
In a surreal audition purgatory, how long will you wait to be chosen?
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Welcome to the definitive surreal audition purgatory experience!
The outside world is a cold, harsh place. That's why you came here. The cavern provides you with a minimum of shelter and - more importantly - the hope that you will one day be chosen to receive a place by the enormous fire hidden away in the dark depths below.
To be chosen, you will have to impress the inscrutable hooded figures that rule this place, but that is much easier said than done. Nobody has ever seen the Hoods react to an audition before - positively or negatively, or at all, and their Shadow servants never give anything away either.
And yet, there's always a chance. So long as you can outwait your competition.
Thank You for Your Time is a visual novella that I made with Ren’Py as a solo dev. It’s a surreal parable where you make choices as a violinist stuck in an audition purgatory and ultimately answer a difficult question: how long will you wait for your once-in-a-lifetime opportunity?
The player will have to decide the answer that's right for themselves. I hope this game will be cathartic for anyone who has had to go for an audition or a job interview, or who has just felt stuck - so, most people.
Play duration is about 40 minutes to an hour. The game features a final choice that leads to two different endings, as well as a few smaller choices along the way that also impact the story.
All of the images in this game are AI generated. The story and narrative design are my own. This is a passion project that cost me nothing to create. It should cost you nothing to play.
That said - the best ways to support me are to share this game with someone who might like it or to review it! I want to grow as a game designer and storyteller, so it would be invaluable to know what worked for you and what didn't.
Created by Alex Laney with Ren'Py
Game Tester / Best Girl: Lena Böse
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Stats
Languages: English
Reviews
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Dış dünya soğuk ve sert bir yerdir. Bu yüzden buraya geldiniz. Mağara size asgari bir barınak ve ,daha da önemlisi , bir gün karanlık derinliklerde saklı muazzam ateşin yanında bir yer almak üzere seçilme umudu sağlar. Seçilmek için, burayı yöneten anlaşılmaz kapüşonlu figürleri etkilemeniz gerekecek, ancak bunu söylemek yapmaktan çok daha kolaydır. Daha önce hiç kimse Kapüşonluların bir seçmeye olumlu veya olumsuz veya hiç tepki verdiğini görmemiştir ve Gölge hizmetkarları da hiçbir şeyi ifşa etmez. Ve yine de, her zaman bir şans vardır. Rekabetinizi bekleyebildiğiniz sürece.
Very well written and the music choice for the final audition was just the right one in contrast with the wild and violent atmosphere created by the author. Although is quite short visual novel it is indeed meaningful writting, sprinkled with a bit of suspense. Looking forward for your next creation Alex, congrats.
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This is game if very interesting! The story is very heart filled and I really enjoy the story that comes with this game! I haven't finished it completely but as someone that doesn't play novel games, this game really is underrated.
Not big on visual novels but this kept my attention 'til the end. Worth checking out!
I absolutely loved this game created by a young up-and-comer game designer. The dialogue is haunting and beautifully crafted. I hope to see more from them in the future!
I didn’t expect to get emotionally hit this hard by something that basically feels like a book. But not just a book, more like a 21st-century update. Interactive, minimal, but with something real under the surface. You’re not really “playing” in the usual sense, there’s no puzzles, no big choices every 2 minutes. But man, the feeling is strong. Like, you can totally sense the personal experience of the author behind it. It’s clearly made by someone who’s been on stage, who knows what it means to wait your whole life for one big chance, and maybe... never get it. It’s like a surreal audition purgatory, but it’s also just life. Uncertainty, silence, hope that eats at you. And all that hits harder than some games with a 30 million budget. Dat cool. Big respect to the dev. Short, smart, and weirdly beautiful.
* 한국어 지원이 되지 않는 게임입니다. 영어권의 비주얼 노벨물은 이 작품이 처음인데 생각보다 전세계에서 비슷한 왕도물의 스토리를 작성하는 것 같아서 흥미로웠습니다. (주인공이 어딘가에 갇힘, 갇힌곳에서 나가고 싶어하는 주인공, 나가기 위한 시험들, 같은 처지의 친구들) 다른 점이 있다면 영미문학의 스타일리시함이 있다는 느낌? 스크립트가 아주 유려합니다ㅎㅎㅎ
Игра "Thank You for Your Time" – это удивительно меткая и сатирическая симуляция офисной рутины, доведённая до абсурда, но одновременно пугающе правдивая. Вы играете за офисного планктона, чья жизнь состоит из бессмысленных задач, бесконечных совещаний и борьбы с нарастающим чувством отчуждения. Пиксельная графика добавляет шарма, создавая атмосферу ретро-игр, но в то же время подчеркивает монотонность происходящего. Геймплей прост и повторяющийся, как и сама работа, но именно в этом его сила. Монотонность заданий заставляет задуматься о ценности потраченного времени и смысле жизни. Постепенное нарастание абсурда, сюрреалистичные события и черноватый юмор делают игру не просто симулятором, а настоящим комментарием на тему современной корпоративной культуры. "Thank You for Your Time" – это не развлечение в чистом виде, это скорее интерактивное переживание, которое заставляет задуматься о собственной жизни и приоритетах. Если вы готовы к порции здорового цинизма и самоанализа, то эта игра точно для вас. Однако, если вы ищете динамичный геймплей и яркие впечатления, она может показаться слишком монотонной и депрессивной.
Нормас.
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