldwide (the counter carries no country): 4.71/day in the week to Aug 10 → 0.71/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Incremental Monster Slaying
is a bite-sized action incremental game where your mouse is the weapon. Move your damage area across the battlefield, melt groups of monsters, collect coins, and survive increasingly rewarding rounds. Every run feeds into a permanent upgrade tree, letting you increase your damage, expand your reach, improve your economy, unlock stronger enemy waves, and push the arena further with each layer of progression. The game is built around fast rounds, satisfying feedback, and constant upgrades. Kill monsters, watch the numbers climb, spend your earnings, and return stronger.
Features
- Real-time mouse-driven combat: move your damage area directly over enemies to destroy them. - Fast round-based progression with clear rewards after every battle. - Permanent upgrade tree with unlock paths, power spikes, economy boosts, and new challenges. - Coins, divinity progress, enemy summaries, and combat stats after each round. - Expanding arena progression as your power grows. - Multiple monster families with different reward and difficulty scaling. - Juicy hit feedback, coin pickups, screen shake, UI polish, and satisfying upgrade purchases. - Designed for short sessions, long-term progression, and “just one more round” momentum.
Genres
Engagement
Reviews
Themes across 43 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Fun game
the most confusing ending ever, no warning, last upgrade got, bye, go play something else loser. the gameplay had a little bit of something for the first 1:30h max, then it's just chaos on your screen, no control over your situation at all, i was litterally playing while watching youtube. when i bought it, i knew it wasn't gonna be that good, but i'm still dissapointed.
GOTY game 10/10
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Japanese, Portuguese - Brazil, Simplified Chinese, Korean, Russian
Hours played at review time, across 43 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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| $3.2K | 85 | 93% | $1.99 | |
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| $3.2K | 158 | 72% | $0.99 |